Monotype Finals: Gold vs. Elevator Music





"Welcome one and all to the final of the Monotype Tournament! We've seen teams of all types in this tournament, from spooky Ghosts to eccentric Electrics. And now, it's come down to this climactic match between Gold's sinister Darks and Emma's healthy Grasses. Both teams have proven their mettle against teams both weak and strong against them, but with neither side having a clear advantage, this match comes down to three things:

Which player is stronger? Which type is superior? Will both players be punctual?

Let the match begin!"

Bring 4, Pick 3 Singles. You PM 4 pokemons to the ref from your team, but the battle will be 3vs3 singles. You will choose and send out your mons as the battle develops.
72 Hour DQ, 1 Warning (On November 15th, DQ will be reduced to 48 hours. On December 4th, the round will be ended and the next round will begin.)
Switch = OK
Abilities:
All
Items: All
Subsitutions: 3
Megas: 1
Z-Moves: 1
Infinite Recoveries/Chills
Turn Order:
Coin Flip
Arena: ASB Tournament Arena

Gold


The Cigarette-Smoking Man (Pangoro) (M)
Nature: Brave
Type: Fighting/Dark

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster abilitability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Abilities:

Iron Fist

Mold Breaker

Scrappy (HA UNLocked)


Stats:

Hp: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 50 (-15% speed, -10% evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves (50/???):

Bullet Punch
Hammer Arm
Low Sweep
Entrainment
Tackle (*)
Leer (*)
Arm Thrust (*)
Work Up (*)
Karate Chop (*)
Comet Punch (*)
Slash (*)
Circle Throw (*)
Vital Throw
Parting Shot
Taunt

Foul Play (*)
Me First (*)
Power Trip (*)
Quick Guard (*)
Storm Throw (*)

Roar (*)
Toxic
Protect
Earthquake
Dig
Rock Tomb
Aerial Ace
Sludge Bomb (*)
Rest
Torment (*)
Infestation
Giga Impact
Payback (*)
Stone Edge (*)
Grass Knot
Sleep Talk
Substitute
Surf

Drain Punch
Dual Chop
Endeavor
Fire Punch
Focus Punch
Gunk Shot
Ice Punch
Iron Head
Knock Off
Low Kick
Zen Headbutt

Thunder Punch

Black Oil (Muk-A) (M)
Nature: Brave
Type: Poison/Dark

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.



Abilities:

Gluttony

Poison Touch

Power of Alchemy (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 43 (-15% Speed, -10% Evasion)
Size Class: 2
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves (50/???):

Venom Drench
Pound (*)
Poison Gas (*)
Harden (*)
Bite (*)
Disable (*)
Acid Spray (*)
Poison Fang (*)
Minimize (*)
Knock Off
Crunch
Gunk Shot
Acid Armor

Clear Smog (*)
Imprison (*)
Mean Look (*)
Pursuit (*)
Shadow Sneak (*)

Toxic
Venoshock
Hidden Power [Ground]
Taunt (*)
Hyper Beam
Protect
Shadow Ball
Brick Break
Double Team
Sludge Wave
Flamethrower
Sludge Bomb
Fire Blast (*)
Rock Tomb
Facade
Rest
Thief
Focus Blast
Torment (*)
Embargo
Explosion
Giga Impact
Rock Polish
Stone Edge (*)
Rock Slide
Payback (*)
Infestation
Poison Jab
Sleep Talk
Substitute
Snarl
Dark Pulse

Greninja (Alien Bounty Hunter) [M]
Nature: Hasty
Type: Water/Dark

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:

Torrent

Protean (DW Unlocked)

Stats:

HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 141 (+15% speed, +23% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5
KOC: 0

Moves (50/72):

Night Slash
Role Play
Mat Block
Pound (*)
Growl (*)
Bubble (*)
Quick Attack (*)
Lick (*)
Water Pulse (*)
Smokescreen (*)
Round (*)
Shadow Sneak
Fling (*)
Spikes
Bounce
Hydro Pump
Extrasensory
Haze
Water Shuriken

Camouflage (*)
Mind Reader (*)
Mud Sport (*)
Toxic Spikes (*)
Water Sport (*)

Toxic
Hidden Power [Fire]
Taunt (*)
Blizzard (*)
Grass Knot (*)
Surf (*)
Substitute (*)
Rock Slide
Acrobatics
U-turn
Rest
Sleep Talk
Dig
Scald
Protect
Smack Down
Dark Pulse
Ice Beam
Hyper Beam
Giga Impact

