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-   -   (Completed) Leethoof vs. Flamestrike in the Middle of Nowhere (I'm reffing) (http://www.smogon.com/forums/showthread.php?t=104001)

Galladiator Apr 21st, 2011 11:26:33 PM

Leethoof vs. Flamestrike in the Middle of Nowhere (I'm reffing)
 
Quote:

Originally Posted by Fat Leethoof (Post 3451321)
I challenge anybody for my first CAP ASB battle!

2 pokemon per side
Singles
DQ time 2 days
Arena: An large open field (100x100 approximately), with deep impenetrable woods surrounding it. It is sunny outside, but not Sunny Day.

Quote:

Originally Posted by Fat Flamestrike (Post 3451547)
I'll take this.

Switch = KO
One ability
No items

Leethoof's Team


Flamestrike's Team


Leethoof sends out his Pokemon and chooses its ability
Flamestrike sends out his Pokemon and chooses its ability, then orders
Leethoof orders
I ref
Leethoof orders
Flame orders
I ref
Flame orders
Leethoof orders
I ref

....etc., etc. Keep it clean, and let's do this!

Leethoof Apr 22nd, 2011 8:42:52 AM

Go Boggle! Your Anticipation should protect you from their attacks!

Flamestrike Apr 22nd, 2011 5:54:37 PM

Brandon entered the field, ready for a new battle, with his Golett, Shadowstrike, following. He greeted his opponent, who already had a Croagunk out on the field, waiting for an opponent. Brandon obliged, send Shadowstrike in to fight. With his Iron Fist ability and super-effective Ground attacks, he would have a good matchup.

"Alright Shadowstrike, let's start this off right! Hit it with a massive Earthquake, then strike it hard with a Shadow Punch. Finish off the round with another Earthquake."

Summary:
Earthquake -> Shadow Punch -> Earthquake

Leethoof Apr 22nd, 2011 6:55:25 PM

Boggle, this is gonna be a tough matchup. Avoid that first earthquake by Astonishing the Golett. Then, put some damage out with a Poison Jab. Finally, ensure that he is poisoned with Toxic. However, if your punches already poison him, replace toxic with Faint Attack.

Summary: Astonish->Poison Jab->Toxic/Faint Attack if Poison Jab poisons him

Galladiator Apr 22nd, 2011 10:17:12 PM

http://archives.bulbagarden.net/medi...r_5b_453_m.png
Boggle
HP: 90
Energy: 100
Ability: Anticipation

http://archives.bulbagarden.net/medi...Spr_5b_622.png
Shadowstrike
HP: 90
Energy: 100
Ability: Iron Fist

So another ASB battle is now underway! Boggle the Croagunk moves first, attempting to Astonish his opponent Golett into flinching! And it's worked! Shadowstrike can't get his wits straight, and does not attack! Tough break for Flamestrike!

Seizing the opportunity, Leethoof orders Boggle to attack with a Poison Jab! It's a good hit, but it doesn't do too much to the Ground-type! Seeking revenge, Shadowstrike responds with a powerful Shadow Punch! His Iron Fist ability makes the blow that much more powerful!

Furious, the Croagunk blasts an orb of Toxic waste at the little robot! It hits, and the Golett is now badly poisoned! Not one for giving up, the Golett fires off a powerful Earthquake! It hits the Poison-type for massive damage! I don't know how Boggle managed to stay on its feet!

Both sides have come out firing on all cylinders! What will develop next? Stay tuned, and we'll be back after this commercial break!

http://archives.bulbagarden.net/medi...r_5b_453_m.png
Boggle
HP: 60
Energy: 84
Status: Reeling.

http://archives.bulbagarden.net/medi...Spr_5b_622.png
Shadowstrike
HP: 76
Energy: 87
Other: Badly Poisoned
Status: Wishing it was a Steel-type...

Calculations

Leethoof Apr 22nd, 2011 10:41:49 PM

Ouch! Don't worry Boggle, that toxic should start to stack up some damage. Lets keep it sneaky and go for a Faint Attack. Another Astonish should hopefully give us another advantage, and a Faint Attack after that should keep the robot-ghost reeling!

Summary: Faint Attack->Astonish->Faint Attack

Flamestrike Apr 24th, 2011 11:21:34 AM

Brandon grimaces as he watches his Golett flinch from the Astonish, and can only watch as he then gets poisoned badly by Toxic. "Alright Shadowstrike, I know you're hurting from that Toxic but we need to keep up the attack. But first, let's make sure we avoid another flinch by using Rock Polish so that we outspeed Croagunk. Next, hit it with a Shadow Punch, then finish off with a powerful Earthquake."

