NU Typhlosion

[OVERVIEW]

Typhlosion's high Special Attack, relatively good Speed, and decent movepool allow it to function as a pretty good wallbreaker. Typhlosion is one of the few Pokemon with access to Eruption, letting it deal very high damage when at high HP, OHKOing or 2HKOing nearly all Pokemon bar special walls that resist it. Unfortunately, Typhlosion is highly outclassed by common Fire-types such as Houndoom and Delphox due to their additional STAB options and setup moves. It also lacks the coverage to break through Fire-resistant walls. Jellicent and Slowking can especially be issues. Finally, Typhlosion's large weakness to entry hazards leaves it overly reliant on hazard removers.

[SET]
name: Choice Specs
move 1: Eruption
move 2: Fire Blast
move 3: Hidden Power Grass
move 4: Focus Blast
item: Choice Specs
ability: Flash Fire
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Eruption is a powerful STAB move that hits almost anything extremely hard. Fire Blast is an alternative STAB move normally used when Typhlosion has lost enough HP to make Eruption too weak. Hidden Power Grass can help Typhlosion take down Water-, Rock-, and Ground-types such as Barbaracle, Rhydon, and Seismitoad. Focus Blast allows Typhlosion to deal heavy damage to Rock-types that aren't 4x weak to Hidden Power Grass, such as Regirock, and certain other Pokemon that resist or are immune to Fire such as Incineroar, Houndoom, and Guzzlord.

Set Details
========

Typhlosion's EVs maximize its Special Attack and Speed stats while putting a little extra investment into Defense. A Timid nature is also used to maximize its Speed stat, letting Typhlosion outspeed Kabutops, Meloetta, and Hitmonlee. Choice Specs helps maximize Typhlosion's damage output and, in tandem with STAB Eruption, lets Typhlosion deal truly massive amounts of damage. Flash Fire allows Typhlosion to switch into Fire-type moves from the likes of Emboar and Houndoom, although their coverage moves can make it hard to do so safely. Blaze can be used instead of Flash Fire to help boost Typhlosion's damage when at low HP.

Usage Tips
========

Typhlosion's primary purpose is as an early- to mid-game wallbreaker and late-game cleaner. Typhlosion should almost never be brought in on direct attacks. Instead, it is good to get Typhlosion in via U-turn, Volt Switch, or Parting Shot to avoid damage. It is also best to clear entry hazards before bringing Typhlosion in, as it loses nearly a quarter of its health to Stealth Rock and certainly doesn't appreciate Spikes and Toxic Spikes. However, even after one switch into Stealth Rock, Eruption is still more powerful than Fire Blast. With Flash Fire, Typhlosion can switch into predicted Fire-type attacks and get a boost, but this can be quite risky. Eruption should be used often to deal as much damage as possible, although once Typhlosion gets low on HP, it is good to switch to Fire Blast. Since Eruption 2HKOes even a lot of Fire-resistant Pokemon, Typhlosion can essentially throw out Eruption as much as possible when at high health. Since Choice Specs locks Typhlosion into one move, predicting on its first turn in is very important.

Team Options
========

Typhlosion should never be used without an entry hazard remover or Xatu. Good options include Hitmonlee, Kabutops, Shiftry, Braviary, Golbat, and Hitmontop. U-turn, Volt Switch, and Parting Shot users, such as Golbat, Rotom-C, and Alolan Persian, can help Typhlosion get in more easily. Grass-types such as Virizion and Sceptile can help Typhlosion break through bulky Water-types. Hazard setters such as Accelgor and Rhydon can help Typhlosion break through more threats. Vaporeon and Aromatisse can provide Wish support for Typhlosion, keeping its HP up and thus increasing Eruption's power. Water-types, such as Seismitoad, Vaporeon, and even Lanturn, can pivot into Rock-, Ground-, and Water-types quite well.

[STRATEGY COMMENTS]
Other Options
=============

Extrasensory is an option to hit Hariyama, but since it has nearly no use outside of hitting one uncommon Pokemon, it shouldn't be used over Typhlosion's other moves. A Choice Scarf set could be used, but it is heavily outclassed by Delphox due to its superior Speed and access to Trick, although Typhlosion's Eruption is still more powerful than Delphox's Fire Blast. A Z-Sunny Day set can make Typhlosion a sweeper, but Charizard performs this role better due to Solar Power and Roost. Firium Z can allow Typhlosion to use one extremely powerful attack, but this only boosts its power once. Overheat is a more powerful secondary Fire-type STAB move than Fire Blast, but its Special Attack drop makes it a bit worse. Solar Beam can be used in tandem with Grassium Z to give Typhlosion a powerful Bloom Doom to break through Water-, Rock-, and Ground-types, but it is a very situational lure.

Checks and Counters
===================
**Water-types**: Jellicent, Slowbro, Slowking, and Vaporeon can all easily take a Hidden Power Grass and any of Typhlosion's other attacks, and many can easily OHKO or 2HKO it with a STAB Water-type move, although Slowbro and Vaporeon can't directly switch into a full-power Eruption. Additionally, many bulky Water-types can heal off the damage Typhlosion does to them. Barbaracle can survive one Eruption and set up on Typhlosion for a sweep. Samurott can deal large amounts of damage to Typhlosion with Aqua Jet, crippling its Eruption immensely.

**Entry hazards**: Spikes, Toxic Spikes, and most of all Stealth Rock all deal passive damage to Typhlosion, weakening it and its Eruption considerably, as a full-power Eruption is the main reason Typhlosion is relevant.

**Faster Pokemon**: Faster Pokemon such as Delphox, Lycanroc, Tauros, Mismagius, Choice Scarf Hitmonlee, and Cinccino can outspeed and easily KO Typhlosion. Priority users like Absol, Hitmontop, and Samurott can also be an issue, as they weaken Typhlosion's Eruption.

**Fire-types**: Fire-types like Delphox and Emboar can switch into most of Typhlosion's attacks and are all powerful enough to retaliate. However, Delphox and Emboar are both 2HKOed by Eruption, meaning Delphox can only switch in once, and Emboar can only switch in once if it's holding a Choice Scarf. Houndoom is notable for being able to receive a Flash Fire boost from Eruption and Fire Blast, although it fears Focus Blast.

**Rock-types**: Many Rock-types such as Kabutops and Rhydon can switch in on an Eruption or Fire Blast and respond with a powerful attack. Shuckle can also set up entry hazards, but it gets 2HKOed by Eruption, so it can't switch in. Additionally, Rhydon, Barbaracle, and Omastar can set up on Typhlosion. However, all of these Rock-types bar Shuckle fear Hidden Power Grass or Focus Blast.

**Dragon-types**: Druddigon, Drampa, Guzzlord, Turtonator, and even Altaria can switch into Eruption easily and retaliate, although Drampa and Guzzlord are both hit hard by Focus Blast.
 