Dive
Gunk Shot
Hydro Cannon
Icy Wind
Low Kick
Snatch

The Italian Man (Honchkrow) (M)
Nature: Quiet
Type: Dark/Flying

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Insomnia

Super Luck

Moxie (HA UNLocked)

Stats:

Hp: 110
Atk: Rank 5
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 60 (-15% Speed, -10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total 20

EC: 6/6
MC: 0
AC: 5/5

Moves (50/???):

Night Slash
Sucker Punch
Peck (*)
Astonish (*)
Pursuit (*)
Haze (*)
Wing Attack (*)
Night Shade (*)
Assurance (*)
Swagger
Taunt
Mean Look
Torment
Dark Pulse

Brave Bird (*)
Drill Peck
Mirror Move
Perish Song (*)
Psycho Shift (*)
Quick Attack
Sky Attack (*)
Whirlwind (*)

Detect
Endure
Heat Wave
Icy Wind
Steel WinG
Mud-Slap
Pluck
Roost
Superpower
Uproar

Beat Up

Toxic (*)
Hidden Power [Grass]
Hyper Beam
Psychic (*)
Shadow Ball
Facade
Rest
Thief
Tailwind
Payback
Giga Impact
Thunder Wave (*)
Sleep Talk
Substitute
Snarl
Fly (*)
Defog


Elevator Music


Venusaur [Flowey] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Grass Poison

Abilities: Overgrow / Chlorophyll (Unlocked) / Thick Fat (Mega)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 20


Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Grass/Poison

Stats (Mega):
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 6 (+)
SpD: Rank 5
Spe: 69
Size Class: 5
Weight Class: 5
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Moves:
Growl
Growth
Leech Seed
Petal Dance
Poison Powder
Razor Leaf
Sleep Powder
Sweet Scent
Tackle
Take Down
Vine Whip
---
Petal Blizzard
Solar Beam
Synthesis
Worry Seed

Endure
Giga Drain
Grassy Terrain
Leaf Storm
Power Whip
Razor Wind
Skull Bash
Sludge

Bide
Bulldoze
Bullet Seed
Earthquake
Energy Ball
Giga Impact
Grass Knot
Hidden Power (Ice)
Hyper Beam
Light Screen
Protect
Reflect
Rest
Roar
Safeguard
Sleep Talk
Sludge Bomb
Substitute
Sunny Day
Venoshock

Block
Frenzy Plant
Knock Off
Outrage

Ancient Power
Dig
Weather Ball

Serperior [Monster Kid] (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Grass

Abilities: Overgrow / Contrary (Unlocked)

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 113
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Moves:
Growth
Leaf Tornado
Leech Seed
Leer
Mega Drain
Slam
Tackle
Vine Whip
Wrap
---
Gastro Acid
Giga Drain
Leaf Storm
Wring Out

Glare
Grassy Terrain
Iron Tail
Magical Leaf
Mean Look
Mirror Coat
Pursuit
Twister

Dragon Tail
Energy Ball
Giga Impact
Grass Knot
Hidden Power (Fire)
Hyper Beam
Light Screen
Nature Power
Protect
Reflect
Rest
Round
Safeguard
Sleep Talk
Solar Beam
Substitute
Sunny Day
Taunt
Torment
Toxic

Aqua Tail
Dragon Pulse
Frenzy Plant
Knock Off
Outrage
Seed Bomb
Snatch
Synthesis
Worry Seed

Chesnaught [Asgore] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Grass/Fighting

Abilities: Overgrow / Bulletproof (Unlocked)

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 55 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Moves:
Belly Drum
Bite
Feint
Growl
Hammer Arm
Leech Seed
Needle Arm
Pin Missile
Rollout
Spiky Shield
Tackle
Vine Whip
---
Giga Impact
Pain Split
Seed Bomb
Wood Hammer

Curse
Defense Curl
Quick Guard
Spikes
Synthesis

Brick Break
Dig
Earthquake
Facade
Gyro Ball
Low Sweep
Payback
Poison Jab
Power-Up Punch
Reflect
Rest
Roar
Rock Slide
Sleep Talk
Smack Down
Stone Edge
Substitute
Taunt