Summary:
Rock Polish -> Shadow Punch -> Earthquake

Galladiator Apr 25th, 2011 4:49:39 PM

http://archives.bulbagarden.net/medi...r_5b_453_m.png
Boggle
HP: 60
Energy: 84

http://archives.bulbagarden.net/medi...Spr_5b_622.png
Shadowstrike
HP: 76
Energy: 87
Other: Badly Poisoned

Boggle seems to have recovered from the last round! He's disappeared into shadow...and shows up behind Shadowstrike and pushing it to the ground! That's a textbook Faint Attack! Shadowstrike seems to realize it needs to be faster to stand a chance, so it's used Rock Polish to redice its body's drag and increase its Speed two stages!

Suddenly much faster, the Golett charges Boggle and slams it with a Shadow Punch! The blow is so hard, Boggle is sent flying! He manages to collect himself, though, and attempts to Astonish Shadowstrike into not attacking next turn! But it's too feeble to cause a flinch, and the Golett prepared itself for this one anyway!

Golett finishes the round with a devastating Earthquake! What a hit--can Boggle stand up? Yes! He's just able to come back to his senses and hit with another Faint Attack, although one more good Earthquake like that could seal the deal!

Both Pokemon are showing signs of strain, one health-wise, the other stamina-wise. Who can dig deeper and finish the fight? We'll find out after this short commercial break!

http://archives.bulbagarden.net/medi...r_5b_453_m.png
Boggle
HP: 30
Energy: 73
Status: Can't find his footing.

http://archives.bulbagarden.net/medi...Spr_5b_622.png
Shadowstrike
HP: 46
Energy: 67
Other: Badly Poisoned; Speed +1
Status: Toughing it out.

There were calculations?


Flamestrike, you're up. Like the third-person roleplaying, by the way.

Flamestrike Apr 25th, 2011 8:21:52 PM

Brandon wasted no time in calling his next orders. "Ok Shadowstrike, he's almost down! Start with a Shadow Punch, then take some time to chill and regain some energy before you finish it off with a Earthquake."

Summary:
Shadow Punch -> chill -> Earthquake

Leethoof Apr 25th, 2011 8:55:41 PM

Lets fight like you were made to Boggle! No holding back now, all tricks activate!

Start off with a sneaky Faint Attack when it punches you. As it daringly chills, Astonish him, so hopefully the ghostly robot can't muster an earthquake. If it does manage to not be flinched by a creepy frog-thing surprising it, quickly Bullet Punch it before you fall. If it does get surprised into whimpering inaction, go for another Faint Attack. Okay maybe that wasn't that tricky, but still do it!

Summary: Faint Attack->Astonish->Bullet Punch if it doesn't flinch/Faint Attack if it does

Galladiator Apr 28th, 2011 5:07:49 PM

http://archives.bulbagarden.net/medi...r_5b_453_m.png
Boggle
HP: 30
Energy: 73

http://archives.bulbagarden.net/medi...Spr_5b_622.png
Shadowstrike
HP: 46
Energy: 67
Other: Badly Poisoned; Speed +1

Still with the speed advantage from last round, Shadowstrike launches forward with another Shadow Punch! Yet another blow dealt to the slowly tiring little poison frog, but what's this? Oh, my! Boggle just retaliated with a fierce Faint Attack! Despite being weak, Boggle's still putting up a fight!

Now what's Shadowstrike doing? It's just chilling inn the middle of the field! Maybe it's taunting Boggle before it finishes him off, but it's also restored some Energy! Not impressed, Boggle tries to break Shadowstrike out of its reverie with an Astonish, but it barely fazes the robot!

Desperately, Boggle attempts a Bullet Punch, but it looks like it's too little, too late. Shadowstrike rises, and unleashes his most powerful Earthquake yet! Boggle never stood a chance, and now he's out of the battle!

Flamestrike's team has gained the upper hand for now! But this battle isn't over yet, and Shadowstrike doesn't have much left in the tank! Will Flamestrike hold on, or will Leethoof draw on beginner's luck and come back? Find out after these messages from our sponsors!

http://archives.bulbagarden.net/medi...r_5b_453_m.png
Boggle
HP: 0
Energy: 0
Status: Just croaked. YEEEEEAAAAAAAHHHHHHHHH

http://archives.bulbagarden.net/medi...Spr_5b_622.png
Shadowstrike
HP: 18
Energy: 69
Other: Badly Poisoned
Status: "Now I can die with honor."

Educated Guesstimations


Leethoof, release your next Pokemon and issue orders.

Leethoof Apr 28th, 2011 5:25:19 PM

Good job, Boggle. That was a completely one-sided matchup and you did very well! Now, go Vanguard! Your Sturdy body will hopefully protect you from those nasty earthquakes.

