[Gen VII Tournament Round 2]: Lucy Heartfillia vs smashlloyd20

Rules said:
  • 3v3 Singles
  • ASB Arena
  • Strict 72h Disqualification. One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.
  • 30 days after the first match is posted, DQ will change from Strict 72h to Strict 48h
  • 75 days after first match is posted, round will immediately end and all active matches that have not ended by that time will be subjected to voting to see who wins the match
  • Infinite Recoveries/Chills per Pokémon.
  • Three Substitutions per player excluding KO Substitutions.
  • Switch = OK
  • Abilities = ALL
  • Items = ON
  • Sendout = coinflip
Yo spectators, we're finally at round 2 of this tournament! Hopefully this round is shorter, also hopefully I win the lottery and hopefully Trump stops being president. Anyways, let's cut to the chase because I'm too lazy to type flavor for this.

Lucy Heartfillia:

Superman [M]
Type: Dragon/Fighting
Dragon - -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Fighting - Ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Bulletproof:
(Passive) This Pokemon is immune to damage from ball and bomb attacks. Full List: Acid Spray, Aura Sphere, Barrage, Beak Blast, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Blast, Rock Wrecker, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball, and Zap Cannon.
Soundproof: (Passive) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Clanging Scales, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Sparkling Aria, Supersonic, Uproar.)
Overcoat: (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Nature: Lonely (+1 Atk, -1 Def)

Stats:
HP:
100
Atk: 5 (+)
Def: 4 (-)
SpA: 4
SpD: 4
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Level Up

Clanging Scales
Sky Uppercut
Belly Drum
Autotomize
Tackle
Leer
Bide
Protect
Dragon Tail
Scary Face
Headbutt
Iron Defense
Dragon Claw
Dragon Dance
Outrage

Egg
Counter
Dragon Breath
Reversal

TM/HM
Roar
Earthquake
Flamethrower
Focus Blast
Poison Jab
Flash Cannon
Rock Slide
Taunt
Substitute
Bulldoze
Facade
Payback
Rest
Sleep Talk
Brick Break
Rock Tomb
Aerial Ace
Swagger
Rock Polish
X-Scissor
Safeguard

Move Tutor
Draco Meteor

The Flash [♂]
Type: Bug/Electric
Bug - Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Electric - Immune to paralysis status.

Abilities:
Levitate:
(Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 7 (+)
SpD: 3
Spe: 37 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: N/A

Attacks:
Level Up

Thunderbolt
Air Slash
Charge
Vice Grip
String Shot
Mud-Slap
Bite
Bug Bite
Spark
Acrobatics
Guillotine
Bug Buzz
Dig
Zap Cannon
Agility
Crunch

Egg
Harden
Electroweb
Mud Shot
Endure

TM/HM
Solar Beam
Thunder
Protect
Substitute
Energy Ball
Flash Cannon
Wild Charge
Roost
Light Screen
Poison Jab
X-Scissor
Volt Switch
Thunder Wave
Rain Dance
Double Team
Facade
Return
Frustration
Charge Beam
Swagger

Move Tutor

Aquaman [♂]
Type: Water/Bug
Water - Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Bug - Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Abilities:
Water Bubble:
(Passive) This Pokémon is protected by a bubble of water which makes it immune to the Burn status and shifts Fire-type moves to their next level of resistance (e.g. ×2 -> ×1, ×1 -> ×0.5). Furthermore, the bubble helps strengthen its Water-type attacks, doubling their BAP.
Water Absorb: (Passive) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done.

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 5
Spe: 42
Size Class: 4
Weight Class: 4
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Attacks: (40/40)
Level Up

1. Wide Guard
2. Soak
3. Bubble
4. Infestation
5. Spider Web
6. Bug Bite
7. Bubble Beam
8. Bite
9. Aqua Ring
10. Lunge
11. Mirror Coat
12. Liquidation
13. Crunch

Egg
14. Aurora Beam
15. Power Split
16. Spit Up
17. Stockpile

TM/HM
18. Double Team
19. Facade
20. Frustration
21. Poison Jab
22. Protect
23. Rest
24. Return
25. Sleep Talk
26. Substitute
27. Swagger
28. Waterfall
29. Toxic
30. Scald
31. Rain Dance
32. Infestation
33. Attract
34. Leech Life
35. X-Scissor
36. Frost Breath
37. Surf
38. Blizzard
39. Safeguard

Move Tutor


smashlloyd20:

Toucannon [M] [Sora]
Nature: Adamant
Type: Normal/Flying

[Abilities]
Keen Eye (Passive)
This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Skill Link (Passive)
This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Sheer Force (Toggle) [Hidden]
By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
[Stats]
HP: 100
Atk: 6+
Def: 3
SpA: 2-
SpD: 3
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 19​

[Counters]
EC: 9/9
MC: 0
AC: 5/5​

[Moves]
Beak Blast
Screech
Rock Blast
Peck
Growl
Echoed Voice
Rock Smash
Supersonic
Pluck
Roost
Fury Attack
Drill Peck
Bullet Seed
Feather Dance
Hyper Voice

Brave Bird
Boomburst
Mirror Move
Tailwind
Uproar

Toxic
Protect
Frustration
Brick Break
Steel Wing
Fly
Rest
Sleep Talk
U-Turn
Sunny Day
Return
Smack Down
Flame Charge
Thief
Overheat
Swords Dance
Substitute
Attract
Double Team
Swagger

Primarina [F] [Aqua]
Nature: Bold
Type: Water/Fairy

[Abilities]
Torrent (Passive)
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

Liquid Voice (Toggle) [Hidden]
By default, this Pokémon has the ability to liquify its sound, turning all Sound-based moves (check Soundproof for list) the Pokémon has into Water-type moves. A Perish Song used by a Pokémon with this ability will be absorbed by Pokémon with Storm Drain / Water Absorb and those Pokémon will be immune to its effects. When toggled, no effect.
[Stats]
HP: 100
Atk: 2-
Def: 4+
SpA: 5
SpD: 5
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 21​

[Counters]
EC: 9/9
MC: 0
AC: 5/5​

[Moves]
Sparkling Aria
Pound
Water Gun
Growl
Disarming Voice
Baby-Doll Eyes
Aqua Jet
Encore
Bubble Beam
Sing
Hyper Voice
Moonblast
Hydro Pump
Misty Terrain

Aqua Ring
Aromantic Mist
Perish Song
Wonder Room
Amnesia

Hydro Cannon

Toxic
Hidden Power (Ground)
Ice Beam
Blizzard
Light Screen
Protect
Rain Dance
Psychic
Shadow Ball
Double Team
Reflect
Rest
Sleep Talk
Echoed Voice
Energy Ball
Scald
Giga Impact
Psych Up
Surf
Dazzling Gleam

Golem-A [M] [Terra]
Nature: Adamant
Type: Rock/Electric

[Abilities]
Magnet Pull (Trigger)
Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them. Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.


Sturdy (Passive)
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Galvanize (Toggle) [Hidden]
By default, this Pokemon's Normal-type moves are Electric-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Galvanize receive this boost, and not all Electric-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
[Stats]
HP: 100
Atk: 6+
Def: 5
SpA: 1-
SpD: 3
Spe: 45
Size Class: 3
Weight Class: 7
Base Rank Total: 20​

[Counters]
EC: 9/9
MC: 0
AC: 5/5​

[Moves]
Heavy Slam
Tackle
Defense Curl
Charge
Rollout
Steamroller
Spark
Rock Throw
Smack Down
Thunder Punch
Self-Destruct
Stealth Rock
Rock Blast
Explosion
Double-Edge
Stone Edge

Flail
Endure
Magnet Rise
Counter
Block

Roar
Toxic
Protect
Frustration
Earthquake
Return
Brick Break
Double Team
Sandstorm
Rest
Fling
Giga Impact
Rock Polish
Volt Switch
Gyro Ball
Bulldoze
Rock Slide
Wild Charge
Sleep Talk

The teams look somewhat evenly matched, so I guess this will come down to whoever johns harder chokes harder plays better.

RNG Roll (Sendout) [1 (Lucy Heartfillia)|2 (smashlloyd20)]: 1 (Lucy Heartfillia)

Lucy Heartfillia sends out and equips
smashlloyd20 sends out, equips, and orders
Lucy Heartfillia orders
I ref

Good luck to both battlers! Don't make me tag you too often
 

Terra [Golem-A] #RageCandyBar

[Activate RageCandyBar] Stone Edge ~ Rock Slide ~ Stone Edge
IF Volt Switch THEN Roar on the last instance and pushback
IF Vikavolt is in the evasive stage of Dig when you are to act THEN Earthquake and pushback
IF Mud Shot AND in a combo THEN Protect and pushback [Nonconsecutive]
 

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