Manipulative
Camila <3
[OVERVIEW]
* Jellicent's good defensive typing and higher than average bulk allow it to check crucial metagame threats such as Keldeo, Cobalion, Scizor and Volcanion.
* Water Absorb allows Jellicent to much more comfortably take on Water-types, as it doesn't need to fear chip damage nor secondary effects from moves like Scald or Steam Eruption.
* Access to moves like Taunt, Will-O-Wisp, and Recover allow Jellicent to wear down the foe while keeping healthy.
* Jellicent is also one of UU's best spinblockers.
* Jellicent is weak to Dark, leaving it vulnerable to top tier threats such as Bisharp, Sharpedo-Mega and Krookodile.
* Jellicent's less than desirable base 60 Speed keeps it from being able to Taunt fast Pokemon effectively.
[SET]
name: Physically Defensive
move 1: Recover
move 2: Will-O-Wisp
move 3: Hex / Scald
move 4: Taunt
item: Colbur Berry / Leftovers
ability: Water Absorb
nature: Bold
evs: 248 HP / 176 Def / 84 Spe
[SET COMMENTS]
Moves
========
* Recover helps Jellicent keep itself at good health.
* Will-O-Wisp is used to cripple physical attackers and to deal passive damage.
* Hex is used to take advantage of the status from Will-O-Wisp for a 130 BP STAB move.
* Scald can be used over Hex for better damage without relying on status as well as to spread burns more easily, even after being hit with Taunt.
* Taunt is used to keep the foe from doing anything but attack.
Set Details
========
* The EVs invested into speed are used to outspeed slow Scizors as well as Mantine. The remaining EVs are used to maximize Jellicent's physical bulk, which, alongside Will-O-Wisp and its solid base Special Defense stat, makes Jellicent difficult to break.
* The physically defensive spread allows Jellicent to come in on things like Scizor, Cobalion, Bewear, Infernape and Entei with relative ease.
* Water Absorb takes away the pressure of having to deal with pesky Water-type attacks such as Scald and Steam Eruption.
* Colbur Berry can temporarily help patch up Jellicent's weakness to Dark, allowing it to cripple or defeat important threats like Bisharp, Sharpedo-Mega and Krookodile.
* Leftovers can be used over Colbur Berry if the team tends to handle Dark-types well, but Pursuit will always be a problem.
Usage Tips
========
* Switch Jellicent into certain physical attackers such as Scizor and Cobalion, or Water-types such as Keldeo.
* Make sure that Jellicent is able to take consecutive hits before and after the burn from faster physical attackers.
* Refrain from letting Jellicent take hits from strong special attackers
* If Colbur Berry is intact, aim to burn Dark-types who may carry Pursuit rather than switching out.
Team Options
========
* Pokemon who can deal well against Dark-types such as Clefable and Cobalion make for good partners for Jellicent.
* Pokemon who appreciate threats like Keldeo and Cobalion out of the way, such as Bisharp, also make for good partners.
* Pokemon that can remove threats like Raikou and Celebi, such as Kyurem or Scarf Krookodile, make good partners for Jellicent as well.
* Hazard setters such as Nidoking or Nidoqueen, Klefki, Forretress and Tentacruel also make for a good option for Jellicent since it's one of the few dedicated spinblockers in the tier. Jellicent also has amazing synergy with every hazard, especially Toxic Spikes in combination with Hex.
* Clerics such as Clefable, Blissey and Tsareena also make for good partners due to being able to keep Jellicent healthy of status ailments with Heal Bell and potentially keeping it at good health with Wish support.
* Other Pokemon that spread status, such as Mew, Clefable and Klefki, make for good partners for Jellicent as well, as Hex allows Jellicent to work well in sync with them.
[STRATEGY COMMENTS]
Other Options
=============
* Jellicent can also run speed investment to better its stallbreaking capabilities, but certain Pokemon such as Suicune, Gliscor, and Mew would require Jellicent to significantly cut down on its bulk. An investment of 44 EVs into Speed allows Jellicent to outpace Pokemon such as Alomomola, Empoleon and Sylveon, while an investment of 204 EVs into Speed allows it to outpace Pokemon such as Suicune and Cresselia if they don't invest into their own Speed.
* Night Shade can be used as a more offensive option on defensive sets.
* Jellicent can also opt to run a specially defensive EV spread to handle special attackers such as Alakazam and Blastoise-Mega more easily.
* Jellicent is also able to set and/or abuse Trick Room.
Checks and Counters
===================
**Dark-types**: Dark-types are the biggest threat to Jellicent as not only can they threaten it with their main STAB move, but some such as Krookodile may also carry the option to Pursuit Jellicent upon switching out. Colbur Berry helps mitigate the issue of Dark-types to a degree.
**Electric-types**: Electric Types such as Raikou can pose an immediate threat to Jellicent with their STAB moves. Calm Mind variants of Raikou can even use Jellicent as means of setup fodder, especially if they are carrying Substitute.
**Grass-types**: Grass-types such as Celebi and Rotom-Mow can either set up on Jellicent, especially if it lacks Hex, or immediately threaten it.
**Strong Special Attackers**: Strong special attackers such as CM Latias, Alakazam, and Primarina are able to take on Jellicent one on one.
**Guts**: Pokemon who make use of the Guts ability, such as Heracross and Conkeldurr, are able to use Jellicent's ability to spread status against it.