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Around team options I accidentally closed my tab so that section may be a little off. Ready for QC
 
should probably include some defoggers as partners too. Shiftry / Braviary are good typh partners

"*Overheat should be used often in the early game to deal heavy damage while Typhlosion's HP remains high."

you mean eruption : )

also usage tips should be to click eruption as much as possible

1/3 typh is pretty simple
 
should probably include some defoggers as partners too. Shiftry / Braviary are good typh partners

"*Overheat should be used often in the early game to deal heavy damage while Typhlosion's HP remains high."

you mean eruption : )

also usage tips should be to click eruption as much as possible

1/3 typh is pretty simple
implemented, damn you guys are quick
 

Punchshroom

FISHIOUS REND MEGA SHARPEDO
is a Community Contributoris a Tiering Contributoris a Top Contributor
Most Rock-types are hit just as hard by HP Grass as they are by Focus Blast, so you'll have to be more specific (ex: Regirock). Incineroar and Guzzlord are also Focus Blast targets.

Mention Blaze in Set Details as an option to allow Typhlosion to maintain high damage output by switching from Eruption to Blaze-boosted Fire Blasts as its health dwindles.

Charizard is the main competition as a Z-Sunny Day user due to Solar Power; Houndoom doesn't really consider this option.

**Bulky Water-types**: Jellicent, Slowbro, Slowpoke, and Vaporeon
Lol
Also mention their ability to heal off damage to allow them to consistently counter Typhlosion.

Surely you can name more faster Pokemon, or at least more relevant ones, than just Scarf Kabutops and Lycanroc. You can also bring up naturally faster Pokemon that can just smack a Typh locked into Eruption and heavily weaken its damage output. Priority attacks such as Aqua Jet, Sucker Punch, and Fake Out (name users) can be bothersome as well.

QC 2/3
 
Most Rock-types are hit just as hard by HP Grass as they are by Focus Blast, so you'll have to be more specific (ex: Regirock). Incineroar and Guzzlord are also Focus Blast targets.

Mention Blaze in Set Details as an option to allow Typhlosion to maintain high damage output by switching from Eruption to Blaze-boosted Fire Blasts as its health dwindles.

Charizard is the main competition as a Z-Sunny Day user due to Solar Power; Houndoom doesn't really consider this option.

Lol
Also mention their ability to heal off damage to allow them to consistently counter Typhlosion.

Surely you can name more faster Pokemon, or at least more relevant ones, than just Scarf Kabutops and Lycanroc. You can also bring up naturally faster Pokemon that can just smack a Typh locked into Eruption and heavily weaken its damage output. Priority attacks such as Aqua Jet, Sucker Punch, and Fake Out (name users) can be bothersome as well.

QC 2/3
implemented thank you!

E: Ready for 3
 
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etern

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NU Leader
Other Options:
  • Mentions Extrasensory is a very niche option to target Hariyama and explain why it is mostly not worth it. (Mediocre coverage / Hariyama isn't too common)

Team Options:
  • Mention Water-types, they can pivot into Ground / Rock-type attacks, other Water-types, and opposing Fire-types.
C&C:
  • Sneasel's priority isn't an issue for Typhlosion, it fears Knock Off though.
  • Likewise, Scyther doesn't use priority very often at all apart from the nearly extinct CB set, replace it with Samurott instead.
  • Add a section for Fire-types, they can come in on Typhlosion's Fire-type attacks (e.g, Houndoom, Delphox, Incineroar, Emboar) and retaliate.
  • Likewise add a Rock-type section, move Scarf Kabutops here, discuss how Barbaracle and Rhydon can use Typhlosion's Fire-type attacks to set up, also note that they fear HP Grass and Focus Blast

Tag me when you've added these changes
 
Other Options:
  • Mentions Extrasensory is a very niche option to target Hariyama and explain why it is mostly not worth it. (Mediocre coverage / Hariyama isn't too common)

Team Options:
  • Mention Water-types, they can pivot into Ground / Rock-type attacks, other Water-types, and opposing Fire-types.
C&C:
  • Sneasel's priority isn't an issue for Typhlosion, it fears Knock Off though.
  • Likewise, Scyther doesn't use priority very often at all apart from the nearly extinct CB set, replace it with Samurott instead.
  • Add a section for Fire-types, they can come in on Typhlosion's Fire-type attacks (e.g, Houndoom, Delphox, Incineroar, Emboar) and retaliate.
  • Likewise add a Rock-type section, move Scarf Kabutops here, discuss how Barbaracle and Rhydon can use Typhlosion's Fire-type attacks to set up, also note that they fear HP Grass and Focus Blast

Tag me when you've added these changes
implemented!
 

Punchshroom

FISHIOUS REND MEGA SHARPEDO
is a Community Contributoris a Tiering Contributoris a Top Contributor
**Faster Pokemon**: Faster Pokemon such as Meloetta, Lyncanroc-Midday and Cinccino can outspeed and easily KO Typhlosion.
Meloetta is not faster, and the need to Relic Song into Pirouette in order to outspeed means it doesn't function as a check at all. Replace with Tauros, and add Choice Scarf users such as Hitmonlee and Braviary.

**Rock-types**: Many Rock-types, such as Shuckle, Choice Scarf Kabuto
First off lol Kabuto
Second off, Shuckle gets 2HKOed by Specs Eruption so yeah...not a switch-in. Remove this.
 
Meloetta is not faster, and the need to Relic Song into Pirouette in order to outspeed means it doesn't function as a check at all. Replace with Tauros, and add Choice Scarf users such as Hitmonlee and Braviary.

First off lol Kabuto
Second off, Shuckle gets 2HKOed by Specs Eruption so yeah...not a switch-in. Remove this.
done. also lc does shit to you #neverforgetkabuto
 

Kiyo

the cowboy kid
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[OVERVIEW]

Typhlosion's high Special Attack, relatively good Speed, and decent movepool allow it to function as a pretty good wallbreaker. Typhlosion is one of the few Pokemon with access to Eruption, letting it deal very high damage when at high HP. Unfortunately, Typhlosion is highly outclassed by common Fire-types such as Houndoom and Delphox. why would i use typhlosion over houndoom and delphox then? is eruption that worth it? why? It also lacks the coverage to break through Fire-resistant walls, Jellicent, Slowbro, Slowking, and even Delphox does it need coverage to beat these, or can it muscle through them with eruption?some of them i can see tanking two, but not all of em. can all be issues. Finally, Typhlosion's large weakness to hazards leave it reliant overly reliant on hazard removers.

you've covered typhlosions negatives pretty well, but from this overview it seems like a bad pokemon i'm not gonna waste my time with. when should it be used over other fire types and what is its niche?