Block
Drain Punch
Dual Chop
Endeavor
Focus Punch
Frenzy Plant
Iron Head
Superpower
Thunder Punch
Worry Seed
Zen Headbutt

Pyroak [Alphys] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fire/Grass

Abilities: Rock Head / Battle Armor / Chlorophyll (Unlocked)

Stats:
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Moves:
Absorb
Bullet Seed
Ember
Fire Spin
Flame Wheel
Flare Blitz
Giga Drain
Growth
Leafage
Leech Seed
Sweet Scent
Wood Hammer
---
Heat Crash
Synthesis

Aromatherapy
Blaze Kick
Counter
Grassy Terrain
Petal Blizzard
Revenge
Sand Tomb
Seed Bomb
Water Sport

Brutal Swing
Bulldoze
Dragon Tail
Earthquake
Endure
Flame Charge
Flamethrower
Giga Impact
Light Screen
Low Sweep
Protect
Rest
Roar
Rock Slide
Rock Tomb
Safeguard
Sleep Talk
Solar Beam
Substitute
Sunny Day
Toxic
Will-O-Wisp

Iron Tail
Low Kick
Snore
Stealth Rock
Worry Seed


Elevator Music sends
S0L1D G0LD sends and orders
Elevator Music orders
 

Black Oil @ Leftovers

Poison Jab - Gunk Shot - Poison Jab
If successful p/e move, use Double Team (1 Clone) on the first instance, and Chill on the second instance, pushing back in each case.
If unsuspended d/e move outside of a combination and you move after Chesnaught based on speed order and Chesnaught was not in the evasive stage of a d/e move at the beginning of the action, use Pursuit on the first and third instances, and use Shadow Sneak on the second instance, pushing back in each case.
If Chesnaught holds a Focus Band when you would act and Chesnaught is not behind a Substitute, use Knock Off that action and push back.
 
@ Leftovers
Poison Touch / Gluttony / Power of Alchemy
110 HP | 100 EN
5/3/3/4/43 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------

@ Focus Band
Overgrow / Bulletproof
100 HP | 100 EN
5/5/3/3/55 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Chesnaught uses Belly Drum!
Chesnaught pounds its stomach with vigor!
-30 HP
+6 Attack
Taunted (6a)
Immune to Sleep, Confusion
-30 EN


Muk uses Knock Off!
CRIT: NO (1950>625)
Poison Touch EFFECT: NO (6039>3000)
(10 + 3) x 2/3 = 4.33 DMG
Focus Band removed!
-6 EN


A2

Muk uses Pursuit!
CRIT: NO (7256>625)
Poison Touch EFFECT: NO (5679>3000)
(8 + 3) x 2/3 = 3.67 DMG
-4 EN


Chesnaught uses Dig!
CRIT: NO (7000>625)
(8 + 3) x 1.5 + 12 = 28.5 DMG
-10 EN


Muk gains 3 HP!

A3

Chesnaught uses Drain Punch!
CRIT: NO (5855>625)
8 + 3 + 3 + 12 = 26 DMG
+13 HP
-11 EN


Muk uses Poison Jab!
CRIT: NO (1568>625)
EFFECT: YES (568<3000)
(8 + 3) x 1.5 = 16.5 DMG
Chesnaught is Poisoned!
-5 EN


Muk gains 3 HP!
Chesnaught loses 2 HP!


Chesnaught: -44 HP, -51 EN
Muk: -49 HP, -15 EN




"WHY DID ONE OF THE COMBATANTS HURT ITSELF SO HEAVILY? THAT IS NOT AN EFFECTIVE WAY OF WINNING."



"Because, through a combination of huge damage and Drain Punch recovery, Chesnaught managed to trade even while having a huge advantage in the next round. Those attacks hurt a lot!"



"VALID."

@ Leftovers
Poison Touch / Gluttony / Power of Alchemy
61 HP | 85 EN
5/3/3/4/43 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------


Overgrow / Bulletproof
56 HP | 49 EN
5/5/3/3/55 (-10% Evasion)
STATUS: Taunted (4a), Sleep/Confusion Immunity, +6 Attack, Poisoned!

Elevator Music then S0L1D G0LD
 
Counter-switch accepted:


The Italian Man @ Scope Lens


Sky Attack - Drill Peck - Sky Attack
If Bide, start action chain Taunt - Tailwind - Sky Attack .
If unsuspended d/e move outside of a combination and you move after Venusaur based on speed order and Venusaur was not in the evasive stage of a d/e move at the beginning of the action, use Fly that action and push back.
If Multi-hit move outside of a combination and you are set to use Sky Attack, use Psychic on the first and third instances, and use Drill Peck on the second instance, pushing back in each case.
 