* Jellicent's good defensive typing and higher than average bulk allow it to check crucial metagame threats such as Keldeo, Cobalion, Scizor and Volcanion.
* Water Absorb allows Jellicent to much more comfortably take on Water-types, as it doesn't need to fear chip damage nor secondary effects from moves like Scald or Steam Eruption.
* Access to moves like Taunt, Will-O-Wisp, and Recover allow Jellicent to wear down the foe while keeping healthy.
* Jellicent is also one of UU's best spinblockers.
* Jellicent is weak to Dark, leaving it vulnerable to top tier threats such as Bisharp, Sharpedo-Mega and Krookodile.
* Jellicent's less than desirable base 60 Speed keeps it from being able to Taunt fast Pokemon effectively.
[SET]
name: Physically Defensive
move 1: Recover
move 2: Will-O-Wisp
move 3: Hex / Scald
move 4: Taunt
item: Colbur Berry / Leftovers
ability: Water Absorb
nature: Bold
evs: 248 HP / 176 Def / 84 Spe
[SET COMMENTS]
Moves
========
* Recover helps Jellicent keep itself at good health.
* Will-O-Wisp is used to cripple physical attackers and to deal passive damage.
* Hex is used to take advantage of the status from Will-O-Wisp for a 130 BP STAB move.
* Scald can be used over Hex for better damage without relying on status as well as to spread burns more easily, even after being hit with Taunt.
* Taunt is used to keep the foe from doing anything but attack.
Set Details
========
* The EVs invested into speed are used to outspeed slow Scizors as well as Mantine. The remaining EVs are used to maximize Jellicent's physical bulk, which, alongside Will-O-Wisp and its solid base Special Defense stat, makes Jellicent difficult to break.
* The physically defensive spread allows Jellicent to come in on things like Scizor, Cobalion, Bewear, Infernape and Entei with relative ease.
* Water Absorb takes away the pressure of having to deal with pesky Water-type attacks such as Scald and Steam Eruption.
* Colbur Berry can temporarily help patch up Jellicent's weakness to Dark, allowing it to cripple or defeat important threats like Bisharp, Sharpedo-Mega and Krookodile.
* Leftovers can be used over Colbur Berry if the team tends to handle Dark-types well, but Pursuit will always be a problem.
Usage Tips
========
* Switch Jellicent into certain physical attackers such as Scizor and Cobalion, or Water-types such as Keldeo.
* Make sure that Jellicent is able to take consecutive hits before and after the burn from faster physical attackers.
* Refrain from letting Jellicent take hits from strong special attackers
* If Colbur Berry is intact, aim to burn Dark-types who may carry Pursuit rather than switching out.
Team Options
========
* Pokemon who can deal well against Dark-types such as Clefable and Cobalion make for good partners for Jellicent.
* Pokemon who appreciate threats like Keldeo and Cobalion out of the way, such as Bisharp, also make for good partners.
* Pokemon that can remove threats like Raikou and Celebi, such as Kyurem or Scarf Krookodile, make good partners for Jellicent as well.
* Hazard setters such as Nidoking or Nidoqueen, Klefki, Forretress and Tentacruel also make for a good option for Jellicent since it's one of the few dedicated spinblockers in the tier. Jellicent also has amazing synergy with every hazard, especially Toxic Spikes in combination with Hex.
* Clerics such as Clefable, Blissey and Tsareena also make for good partners due to being able to keep Jellicent healthy of status ailments with Heal Bell and potentially keeping it at good health with Wish support.
* Other Pokemon that spread status, such as Mew, Clefable and Klefki, make for good partners for Jellicent as well, as Hex allows Jellicent to work well in sync with them.
[STRATEGY COMMENTS]
Other Options
=============
* Jellicent can also run speed investment to better its stallbreaking capabilities, but certain Pokemon such as Suicune, Gliscor, and Mew would require Jellicent to significantly cut down on its bulk. An investment of 44 EVs into Speed allows Jellicent to outpace Pokemon such as Alomomola, Empoleon and Sylveon, while an investment of 204 EVs into Speed allows it to outpace Pokemon such as Suicune and Cresselia if they don't invest into their own Speed.
* Night Shade can be used as a more offensive option on defensive sets.
* Jellicent can also opt to run a specially defensive EV spread to handle special attackers such as Alakazam and Blastoise-Mega more easily.
* Jellicent is also able to set and/or abuse Trick Room.
Checks and Counters
===================
**Dark-types**: Dark-types are the biggest threat to Jellicent as not only can they threaten it with their main STAB move, but some such as Krookodile may also carry the option to Pursuit Jellicent upon switching out. Colbur Berry helps mitigate the issue of Dark-types to a degree.
**Electric-types**: Electric Types such as Raikou can pose an immediate threat to Jellicent with their STAB moves. Calm Mind variants of Raikou can even use Jellicent as means of setup fodder, especially if they are carrying Substitute.
**Grass-types**: Grass-types such as Celebi and Rotom-Mow can either set up on Jellicent, especially if it lacks Hex, or immediately threaten it.
**Strong Special Attackers**: Strong special attackers such as CM Latias, Alakazam, and Primarina are able to take on Jellicent one on one.
**Guts**: Pokemon who make use of the Guts ability, such as Heracross and Conkeldurr, are able to use Jellicent's ability to spread status against it.
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