[SET]
name: Choice Specs
move 1: Eruption
move 2: Fire Blast
move 3: Hidden Power Grass
move 4: Focus Blast
item: Choice Specs
ability: Flash Fire
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Eruption is a powerful STAB move that hits almost anything extremely hard. Fire Blast is an alternative STAB move normally used when Typhlosion has lost enough HP to make Eruption too weak. Hidden Power Grass can help Typhlosion take down Water-, Rock-, and Ground-types such as Barbaracle, Rhydon, and Seismatoad. Focus Blast allows Typhlosion to deal heavy damage to Rock-types that aren't 4x weak to Hidden Power Grass, such as Regirock, and certain other Pokemon such as Incineroar, Houndoom, and Guzzlord. Extrasensory is an option to hit Hariyama, but since it has nearly no use outside of hitting one Pokemon, and its target isn't even that common at that. you didnt really finish the thought at the end of this sentence o.o also extrasensory needs to be moved to other options because you kinda said it yourself, it hits one uncommon pokemon.

Set Details
========

Typhlosion's EVs are pretty straightforward, maximizing its Special Attack and Speed, while putting a little extra investment into Defense. A Timid nature is also used to maximize Speed, letting Typhlosion outspeed an unboosted Kabutops or Barbaracle. Choice Specs help maximize Typhlosion's damage output, and in tandem with a STAB Eruption it lets Typhlosion deal truly massive amounts of damage. Flash Fire allows Typhlosion to easily switch into Fire-type moves from the likes of Emboar or Houndoom. Blaze can be used instead of Flash Fire to help boost Typhlosion's damage when at low HP. kabutops is base 80 and barbaracle is base 68? list some relevant pokemon timid lets typhlosion outspeed and some options modest would actually get outsped by. also i dont think its fair to say typh can easily switch into emboar or houndoom since their dual stab kinda shits on you

Usage Tips
========

Typhlosion's primary purpose is as an early to mid-game wallbreaker and late-game cleaner. Typhlosion should almost never be brought in on direct attacks. Instead it is good to get Typhlosion in via U-turn, Volt Switch, or Parting Shot to avoid damage. It is also best to clear hazards, as Typhlosion loses nearly a quarter of its health to Stealth Rock, and certainly doesn't appreciate Spikes or Toxic Spikes. With Flash Fire, Typhlosion can switch into predicted Fire-type attacks and get a boost, but this can be quite risky. this contradicts your earlier statement to a certain extent. Eruption should be used often to deal as much damage as possible, although once Typhlosion gets low on HP it is good to switch to Fire Blast. Since Choice Specs lock Typhlosion into one move, predicting on its first turn in is very important. mention that after 1 sr switch in eruption is still more powerful than fire blast. i get the feeling you're telling people to be too cautious with typhlosion here. the thing is supposed to come in and use eruption because it can 2hko most resists and it at least dents something, im not really getting that from these usage tips.

Team Options
========

Typhlosion should never be used without a hazard remover or at least a Xatu. Good hazard removers include Hitmonlee, Kabutops, Shiftry, Braviary, and Hitmontop mention golbat or at least comment about it in u turn mons. U-turn, Volt Switch, and Parting Shot users, such as Golbat, Rotom-C, and Persian-A can help Typhlosion get in easier. Grass-types such as Virizion and Sceptile can help Typhlosion break through bulky Water-types. Hazard setters such as Accelgor and Rhydon can help Typhlosion break through more threats. are there any specific ohkos or 2hkos spikes give you? Vaporeon and Aromatisse can provide Wish support to Typhlosion, keeping its HP up. Water-types can pivot into Rock-, Ground-, Water-, and Fire-types quite well. examples? why do they need to pivot into fire types? i get delphox but thats due to its psychic typing, not its fire typing.

[STRATEGY COMMENTS]
Other Options
=============

A Choice Scarf set could be used, but it is heavily outlcassed by Delphox due to its superior Speed and Trick do mention that eruption is still stronger than delphox's fire blast. A Z-Sunny Day set can make Typhlosion a sweeper, but Charizard performs this role better. Firium Z can allow Typhlosion to use one extremely powerful attack, but this only boosts its power once. overheat and bloomdoom solarbeam

Checks and Counters
===================
**Bulky Water-types**: change this section to just water types imo. theres plenty of others that can check typhlosion and arent limited to just the ones that can swithc in and recover. you should state which ones are checks and which ones are counters (but probably not in those terms) and whyJellicent, Slowbro, Slowking, and Vaporeon can all easily take a Hidden Power Grass or any of Typhlosion's other attacks, and many can easily OHKO or 2HKO it with a STAB Water-type move. Additionally, many bulky Water-types can heal off the damage Typhlosion can do to them. slowbro is 2hko'd by eruption and i want to say vaporeon is as well, so i'd mention that those two cant switch in, especially if hazards are up.

**Hazards**: Spikes, Toxic Spikes, and most of all Stealth Rock can all deal passive damage to Typhlosion, weakening it considerably. right, but why? the fact that eruptions base power isnt 150 is the only reason this is relevant as typhlosion shouldnt be trying to take hits anyways make that key because a fast eruption is the only reason typh is used.

**Faster Pokemon**: Faster Pokemon such as Delphox, Lyncanroc-Midday and Cinccino can outspeed and easily KO Typhlosion. Priority users like Absol, Hitmontop, and Samurott can also be an issue name the attacks theyre using. remove the hitmontop and absol mentions, theyre both pretty average and top shouldnt be runnign priority anyways. you can talk about other prio users like hitmonlee and kangaskhan name the attacks they use as well. I'd also recommend adding some common choice scarf pokemon here as well as some better fast threats like tauros, mismagius, and sneasel. if a pokemon isnt killing typhlosion with priority mention that it needs to be weakened first, as a general rule saying "can be an issue" is a little too vague for a competitive analysis

**Fire-types**: Fire-types like Delphox, Incineroar, and Emboar can switch into most of Typhlosion's attacks and are all powerful enough to retaliate. Houndoom is notable for being able to receive a Flash Fire boost from Overheat or Fire Blast, although it fear a Focus Blast. neither delphox nor emboar can switch into a full power eruption and avoid a 2hko. delphox can get a pass because it outruns and can weaken the base power, and emboar commonly runs scarf but you make it seem like these pokemon are hard counters when theyre checks at best. you can also mention opposing typhlosion here

**Rock-types**: Many Rock-types, such as Choice Scarf Kabutops im not saying scarf kabu isn't good, but its far from its best set and the scarf isnt what makes it able to switch into eruption anyways so im not sure why its mentioneds, and Rhydon can switch in on an Eruption or Fire Blast and respond with a powerful attack, or in Shuckle's case set up hazards. shuckle gets 2hkod by eruption so it cant switch in Additionally, Rhydon, as well as Barbaracle and omastar can set up on Typhlosion. However, all of these Rock-types bar Shuckle fear a Hidden Power Grass or Focus Blast.

dragon types are actually common enough that they deserve a section here, with druddigon, drampa, guzzlord, turtonator, and even altaria being viable options in this metagame.
comments in bold. Drew theres a lot here, so tag me when you've implemented and i'll look again for check 3
 

Punchshroom

FISHIOUS REND MEGA SHARPEDO
is a Community Contributoris a Tiering Contributoris a Top Contributor
Not much more to add here left, just a bit more detail on how other Fire-types can perform its role better. Like in Overview, mention Delphox and Houndoom's additional STAB and access to boosting options in Calm Mind and Nasty Plot, whereas in Other Options, note Zard pulls off Z-Sunny Day better due to Solar Power coupled with Roost.

