I'm going to give my support for Sturdy. The only thing it can be used for is to be a Z-Move absorber, but then becomes useless.
If we're going with "that Pyroak's hidden ability should be entirely or almost entirely based on flavor," I'd like to point out that Grass Pelt isn't even that great of a flavor ability either.Based on the discussion and ability suggestions so far, it seems as though we've reached a general agreement that Pyroak's hidden ability should be entirely or almost entirely based on flavor. Let's roll with that. Suggestions don't need to be entirely non-competitive; take a look at Deck's post if you'd like to get an idea of what is/isn't acceptable in terms of competitive scope.
Leaf Guard and Magma Armor have received a fair bit of discussion with generally mixed to positive feedback. Grass Pelt has received mostly negative feedback due to its competitive implications. Other than these, there have been many suggestions which have been mentioned once or twice with little to no discussion. Not everything can make the slate, so if you have support or dissent for any of the abilities mentioned in this thread, let us know why!
I'll let the thread run its course for another day and get the poll started sometime on Thursday.
I'm going to have to disagree with your Sturdy suggestion too :(I'm going to give my support for Sturdy. The only thing it can be used for is to be a Z-Move absorber, but then becomes useless.
I'd rather avoid Mega Launcher. What happens if there's a Fire-type pulse move or a Grass-type pulse move that Pyroak would appreciate in the future but can't due to the fact that we added Mega Launcher as flavor? That could be constricting in the future.I actually don't support Leaf Guard due to one of its evolutions having it as a main ability, and it would be very weird to lose an ability, only to get it back as a hidden ability.
Anyways, Mega Launcher seems like a good option, as A) No set featuring Pulse moves would be all that viable. B) Look at those arm cannons!
We could do that, but why? It's just another noob trap like Rock Head. "Oh dang it they told me SD Rock Head was a bad set; let me try Mega Launcher Dragon Pulse instead!" I'd like avoid Mega Launcher for the same reason I'd like to avoid Head Smash Stratagem (as cool as Mega Launcher Pyroak would look ngl).I know I said Mega Launcher as a joke, currently Pyroak doesn't even get Pulse Moves, it knows Dragon Breath and theoretically we could give it Dragon Pulse and stay in flavor bounds. Even then it's not like Pyroak is going to start running a Specs set with Overheat / Giga Drain / Dragon Pulse / Earth Power.
I agree with snake. Blaze Overgrow and Chlorophyll are much better options if you guys insist on giving Pyroak a hidden ability. Blaze and Overgrow just make sense in my opinion. They hold little to no competitive value and are most often found on the Starters in-game. Not to mention they all make sense flavor wise.We could do that, but why? It's just another noob trap like Rock Head. "Oh dang it they told me SD Rock Head was a bad set; let me try Mega Launcher Dragon Pulse instead!" I'd like avoid Mega Launcher for the same reason I'd like to avoid Head Smash Stratagem (as cool as Mega Launcher Pyroak would look ngl).
I feel like Blaze and Overgrow are better options, and maybe Chlorophyll (will be getting around to calcing soon).
Yeah prople are getting a little bit too restrictive with abilities just because of the chance of X or Y happening. I gey Pyroak is a solid mon and all but come on now guys lets not turn everything into a doomsdah scenario (especially incredibly niche ones).I don't care that much about n00b traps as a concern if the flavor is sound, I think this thread has just been overly melodramatic.
I'll stick with what I said before, sparktrain will make a good slate based on nom-hyperbolic consensus and we'll move from there.
Flash Cannon, while not a Generation 5-7 move, was unjustly removed during Pyroak's movepool gut back in Gen 5. I'd like to see it back on Pyroak.While the Hidden Ability poll is still running, let's get started with the moves discussion.
What new moves from Generations 5-7 should Pyroak receive?
Are there any other moves Pyroak should receive for consistency?