why exactly does it matter that the on-cart ladder doesn't include draw as a feature? i thought we were simulating link battles and theoretically creating a ladder based on millions of link battles that are maintained
if in link battles players can tie if they forfeit at the same time, that is within the realms of accurate simulation to offer draw. our laddering paradigm does not need to match nintendo's laddering paradigm as long as we do not deviate from individual link battles. only allowing offer draw after 100 turns of battling or something is still within the realms of accurate simulation as...they can forfeit at the same time 100 turns later
who cares if it's abusable? if you're caught using this feature in OLT in non-legitimate ways, you get tourney banned or something. if we find out you use it on ladder in illegitimate ways, you get ps! banned or something. nbd
as an aside i disagree w/ sleep clause as implemented but w/e
if in link battles players can tie if they forfeit at the same time, that is within the realms of accurate simulation to offer draw. our laddering paradigm does not need to match nintendo's laddering paradigm as long as we do not deviate from individual link battles. only allowing offer draw after 100 turns of battling or something is still within the realms of accurate simulation as...they can forfeit at the same time 100 turns later
who cares if it's abusable? if you're caught using this feature in OLT in non-legitimate ways, you get tourney banned or something. if we find out you use it on ladder in illegitimate ways, you get ps! banned or something. nbd
as an aside i disagree w/ sleep clause as implemented but w/e