Edit: Drew well yeah cos I QCed you already before; can't do it again.
 
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Not much more to add here left, just a bit more detail on how other Fire-types can perform its role better. Like in Overview, mention Delphox and Houndoom's additional STAB and access to boosting options in Calm Mind and Nasty Plot, whereas in Other Options, note Zard pulls off Z-Sunny Day better due to Solar Power coupled with Roost.
implemented although assume this is still 2/3
 

etern

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NU Leader
c&c:
  • add Barbaracle to Water-types and mention that it can take an Eruption and set up. Samurott would be nice here too since it can pick of Typh with Aqua Jet and take any attack from full.
Looks good, 3/3
 
c&c:
  • add Barbaracle to Water-types and mention that it can take an Eruption and set up. Samurott would be nice here too since it can pick of Typh with Aqua Jet and take any attack from full.
Looks good, 3/3
implemented ready for gp :D
 

autumn

only i will remain
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C&C Leader
amcheck, feel free to implement what you agree with but it is not an official check unless stamped by a member of the GP team.

add remove comments

[OVERVIEW]

Typhlosion's high Special Attack stat, relatively good Speed stat, and decent movepool allow it to function as a pretty good wallbreaker. Typhlosion is one of the few Pokemon with access to Eruption, letting it deal very high damage when at high HP, OHKOing or 2HKOing nearly all Pokemon bar resisting special walls that resist it. Unfortunately, Typhlosion is highly outclassed by common Fire-types such as Houndoom and Delphox, due to their additional STAB options and set(remove space)up moves. It also lacks the coverage to break through Fire-resistant walls. (period) Jellicent and Slowking, (RC) can especially be issues. Finally, Typhlosion's large weakness to hazards leaves it reliant overly reliant on hazard removers.

[SET]
name: Choice Specs
move 1: Eruption
move 2: Fire Blast
move 3: Hidden Power Grass
move 4: Focus Blast
item: Choice Specs
ability: Flash Fire
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Eruption is a powerful STAB move that hits almost anything extremely hard. Fire Blast is an alternative STAB move normally used when Typhlosion has lost enough HP to make Eruption too weak. Hidden Power Grass can help Typhlosion take down Water-, Rock-, and Ground-types such as Barbaracle, Rhydon, and Seismatoad Seismitoad. Focus Blast allows Typhlosion to deal heavy damage to Rock-types that aren't 4x weak to Hidden Power Grass, such as Regirock, and certain other Pokemon that are Fire-resistant or -immune (clarifying why these Pokemon are relevant) such as Incineroar, Houndoom, and Guzzlord.

Set Details
========

Typhlosion's EVs are pretty straightforward, (fluff) maximizeing its Special Attack and Speed stats, (RC) while putting a little extra investment into Defense. A Timid nature is also used to maximize its Speed stat, letting Typhlosion outspeed Kabutops, Meloetta, or and Hitmonlee. Choice Specs helps maximize Typhlosion's damage output, and in tandem with a STAB Eruption it lets Typhlosion deal truly massive amounts of damage. Flash Fire allows Typhlosion to switch into Fire-type moves from the likes of Emboar or Houndoom, although their coverage moves can make it hard to do this safely. Blaze can be used instead of Flash Fire to help boost Typhlosion's damage when at low HP.

Usage Tips
========

Typhlosion's primary purpose is as an early-(AH) to mid-game wallbreaker and late-game cleaner. Typhlosion should almost never be brought in on direct attacks. Instead, (AC) it is good to get Typhlosion in via from U-turn, Volt Switch, or Parting Shot to avoid damage. It is also best to clear hazards, as Typhlosion loses nearly a quarter of its health to Stealth Rock, (RC) and certainly doesn't appreciate Spikes or Toxic Spikes. However, even after 1 one (spell out numbers) switch into Stealth Rock, Eruption is still more powerful than Fire Blast. With Flash Fire, Typhlosion can switch into predicted Fire-type attacks and get a boost, but this can be quite risky. Eruption should be used often to deal as much damage as possible, although once Typhlosion gets low on HP it is good to switch to Fire Blast. Since Eruption 2HKOes even a lot of resisting Fire-resistant Pokemon, Typhlosion can essentially carelessly throw out Eruption as much as possible when at high health. Since Choice Specs locks Typhlosion into one move, predicting on its first turn in is very important.

Team Options
========

Typhlosion should never be used without a hazard remover or at least a Xatu. Good hazard removers include Hitmonlee, Kabutops, Shiftry, Braviary, Golbat, and Hitmontop. U-turn, Volt Switch, and Parting Shot users, such as Golbat, Rotom-C, and Alolan Persian-A can help Typhlosion get in easier. Grass-types such as Virizion and Sceptile can help Typhlosion break through bulky Water-types. Hazard setters such as Accelgor and Rhydon can help Typhlosion break through more threats. Vaporeon and Aromatisse can provide Wish support to for Typhlosion, keeping its HP up. Water-types, such as Seismitoad, Vaporeon, and even Lantrun, can pivot into Rock-, Ground-, and Water-types quite well.

[STRATEGY COMMENTS]
Other Options
=============

Extrasensory is an option to hit Hariyama, but since it has nearly no use outside of hitting one uncommon Pokemon, and its target isn't even that common at that, it shouldn't be used over Typhlosion's other moves. A Choice Scarf set could be used, but it is heavily outlcassed by Delphox due to its superior Speed and access to Trick, although Typhlosion's Eruption is still more powerful than Delphox's Fire Blast. A Z-Sunny Day set can make Typhlosion a sweeper, but Charizard performs this role better due to Solar Power and Roost. Firium Z can allow Typhlosion to use one extremely powerful attack, but this only boosts its power once. Overheat is a more powerful secondary Fire-type STAB move than Fire Blast, but it lowering Special Attack makes it a bit worse less viable. Solar Beam and Grassium Z can be used in tandem to give Typhlosion a powerful Bloom Doom to break through Water-, Rock-, and Ground-types, but it is a very situational lure.