Reffing will have to be delayed to Monday. Sorry folks but college is being an ass.

if anyone wants to subref (and promises to be timely) talk to me
 
@ Scope Lens
Insomnia / Super Luck / Moxie
110 HP | 100 EN
5/2/5/2/60 (-10% Evasion)
STATUS: OK

--------------------VS.--------------------

@ Venusaurite
Overgrow / Chlorophyll / Thick Fat
100 HP | 100 EN
4/5/6/5/69 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000 unless specified.)

A1

Venusaur uses Protect!
-7 EN


Honchkrow uses Sky Attack!
(14 + 3) x 1.5 = 25.5 DMG
-8 EN


Venusaur: -10.2 EN

A2

Honchkrow uses Drill Peck!
CRIT: YES
(8 + 3 + 3) x 1.5 = 21 DMG
-5 EN


Venusaur uses Roar!
-7 EN


A3

Venusaur uses Protect!
-7 EN


Honchkrow uses Sky Attack!
(14 + 3) x 1.5 = 25.5 DMG
-8 EN


Venusaur: -10.2 EN

Honchkrow is sent packing, and...
(1-pangoro, 2-muk, 3-greninja) (3)

Greninja is sent into battle!

Honchkrow: -21 EN
Venusaur: -21 HP, -41 EN




"THIS METHOD OF BATTLE BOGGLES MY MIND. FIRST WITH THE HURTING YOURSELF, SECOND WITH THE PASSIVENESS, WHAT NEXT? A FORFEIT?"



"Jeez Genesect, calm your robot bug titties for a second. We'll have to see how Emma responds to a Greninja ordering first."

@ Rare Candy
Torrent / Protean
100 HP | 100 EN
3/2/5/3/141 (+23% Accuracy)
STATUS: OK

--------------------VS.--------------------

@ Venusaurite
Overgrow / Chlorophyll / Thick Fat
79 HP | 59 EN
4/5/6/5/69 (-10% Evasion)
STATUS: OK

Gold

@ Scope Lens
Insomnia / Super Luck / Moxie
110 HP | 79 EN
5/2/5/2/60 (-10% Evasion)
STATUS: OK

@ Leftovers
Poison Touch / Gluttony / Power of Alchemy
61 HP | 85 EN
5/3/3/4/43 (-10% Evasion)
STATUS: OK

Emma


Overgrow / Bulletproof
56 HP | 49 EN
5/5/3/3/55 (-10% Evasion)
STATUS: +6 Attack, Poisoned!


Elevator Music then S0L1D G0LD
 
forfeit

Venusaur: Sludge Bomb ~ Sludge ~ Sludge Bomb
IF (a damaging Flying-type combination is used) THEN (use Protect)
IF (Greninja resists Poison when you would act) THEN (use Bulldoze on the first instance and Earthquake on future instances, pushing actions back)
IF (Greninja is under the effect of a damaging evasive move when you would act) THEN (use Poison Powder on the first instance, Synthesis on the second instance, and Chill on the third instance)​
 
Extension granted but I really can't get it done today, my apologies. There's just not more than like ten minutes in my day for ASB
 
S0L1D G0LD
Alien Bounty Hunter the Greninja |
Rare Candy
HP: 100
EN: 100
Type: Water / Dark
Ability: Torrent / Protean
Stats: 3/2/5/3/141 (+23% Accuracy)
S/W/BRT: 3/3/21
Status: OK!

VS​

Elevator Music
Flowey the Venusaur |
Venusaurite
HP: 79
EN: 59
Type: Grass / Poison
Ability: Overgrow / Chlorophyll / Thicc Fat
Stats: 4/5/6/5/69 (-10% Evasion)
S/W/BRT: 5/5/25
Status: OK!
Un passant ordinaire rolled :
3969 + 2667 + 3484 + 9182 + 7675 + 2039 + 3953 + 3051 + 8374 + 1028 + 5646 + 4189 + 5117 + 2422 + 9486 + 7179 + 2709 + 5312 + 3402 + 3726

Action 1:
[Protean]: A.B.H becomes a Dark-t
Type!