Increase your defense to massive levels with Iron Defense, then hit the robot with two Earthquakes. If he ever starts an earthquake Protect yourself once, just delaying the queue.

Summary: Iron Defense->Earthquake->Earthquake. Substitute any action withProtect once if it earthquakes, delaying the queue.



EDIT: CURSE YOU FIGHTING AND GROUND 4X WEAKNESS!!!

Flamestrike Apr 28th, 2011 11:50:09 PM

"Excellent job taking down that annoying Croagunk Shadowstrike, now let's try to deal some good damage to that Shieldon before going down. Punish his choice to not attack turn one with a massive Iron Fist-boosted Focus Punch! Then follow up with two Earthquakes, it'll cost him a bunch of energy to block the first one, and the second one will do some good damage before you finally go down. You did amazing my friend, thanks for your hard work."

Summary:
Focus Punch -> Earthquake -> Earthquake

Destiny Warrior May 1st, 2011 12:18:02 PM

Taking over this match.

http://veekun.com/dex/media/black-white/622.png
HP: 18
Energy: 69
Other: Badly Poisoned

http://floatzel.net/pokemon/black-wh...images/410.png
90 HP
ENergy: 100

Vanguard is the first Pokemon to move in the round, with Iron Defense. Shadowstrike isn't having much of it though, and uses a strong Focus Punch in return! The next turn, Vanguard uses Protect to defend itself against the Earthquake from Shadowstrike. Finally, Vanguard uses Earthquake to get the KO while Shadowstrike shakes the earth as a final hurrah!

http://veekun.com/dex/media/black-white/622.png
HP: KO

http://floatzel.net/pokemon/black-wh...images/410.png
39 HP
Energy: 74
+1 Def

Flamestrike orders next.

Flamestrike May 1st, 2011 12:38:12 PM

Brandon recalled Shadowstrike. "Good job, you did what you needed to do." Next, he sent out Seedstrike. It was time to end this. "Ok Seedstrike, you might be slow but he's slower, so go for a Swords Dance before he can Taunt you. Next, just go for two Superpowers. If you're not taunted and he uses Protect or Iron Defense, go for an extra Swords Dance instead."

Summary:
Swords Dance -> Superpower -> Superpower
Replace any of the Superpowers with Swords Dance if not taunted and he uses Protect or Iron Defense

Leethoof May 1st, 2011 6:03:12 PM

Crap, more fighting attacks. Be brave Vanguard! Take advantage of his orders with a Iron Defense, then another Iron Defense, and then another Iron Defense! ACTIVATE OPERATION CAN TOUCH THIS BUT YOUR TOUCHING IS USELESS ANYWAYS!

Destiny Warrior May 1st, 2011 10:07:32 PM

http://floatzel.net/pokemon/black-wh...images/387.png
HP: 90
Energy: 100

http://floatzel.net/pokemon/black-wh...images/410.png
39 HP
Energy: 74
+1 Def

Newcomer Seedstrike joins the match. It uses a Swords Dance while Vanguard uses Iron Defense. In a tactical move, Seedstrike uses Swords Dance again, while Vanguard uses Iron Defense once more. FInally, to round out this display of tactics, Seedstrike uses Swords Dance, and Vanguard uses Iron Defense.

http://floatzel.net/pokemon/black-wh...images/387.png
HP: 90
Energy: 67
Other: +5 Atk

http://floatzel.net/pokemon/black-wh...images/410.png
39 HP
Energy: 41
+5 Def

Leethoof May 4th, 2011 9:01:59 AM

Well that was entertaining. Shieldon, I want you to Screech at that turtle, then Take it Down. Follow up with a Smack Down.

Flamestrike May 4th, 2011 1:31:05 PM

"Seedstrike, let's end this! Hit it with Superpower until it faints!"

Summary:
Su -> pah -> POWAH

Destiny Warrior May 4th, 2011 11:21:39 PM

http://floatzel.net/pokemon/black-wh...images/387.png
HP: 90
Energy: 67
Other: +5 Atk

http://floatzel.net/pokemon/black-wh...images/410.png
39 HP
Energy: 41
+5 Def

Vanguard lets out a horrifying Screech to begin the turn, while Seedstrike uses Superpower. The next turn, Seedstrike narrowly connects first, using Superpower to win the game!.

Both trainers get 2 TC.

I get 1 RC, and so does Galladiator.

Each Pokemon gets usual MC, EC, DC, and Shadowstrike, Vanguard and Seedstrike each get a KO Counter.

Flamestrike May 4th, 2011 11:24:42 PM

Good game Leethoof, you did great despite the type mismatches.

Leethoof May 5th, 2011 8:35:14 AM

Good game.


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