Checks and Counters
===================
**Water-types**: Jellicent, Slowbro, Slowking, and Vaporeon can all easily take a Hidden Power Grass or any of Typhlosion's other attacks, and many (not really sure about the use of "many" here as there are only 4 examples and I assume they all can heavily damage Typhlosion. Many implies that there are exceptions to this.) they can easily OHKO or 2HKO it with a STAB Water-type move, although Slowbro and Vaporeon can't directly switch into a full power Eruption. Additionally, many bulky Water-types can heal off the damage Typhlosion can does to them. Barbaracle can survive one Eruption and set up for a sweep on Typhlosion. Samurott can deal large amounts of damage to Typhlosion with Aqua Jet, crippling its Eruption immensely.

**Hazards**: Spikes, Toxic Spikes, and most of all Stealth Rock can all deal passive damage to Typhlosion, which weakensing it considerably, as a full power Eruption is the main reason Typhlosion is relevant.

**Faster Pokemon**: Faster Pokemon such as Delphox, Lyncanroc-Midday, Tauros, Mismagius, Choice Scarf Hitmonlee, and Cinccino can outspeed and easily KO Typhlosion. Priority users like Absol, Hitmontop, and Samurott can also be an issue as they can weaken Typhlosion's Eruption.

**Fire-types**: Fire-types like Delphox and Emboar can switch into most of Typhlosion's attacks and are all powerful enough to retaliate. However, (RC) Delphox and Emboar (repetitive) they are both 2HKOed by Eruption (I'm assuming you mean Eruption), meaning the former Delphox can only switch in once, and the latter Emboar can only switch in once if it's holding a Choice Scarf. Houndoom is notable for being able to receive a Flash Fire boost from Overheat Eruption (Overheat has not been referenced on this set) or Fire Blast, although it fears a Focus Blast.

**Rock-types**: Many Rock-types, such as Kabutops, (RC) and Rhydon can switch in on an Eruption or Fire Blast and respond with a powerful attack. (period) (Shuckle references are a new idea not referenced in the first sentence) or in Shuckle's case Shuckle can also set up hazards, (AC) but it shuckle gets 2hkod 2HKOed by Eruption so it can't (apostrophe) switch in. (period) Additionally, Rhydon, as well as Barbaracle, (AC) and Omastar can set up on Typhlosion. However, all of these Rock-types bar Shuckle fear a Hidden Power Grass or Focus Blast.

**Dragon-types**: Druddigon, Drampa, Guzzlord, Turtonator, and even Altaria can switch into Eruption easily and retaliate, although Drampa and Guzzlord are both hit hard by Focus Blast.
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
pretty nice check, keep up the good work



marthaa: add remove comments
me: add / fix remove (comments); (AC=add comma; RC=remove comma; SC=semicolon)

GP 1/2
[OVERVIEW]

Typhlosion's high Special Attack stat, relatively good Speed stat, (not necessary to add these) and decent movepool allow it to function as a pretty good wallbreaker. Typhlosion is one of the few Pokemon with access to Eruption, letting it deal very high damage when at high HP, OHKOing or 2HKOing nearly all Pokemon bar resisting special walls that resist it. (ya, or "resistant") Unfortunately, Typhlosion is highly outclassed by common Fire-types such as Houndoom and Delphox, due to their additional STAB options and set(remove space)up moves. It also lacks the coverage to break through Fire-resistant walls. (period) Jellicent and Slowking, (RC) can especially be issues. Finally, Typhlosion's large weakness to hazards leaves it reliant overly reliant on hazard removers.

[SET]
name: Choice Specs
move 1: Eruption
move 2: Fire Blast
move 3: Hidden Power Grass
move 4: Focus Blast
item: Choice Specs
ability: Flash Fire
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Eruption is a powerful STAB move that hits almost anything extremely hard. Fire Blast is an alternative STAB move normally used when Typhlosion has lost enough HP to make Eruption too weak. Hidden Power Grass can help Typhlosion take down Water-, Rock-, and Ground-types such as Barbaracle, Rhydon, and Seismatoad Seismitoad. Focus Blast allows Typhlosion to deal heavy damage to Rock-types that aren't 4x weak to Hidden Power Grass, such as Regirock, and certain other Pokemon that are Fire-resistant or -immune (clarifying why these Pokemon are relevant) ("that resist or are immune to Fire" is better) such as Incineroar, Houndoom, and Guzzlord.

Set Details
========

Typhlosion's EVs are pretty straightforward, (fluff) (agree) maximizeing its Special Attack and Speed stats, (RC) while putting a little extra investment into Defense. A Timid nature is also used to maximize its Speed stat, letting Typhlosion outspeed Kabutops, Meloetta, or and Hitmonlee. Choice Specs helps maximize Typhlosion's damage output, and in tandem with a STAB Eruption, (AC) it lets Typhlosion deal truly massive amounts of damage. Flash Fire allows Typhlosion to switch into Fire-type moves from the likes of Emboar or Houndoom, although their coverage moves can make it hard to do this safely. Blaze can be used instead of Flash Fire to help boost Typhlosion's damage when at low HP.

Usage Tips
========

Typhlosion's primary purpose is as an early-(AH) to mid-game wallbreaker and late-game cleaner. Typhlosion should almost never be brought in on direct attacks. Instead, (AC) it is good to get Typhlosion in via from (keep "via") U-turn, Volt Switch, or Parting Shot to avoid damage. It is also best to clear entry hazards before bringing Typhlosion in, as Typhlosion it loses nearly a quarter of its health to Stealth Rock, (RC) and certainly doesn't appreciate Spikes or Toxic Spikes. However, even after 1 one (spell out numbers) switch into Stealth Rock, Eruption is still more powerful than Fire Blast. With Flash Fire, Typhlosion can switch into predicted Fire-type attacks and get a boost, but this can be quite risky. Eruption should be used often to deal as much damage as possible, although once Typhlosion gets low on HP, (AC) it is good to switch to Fire Blast. Since Eruption 2HKOes even (keep this) a lot of resisting Fire-resistant Pokemon, Typhlosion can essentially carelessly (keep essentially, cut carelessly; you're right both together doesn't work well, but carelessly is redundant with "as much as possible") throw out Eruption as much as possible when at high health. Since Choice Specs locks Typhlosion into one move, predicting on its first turn in is very important.

Team Options
========

Typhlosion should never be used without an entry hazard remover or at least a Xatu. Good hazard removers options include Hitmonlee, Kabutops, Shiftry, Braviary, Golbat, and Hitmontop. U-turn, Volt Switch, and Parting Shot users, such as Golbat, Rotom-C, and Alolan Persian-A, (AC) can help Typhlosion get in easier more easily. Grass-types such as Virizion and Sceptile can help Typhlosion break through bulky Water-types. Hazard setters such as Accelgor and Rhydon can help Typhlosion break through more threats. Vaporeon and Aromatisse can provide Wish support to for Typhlosion, keeping its HP up. Water-types, such as Seismitoad, Vaporeon, and even Lantrun Lanturn, can pivot into Rock-, Ground-, and Water-types quite well.