A.B.H uses Taunt! (-9 EN)
"You're fat" (6 actions)

Flowey uses Sludge Bomb! (-6 EN)
Crit: 3969>625: NO
Effect: 2667<3000: YES
Damage: 9+3+9-4.5=16.5
A.B.H is Poisoned!

A.B.H is hurt by the poison! (-2 HP)

Action 2:
[Protean]: A.B.H becomes a Flying Type!
A.B.H jumps!

Flowey uses Sludge! (-4 EN)
Flowey misses!

A.B.H uses Bounce! (-10 EN)
Crit: 3484>625: NO
Effect: 9182>3000: NO
Damage: (8+3+2+4.5-7.5)*1.5=15

A.B.H is hurt by the poison! (-2 HP)

Action 3:
A.B.H jumps!

Flowey uses Sludge Bomb! (-6 EN)
Flowey misses!

A.B.H uses Bounce! (-14 EN)
Crit: 7675>625: NO
Effect: 2039<3000: YES
Damage: (8+3+2+4.5-7.5)*1.5=15
Flowey is paralysed! (20%)

A.B.H is hurt by the poison! (-2 HP)

S0L1D G0LD
Alien Bounty Hunter the Greninja |
Rare Candy
HP: 77
EN: 67
Type: Water / Dark [Flying]
Ability: Torrent / Protean
Stats: 3/2/5/3/141 (+23% Accuracy)
S/W/BRT: 3/3/21
Status: Poisoned (-2 HP/a)

VS​

Elevator Music
Flowey the Venusaur |
Venusaurite
HP: 49
EN: 43
Type: Grass / Poison
Ability: Overgrow / Chlorophyll / Thicc Fat
Stats: 4/5/6/5/69[35] (-10% Evasion)
S/W/BRT: 5/5/25
Status: Taunted (3a), Paralysed (15%)
S0L1D G0LD
Insomnia / Super Luck / Moxie
110 HP | 79 EN
5/2/5/2/60 (-10% Evasion)
STATUS: OK

Poison Touch / Gluttony / Power of Alchemy
61 HP | 85 EN
5/3/3/4/43 (-10% Evasion)
STATUS: OK

---------------

Elevator Music

Overgrow / Bulletproof
56 HP | 49 EN
5/5/3/3/55 (-10% Evasion)
STATUS: +6 Attack, Poisoned!


S.G's Greninja, Alien Bounty Hunter, comes in play after Emma's Venusaur, Flowey, Roared at the Italian Man. A.B.H makes his first moves and... tells the Mega-Venusaur that he should change his diet. Huh. Flowey doesn't appreciate this piece of advise though, and spits a barrage of Sludge Bomb directly at the unready frog! That move could even poison Greninja. But right when Flowey's second attack is about to hit its target, A.B.H jumbs and lands on the Venusaur's face with all his weight! Flowey isn't fazed at much, and tries to retaliate quickly with another Sludge Bomb, but A.B.H dodges it again with the same Bounce. However, the frog aimed at the Venusaur's neck, paralysing him!

S0L1D G0LD orders
Elevator Music orders
I ref!
 
Switching to Pyroak @ Weakness Policy.


Pyroak: Rock Tomb ~ Flare Blitz ~ Flare Blitz
IF (Sky Attack is used) AND (Honchkrow does not have a Substitute up when you would act) THEN (use Bullet Seed and push actions back)
IF (Honchkrow is in the evasive state of a damaging evasive move when you would act) THEN (use Stealth Rock on the first instance and Counter on future instances, pushing actions back)
IF (a damaging Flying-type combination is used) THEN (use Protect and push actions back)​
 
S0L1D G0LD
The Italian Man the Honchkrow |
Scope Lens
HP: 110
EN: 79
Type: Dark / Flying
Ability: Insomnia / Super Luck /Moxie
Stats: 5/2/5/2/60 (-10% Evasion)
S/W/BRT: 2/3/20
Status: OK!

VS​

Elevator Music
Alphys the Pyroak |
Weakness Policy
HP: 120
EN: 100
Type: Grass / Fire
Ability: Rock Head / Battle Armor / Chlorophyll
Stats: 4/4/2/3/60
S/W/BRT: 4/5/20
Status: OK!​
S0L1D G0LD
Poison Touch / Gluttony / Power of Alchemy
61 HP | 85 EN
5/3/3/4/43 (-10% Evasion)
STATUS: OK

Alien Bounty Hunter the Greninja |
Rare Candy
HP: 77
EN: 67
Type: Water / Dark
Ability: Torrent / Protean
Stats: 3/2/5/3/141 (+23% Accuracy)
S/W/BRT: 3/3/21
Status: Poisoned (-2 HP/a)
---------------

Elevator Music

Overgrow / Bulletproof
56 HP | 49 EN
5/5/3/3/55 (-10% Evasion)
STATUS: +6 Attack, Poisoned!