[STRATEGY COMMENTS]
Other Options
=============

Extrasensory is an option to hit Hariyama, but since it has nearly no use outside of hitting one uncommon Pokemon, and its target isn't even that common at that, (ye) it shouldn't be used over Typhlosion's other moves. A Choice Scarf set could be used, but it is heavily outlcassed outclassed by Delphox due to its superior Speed and access to Trick, although Typhlosion's Eruption is still more powerful than Delphox's Fire Blast. A Z-Sunny Day set can make Typhlosion a sweeper, but Charizard performs this role better due to Solar Power and Roost. Firium Z can allow Typhlosion to use one extremely powerful attack, but this only boosts its power once. Overheat is a more powerful secondary Fire-type STAB move than Fire Blast, but it lowering its Special Attack drop makes it a bit worse less viable. (worse is fine) Solar Beam and Grassium Z can be used in tandem to give Typhlosion a powerful Bloom Doom to break through Water-, Rock-, and Ground-types, but it is a very situational lure.

Checks and Counters
===================
**Water-types**: Jellicent, Slowbro, Slowking, and Vaporeon can all easily take a Hidden Power Grass or any of Typhlosion's other attacks, and many (not really sure about the use of "many" here as there are only 4 examples and I assume they all can heavily damage Typhlosion. Many implies that there are exceptions to this.) they ("many" does sort of call for a blanket category ye, would rather keep "many" and just add "Water-types like) can easily OHKO or 2HKO it with a STAB Water-type (assuming you add "Water-types") move, although Slowbro and Vaporeon can't directly switch into a full-power (AH) Eruption. Additionally, many bulky Water-types can heal off the damage Typhlosion can does (unnecessary) to them. Barbaracle can survive one Eruption and set up for a sweep on Typhlosion. Samurott can deal large amounts of damage to Typhlosion with Aqua Jet, crippling its Eruption immensely.

**Hazards**: Spikes, Toxic Spikes, and most of all Stealth Rock can all deal passive damage to Typhlosion, which weakensing (wekanening is fine) it considerably, as a full power Eruption is the main reason Typhlosion is relevant.

**Faster Pokemon**: Faster Pokemon such as Delphox, Lyncanroc-Midday, Tauros, Mismagius, Choice Scarf Hitmonlee, and Cinccino can (is fine to keep, if you do this make sure to add it back before easily KO) outspeed and easily KO Typhlosion. Priority users like Absol, Hitmontop, and Samurott can also be an issue, (AC) as they can weaken Typhlosion's Eruption.

**Fire-types**: Fire-types like Delphox and Emboar can switch into most of Typhlosion's attacks and are all powerful enough to retaliate. However, (RC) Delphox and Emboar (repetitive) they (eh this technically refers to Fire-types now, so if you do this that should be axed too to make Delphox and Emboar the full subject; "those two" or something would work ig but still feels a bit off) are both 2HKOed by Eruption (I'm assuming you mean Eruption), meaning the former Delphox can only switch in once, and the latter Emboar can only switch in once if it's holding a Choice Scarf. Houndoom is notable for being able to receive a Flash Fire boost from Overheat Eruption (Overheat has not been referenced on this set) or Fire Blast, although it fears a Focus Blast.

**Rock-types**: Many Rock-types, such as Kabutops, (RC) and Rhydon can switch in on an Eruption or Fire Blast and respond with a powerful attack. (period) (Shuckle references are a new idea not referenced in the first sentence) or in Shuckle's case Shuckle can also set up hazards, (AC) but it shuckle (not technically wrong but ya this is better) gets 2hkod 2HKOed by Eruption so it can't (apostrophe) switch in. (period) Additionally, Rhydon, as well as Barbaracle, (AC) and Omastar can set up on Typhlosion. However, all of these Rock-types bar Shuckle fear a Hidden Power Grass or Focus Blast.

**Dragon-types**: Druddigon, Drampa, Guzzlord, Turtonator, and even Altaria can switch into Eruption easily and retaliate, although Drampa and Guzzlord are both hit hard by Focus Blast.
 
Last edited:
pretty nice check, keep up the good work



marthaa: add remove comments
me: add / fix remove (comments); (AC=add comma; RC=remove comma; SC=semicolon)

GP 1/2
[OVERVIEW]

Typhlosion's high Special Attack stat, relatively good Speed stat, (not necessary to add these) and decent movepool allow it to function as a pretty good wallbreaker. Typhlosion is one of the few Pokemon with access to Eruption, letting it deal very high damage when at high HP, OHKOing or 2HKOing nearly all Pokemon bar resisting special walls that resist it. (ya, or "resistant") Unfortunately, Typhlosion is highly outclassed by common Fire-types such as Houndoom and Delphox, due to their additional STAB options and set(remove space)up moves. It also lacks the coverage to break through Fire-resistant walls. (period) Jellicent and Slowking, (RC) can especially be issues. Finally, Typhlosion's large weakness to hazards leaves it reliant overly reliant on hazard removers.

[SET]
name: Choice Specs
move 1: Eruption
move 2: Fire Blast
move 3: Hidden Power Grass
move 4: Focus Blast
item: Choice Specs
ability: Flash Fire
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Eruption is a powerful STAB move that hits almost anything extremely hard. Fire Blast is an alternative STAB move normally used when Typhlosion has lost enough HP to make Eruption too weak. Hidden Power Grass can help Typhlosion take down Water-, Rock-, and Ground-types such as Barbaracle, Rhydon, and Seismatoad Seismitoad. Focus Blast allows Typhlosion to deal heavy damage to Rock-types that aren't 4x weak to Hidden Power Grass, such as Regirock, and certain other Pokemon that are Fire-resistant or -immune (clarifying why these Pokemon are relevant) ("that resist or are immune to Fire" is better) such as Incineroar, Houndoom, and Guzzlord.

Set Details
========

Typhlosion's EVs are pretty straightforward, (fluff) (agree) maximizeing its Special Attack and Speed stats, (RC) while putting a little extra investment into Defense. A Timid nature is also used to maximize its Speed stat, letting Typhlosion outspeed Kabutops, Meloetta, or and Hitmonlee. Choice Specs helps maximize Typhlosion's damage output, and in tandem with a STAB Eruption, (AC) it lets Typhlosion deal truly massive amounts of damage. Flash Fire allows Typhlosion to switch into Fire-type moves from the likes of Emboar or Houndoom, although their coverage moves can make it hard to do this safely. Blaze can be used instead of Flash Fire to help boost Typhlosion's damage when at low HP.

Usage Tips
========

Typhlosion's primary purpose is as an early-(AH) to mid-game wallbreaker and late-game cleaner. Typhlosion should almost never be brought in on direct attacks. Instead, (AC) it is good to get Typhlosion in via from (keep "via") U-turn, Volt Switch, or Parting Shot to avoid damage. It is also best to clear entry hazards before bringing Typhlosion in, as Typhlosion it loses nearly a quarter of its health to Stealth Rock, (RC) and certainly doesn't appreciate Spikes or Toxic Spikes. However, even after 1 one (spell out numbers) switch into Stealth Rock, Eruption is still more powerful than Fire Blast. With Flash Fire, Typhlosion can switch into predicted Fire-type attacks and get a boost, but this can be quite risky. Eruption should be used often to deal as much damage as possible, although once Typhlosion gets low on HP, (AC) it is good to switch to Fire Blast. Since Eruption 2HKOes even (keep this) a lot of resisting Fire-resistant Pokemon, Typhlosion can essentially carelessly (keep essentially, cut carelessly; you're right both together doesn't work well, but carelessly is redundant with "as much as possible") throw out Eruption as much as possible when at high health. Since Choice Specs locks Typhlosion into one move, predicting on its first turn in is very important.

Team Options
========

Typhlosion should never be used without an entry hazard remover or at least a Xatu. Good hazard removers options include Hitmonlee, Kabutops, Shiftry, Braviary, Golbat, and Hitmontop. U-turn, Volt Switch, and Parting Shot users, such as Golbat, Rotom-C, and Alolan Persian-A, (AC) can help Typhlosion get in easier more easily. Grass-types such as Virizion and Sceptile can help Typhlosion break through bulky Water-types. Hazard setters such as Accelgor and Rhydon can help Typhlosion break through more threats. Vaporeon and Aromatisse can provide Wish support to for Typhlosion, keeping its HP up. Water-types, such as Seismitoad, Vaporeon, and even Lantrun Lanturn, can pivot into Rock-, Ground-, and Water-types quite well.

[STRATEGY COMMENTS]
Other Options
=============

Extrasensory is an option to hit Hariyama, but since it has nearly no use outside of hitting one uncommon Pokemon, and its target isn't even that common at that, (ye) it shouldn't be used over Typhlosion's other moves. A Choice Scarf set could be used, but it is heavily outlcassed outclassed by Delphox due to its superior Speed and access to Trick, although Typhlosion's Eruption is still more powerful than Delphox's Fire Blast. A Z-Sunny Day set can make Typhlosion a sweeper, but Charizard performs this role better due to Solar Power and Roost. Firium Z can allow Typhlosion to use one extremely powerful attack, but this only boosts its power once. Overheat is a more powerful secondary Fire-type STAB move than Fire Blast, but it lowering its Special Attack drop makes it a bit worse less viable. (worse is fine) Solar Beam and Grassium Z can be used in tandem to give Typhlosion a powerful Bloom Doom to break through Water-, Rock-, and Ground-types, but it is a very situational lure.

Checks and Counters
===================
**Water-types**: Jellicent, Slowbro, Slowking, and Vaporeon can all easily take a Hidden Power Grass or any of Typhlosion's other attacks, and many (not really sure about the use of "many" here as there are only 4 examples and I assume they all can heavily damage Typhlosion. Many implies that there are exceptions to this.) they ("many" does sort of call for a blanket category ye, would rather keep "many" and just add "Water-types like) can easily OHKO or 2HKO it with a STAB Water-type (assuming you add "Water-types") move, although Slowbro and Vaporeon can't directly switch into a full-power (AH) Eruption. Additionally, many bulky Water-types can heal off the damage Typhlosion can does (unnecessary) to them. Barbaracle can survive one Eruption and set up for a sweep on Typhlosion. Samurott can deal large amounts of damage to Typhlosion with Aqua Jet, crippling its Eruption immensely.

**Hazards**: Spikes, Toxic Spikes, and most of all Stealth Rock can all deal passive damage to Typhlosion, which weakensing (wekanening is fine) it considerably, as a full power Eruption is the main reason Typhlosion is relevant.

**Faster Pokemon**: Faster Pokemon such as Delphox, Lyncanroc-Midday, Tauros, Mismagius, Choice Scarf Hitmonlee, and Cinccino can (is fine to keep, if you do this make sure to add it back before easily KO) outspeed and easily KO Typhlosion. Priority users like Absol, Hitmontop, and Samurott can also be an issue, (AC) as they can weaken Typhlosion's Eruption.

**Fire-types**: Fire-types like Delphox and Emboar can switch into most of Typhlosion's attacks and are all powerful enough to retaliate. However, (RC) Delphox and Emboar (repetitive) they (eh this technically refers to Fire-types now, so if you do this that should be axed too to make Delphox and Emboar the full subject; "those two" or something would work ig but still feels a bit off) are both 2HKOed by Eruption (I'm assuming you mean Eruption), meaning the former Delphox can only switch in once, and the latter Emboar can only switch in once if it's holding a Choice Scarf. Houndoom is notable for being able to receive a Flash Fire boost from Overheat Eruption (Overheat has not been referenced on this set) or Fire Blast, although it fears a Focus Blast.

**Rock-types**: Many Rock-types, such as Kabutops, (RC) and Rhydon can switch in on an Eruption or Fire Blast and respond with a powerful attack. (period) (Shuckle references are a new idea not referenced in the first sentence) or in Shuckle's case Shuckle can also set up hazards, (AC) but it shuckle (not technically wrong but ya this is better) gets 2hkod 2HKOed by Eruption so it can't (apostrophe) switch in. (period) Additionally, Rhydon, as well as Barbaracle, (AC) and Omastar can set up on Typhlosion. However, all of these Rock-types bar Shuckle fear a Hidden Power Grass or Focus Blast.

**Dragon-types**: Druddigon, Drampa, Guzzlord, Turtonator, and even Altaria can switch into Eruption easily and retaliate, although Drampa and Guzzlord are both hit hard by Focus Blast.
Implemented. Also noting in the Water-type checks and counters it is supposed to say many Water-types can OHKO since a few can't, do the next GPer can take a look how it is now.
 

Fireflame

Silksong when
is a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnus
Remove Add Comments (AC)= add comma (RC)= remove comma (AH)= add hyphen (RH)= remove hyphen
[OVERVIEW]

Typhlosion's high Special Attack, relatively good Speed, and decent movepool allow it to function as a pretty good wallbreaker. Typhlosion is one of the few Pokemon with access to Eruption, letting it deal very high damage when at high HP, OHKOing or 2HKOing nearly all Pokemon bar special walls that resist it. Unfortunately, Typhlosion is highly outclassed by common Fire-types such as Houndoom and Delphox,(RC) due to their additional STAB options and setup moves. It also lacks the coverage to break through Fire-resistant walls;(SC).(period) Jellicent and Slowking can especially be issues. Finally, Typhlosion's large weakness to entry hazards leaves it overly reliant on hazard removers.