Flowey the Venusaur |
Venusaurite
HP: 49
EN: 43
Type: Grass / Poison
Ability: Overgrow / Chlorophyll / Thicc Fat
Stats: 4/5/6/5/69 (-10% Evasion)
S/W/BRT: 5/5/25
Status: Paralysed (15%)​


Un passant ordinaire rolled 7701 + 2506 + 1094 + 6662 + 1627

Action 1:
The Italian Man uses Detect! (-7 EN)


Alphys uses Rock Tomb! (-4 EN)
Theorical Damage: (6+6-3)*1.5=13.5=>0
Honchkrow dodges the attack! (-5.4 EN)

Action 2:
Alphys uses Flare Blitz! (-8.5 EN)

Crit: 7701>625: NO
Effect: 2506>1000: NO
Damage: 13+3+6-3=19

The Italian Man uses Whrilwind! (-6 EN)
Alphys will switch out at the end of the round.

Action 3:
[Speed Tie!] 1=>The Italian Man | 2=>Alphys
Rolled: 1. The birb goes first]


The Italian Man takes flight! (-3 EN)

Alphys uses Stealth Rock! (-12 EN)
Sharp stones all over the arena.

The Italian Man uses Fly! (-6 EN)
Hit: 1094<9500: YES
Crit: NO (Battle Armor)
Damage: (9+3+7.5-6)*1.5=20.25
Alphys' Weakness Policy activates! +2 Atk, +2 SpA!

Alphys is blown away!
1: Asgore | 2: Flowey
Rolled: 2: Flow comes in play!


<----Stealth Rock

USER=168121]S0L1D G0LD[/USER]
The Italian Man the Honchkrow |
Scope Lens
HP: 91
EN: 52
Type: Dark / Flying
Ability: Insomnia / Super Luck /Moxie
Stats: 5/2/5/2/60 (-10% Evasion)
S/W/BRT: 2/3/20
Status: OK!

VS​

Elevator Music
Flowey the Venusaur |
Venusaurite
HP: 49
EN: 43
Type: Grass / Poison
Ability: Overgrow / Chlorophyll / Thicc Fat
Stats: 4/5/6/5/69 (-10% Evasion)
S/W/BRT: 5/5/25
Status: Paralysed (15%)
S0L1D G0LD
Poison Touch / Gluttony / Power of Alchemy
61 HP | 85 EN
5/3/3/4/43 (-10% Evasion)
STATUS: OK

Alien Bounty Hunter the Greninja |
Rare Candy
HP: 77
EN: 67
Type: Water / Dark
Ability: Torrent / Protean
Stats: 3/2/5/3/141 (+23% Accuracy)
S/W/BRT: 3/3/21
Status: Poisoned (-2 HP/a)
---------------

Elevator Music

Overgrow / Bulletproof
56 HP | 49 EN
5/5/3/3/55 (-10% Evasion)
STATUS: +6 Attack, Poisoned!

Alphys the Pyroak
HP: 100
EN: 75
Type: Grass / Fire
Ability: Rock Head / Battle Armor / Chlorophyll
Stats: 4/4/2/3/60
S/W/BRT: 4/5/20
Status: OK!​


The two finalists switches their Pokémon, and The Italian Man has to face Alphys the Pyroak. The Honchkrow becomes extremely focused, giving him the ability to dodge Pyroak's Rock Tomb swiftly. But she doesn't let the crow any spare time and gets him with a powerful Flare Blitz! The Italian Man doesn't retaliate though as he prepares a big Whirlind to blows his foe away. After that, the crow fly high up in the air. Knowing that it'd be pointless to aim at hil, Alphys simply spreads some Stealth Rocks at S0L1D's side. The Italian Man then attack from abord, activating Alphys' Weakness Policy! That won't help her though as the whirlwind sends her flying back to her Pokéball. Flowey the Venudaur spontaneously takes her place.

S0L1D G0LD orders
Elevator Music orders
I ref!
 
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