[SET]
name: Choice Specs
move 1: Eruption
move 2: Fire Blast
move 3: Hidden Power Grass
move 4: Focus Blast
item: Choice Specs
ability: Flash Fire
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Eruption is a powerful STAB move that hits almost anything extremely hard. Fire Blast is an alternative STAB move normally used when Typhlosion has lost enough HP to make Eruption too weak. Hidden Power Grass can help Typhlosion take down Water-, Rock-, and Ground-types such as Barbaracle, Rhydon, and Seismitoad. Focus Blast allows Typhlosion to deal heavy damage to Rock-types that aren't 4x weak to Hidden Power Grass, such as Regirock, and certain other Pokemon that resist or are immune to Fire such as Incineroar, Houndoom, and Guzzlord.

Set Details
========

Typhlosion's EVs maximize its Special Attack and Speed stats while putting a little extra investment into Defense. A Timid nature is also used to maximize its Speed stat, letting Typhlosion outspeed Kabutops, Meloetta, and Hitmonlee. Choice Specs helps maximize Typhlosion's damage output,(RC) and,(AC) in tandem with a STAB Eruption, it (flows better imo) lets Typhlosion deal truly massive amounts of damage. Flash Fire allows Typhlosion to switch into Fire-type moves from the likes of Emboar or and Houndoom, although their coverage moves can make it hard to do this so safely. Blaze can be used instead of Flash Fire to help boost Typhlosion's damage when at low HP.

Usage Tips
========

Typhlosion's primary purpose is as an early- to mid-game wallbreaker and late-game cleaner. Typhlosion should almost never be brought in on direct attacks. Instead, it is good to get Typhlosion in via U-turn, Volt Switch, or Parting Shot to avoid damage. It is also best to clear entry hazards before bringing Typhlosion in, as it loses nearly a quarter of its health to Stealth Rock and certainly doesn't appreciate Spikes or and Toxic Spikes. However, even after one switch into Stealth Rock, Eruption is still more powerful than Fire Blast. With Flash Fire, Typhlosion can switch into predicted Fire-type attacks and get a boost, but this can be quite risky. Eruption should be used often to deal as much damage as possible, although once Typhlosion gets low on HP, it is good to switch to Fire Blast. Since Eruption 2HKOes even a lot of Fire-resistant Pokemon, Typhlosion can essentially throw out Eruption as much as possible when at high health. Since Choice Specs locks Typhlosion into one move, predicting on its first turn in is very important.

Team Options
========

Typhlosion should never be used without an entry hazard remover or Xatu. Good options include Hitmonlee, Kabutops, Shiftry, Braviary, Golbat, and Hitmontop. U-turn, Volt Switch, and Parting Shot users, such as Golbat, Rotom-C, and Alolan Persian, can help Typhlosion get in more easily. Grass-types such as Virizion and Sceptile can help Typhlosion break through bulky Water-types. Hazard setters such as Accelgor and Rhydon can help Typhlosion break through more threats. Vaporeon and Aromatisse can provide Wish support for Typhlosion, keeping its HP up and thus increasing Eruption's power (feel like this is important because any Pokemon can appreciate Wish support to "keep its HP up"). Water-types, such as Seismitoad, Vaporeon, and even Lanturn, can pivot into Rock-, Ground-, and Water-types quite well.

[STRATEGY COMMENTS]
Other Options
=============

Extrasensory is an option to hit Hariyama, but since it has nearly no use outside of hitting one uncommon Pokemon, it shouldn't be used over Typhlosion's other moves. A Choice Scarf set could be used, but it is heavily outclassed by Delphox due to its superior Speed and access to Trick, although Typhlosion's Eruption is still more powerful than Delphox's Fire Blast. A Z-Sunny Day set can make Typhlosion a sweeper, but Charizard performs this role better due to Solar Power and Roost. Firium Z can allow Typhlosion to use one extremely powerful attack, but this only boosts its power once. Overheat is a more powerful secondary Fire-type STAB move than Fire Blast, but its Special Attack drop makes it a bit worse. Solar Beam and Grassium Z can be used in tandem with Grassium Z to give Typhlosion a powerful Bloom Doom to break through Water-, Rock-, and Ground-types, but it is a very situational lure.

Checks and Counters
===================
**Water-types**: Jellicent, Slowbro, Slowking, and Vaporeon can all easily take a Hidden Power Grass or and any of Typhlosion's other attacks, and many can easily OHKO or 2HKO it with a STAB Water-type move, although Slowbro and Vaporeon can't directly switch into a full-power Eruption. Additionally, many bulky Water-types can heal off the damage Typhlosion can do does to them. Barbaracle can survive one Eruption and set up on Typhlosion for a sweep on Typhlosion. Samurott can deal large amounts of damage to Typhlosion with Aqua Jet, crippling its Eruption immensely.

**Entry hazards**: Spikes, Toxic Spikes, and most of all Stealth Rock all deal passive damage to Typhlosion, weakening it and its Eruption considerably, as a full-(AH)power Eruption is the main reason Typhlosion is relevant.

**Faster Pokemon**: Faster Pokemon such as Delphox, Lycanroc, Tauros, Mismagius, Choice Scarf Hitmonlee, and Cinccino can outspeed and easily KO Typhlosion. Priority users like Absol, Hitmontop, and Samurott can also be an issue, as they weaken Typhlosion's Eruption.

**Fire-types**: Fire-types like Delphox and Emboar can switch into most of Typhlosion's attacks and are all powerful enough to retaliate. However, Delphox and Emboar are both 2HKOed by Eruption, meaning Delphox can only switch in once, and Emboar can only switch in once if it's holding a Choice Scarf. Houndoom is notable for being able to receive a Flash Fire boost from Eruption or and Fire Blast, although it fears a Focus Blast.

**Rock-types**: Many Rock-types,(RC) such as Kabutops and Rhydon can switch in on an Eruption or Fire Blast and respond with a powerful attack. Shuckle can also set up entry hazards, but it gets 2HKOed by Eruption,(AC) so it can't switch in. Additionally, Rhydon, Barbaracle, and Omastar can set up on Typhlosion. However, all of these Rock-types bar Shuckle fear a Hidden Power Grass or Focus Blast.

**Dragon-types**: Druddigon, Drampa, Guzzlord, Turtonator, and even Altaria can switch into Eruption easily and retaliate, although Drampa and Guzzlord are both hit hard by Focus Blast.
GP 2/2


Remember to update the title next time. That is the main way for GPers to tell if the first check was implemented.
 

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