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Necturna
The Essence Pokemon Black: This ghastly Pokemon is said to be able to communicate with spirits. When in the location of a past great tragedy, it shudders violently. White: An alluring Pokemon that communicates with spirits and senses strong emotion. She uses these abilities to escape predators and evil humans. I tried to integrate Necturna's abilities into her Dex entries. Each focuses on her seemingly-Psychic abilities that the abilities Telepathy and Anticipation hint to. C+C is very welcome. |
Final Submission
Necturna: Flytrap pokemon Black: Its body seems to be possessed by the spirits it contacts while it is channeling them. White: Though it can communicate with spirits of the deceased, it seeks a steadfast companion for true contact. |
Final Submission:
The Spectral Pokemon Black: The eyes on its vine open only when it has bonded with another Pokemon. It is fiercely protective of its new friend. White: Necturna is very motherly towards its friends. Its many fangs serve as antennae to channel their spirits. |
Necturna
The Wilted Plant Pokemon Black: The vines on its arms are known to suck souls from bodies, but will only perform this when threatened. White: Necturna is feared by gardeners, for Necturna will haunt them if they leave a flower to wilt. It can communicate with plants with the eyes on its skirt My goal with this entry was to show that Necturna may have a bad rep, but it is a good Pokemon at heart. In the Black entry, I wanted to focus on Necturna's offensive capabilities as well as the evil it is able to perform, but it only does this when it feels threatened, as the entry says. The White entry was more on how it treats humans. It may appear a bit extreme at first, but Necturna was once left unkept too, so it doesn't want other plants to suffer the same fate. If it's too long, I'll cut the last sentence out. I know the two entries may not go that well together, but then again, some entries don't (see Gothorita's BW entry). |
Necturna
Fallen Foliage Pokemon Black: It appears when the leaves begin to wilt and fall. It doesn't cope well in lively plant life, so it hides in caves during the spring and summer time. White: It hides within the shadows of leafless trees. It uses the teeth on its dress to capture and devour unsuspecting prey. Option 2 Black: It feeds on grass type pokemon with the teeth on its dress. It is often spotted wondering the charred remains of forests that were set ablaze. White: It wonders out of caves in the fall and winter. It causes plants to wilt with a single glance. |
Final Submission:
Necturna - The Decay Maiden Pokemon Black: A mysterious species, these pokemon hold very close bonds with loved ones, even after death. White: This pokemon is composed of decayed matter. It has been said they stalk dark forests and swamps to find lost souls. |
Alright, a few notes on general dex entries and how they're composed.
Remember to keep them short and sweet. Sometimes when it comes to portraying an idea less is more. One or two short sentences is adequate. Please try and not use grander terms than nessessary to communicate a concept. If it has the average english speaking person reach for a dictionary or has a simpler word that conveys the exact same thing rework it. If a single dex entry conveys more than one idea about the Pokémon then it should be split up into seperate entries. Occasionally you can have two if both are very short such as Serperior's entry: "It can stop its opponents' movements with just a glare. It takes in solar energy and boosts it internally." Either way I wouldn't consider this good practice even if there's precedent for it since the jump between ideas in a single entry is jarring to read. Don't try to shoehorn Sketch into it. That ship has long sailed and anything more than just a vauge nod to the small connection between spirits and mimicry is overdone in my opinion. Once you've got these things down it'll come down to lore preference of the reader. After all this is basically where a good chunk of the Pokémon's personality comes from! With that said I'd like to say several submissions stand out to me at the moment:
Deck Knight
FlareBlitz
Temperanta
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Going to toss my hat into the ring, if only to perhaps inspire someone else? At the moment this remains a rough draft. Necturna, the Wilting Pokemon. White: Necturna shadows the trees of dense forests. Its vine is a fierce weapon, though Necturna only strikes when it senses danger. Black: A spectral form of the woes of the forest, Necturna protects the surrounding nature from further harm. Justification (Species Name): I like the idea of "Wilting" over "Wilted" as the latter seems a bit too dead for my tastes. Wilting implies that it is decrepit, but not fully run-down and can still guard its shrine successfully. I also much prefer singular species names to those that span two words, but again that's personal taste. Justification (White): Attempted to convey the Forewarn ability a bit in this one while retaining the Grass/Ghost imagery. Concerned that "shadows" implies more of a Dark-type nature than that of a Ghost-type. Justification (Black): More of a try on the "maiden" aspect of Necturna here. Not gonna lie, this may have been inspired by the movie marathon I had this weekend (Spirited Away / Nausicaa of the Valley of the Wind) and the fact that my little sister is pumped for the new Lorax movie... |
FINAL SUBMISSION
Necturna the Decay Pokemon. Black: Necturna commonly resides inside dead plant life, and can take control of these plants to scare away travelers. White: "The vine on Necturna's head is actually the only living organism, and the rest of the body is created from dead plant life sung together." |
Final Submission
Necturna, the Soul Eating Pokemon Black: It can be heard chanting eerily during the night. It is rumored that it is communicating with the dead. White: Necturna's jaws are capable of consuming both the body and the spirit of its prey. Since Necturna is a Ghost-type Pokemon, I aimed to keep a sense of mystery and "other-worldliness" about her. The species name is in reference to her carnivorous inklings. However, I fancy the idea that she can consume both a Pokemon's soul and its body. Her multiple layers of teeth suggest flesh eating, while her Ghost-typing and spiritual theme indicate the ability to ingest a spirit. A similar theme can be seen with Chandelure's entry, where it absorbs spirits. All of these themes are evident in the White Pokedex entry. The Black entry, on the other hand, adds a bit more flavor. The chanting is a direct play off of the "Nocturne" aspect of her name. I feel that the connection of musicality between her name and a Pokedex entry is a relevant addition. The rumored portion also is a slight nod towards Sketch, yet isn't overbearing. The mysterious aspect of whether or not this event occurs is a similar tactic used in Shedinja's entry. It leaves a sense of danger, like one cannot find out what Necturna is really up to in the night; her ferocious-looking jaws certainly don't support a positive answer to the question. I'm sorry if "eerily" might seem a bit complex, but when Dusknoir uses "pliant" and Dewott uses made up words like "scalchop," I feel justified in using it as a descriptor! Any and all advice is appreciated. Thanks for reading! Best of luck to all participants. |
Here is my Final Submission.
Necturna, the Pale Sage Pokemon. White: Necturna lurks amongst the trees of dense forests. Its vine is a fierce weapon, but Necturna only strikes when it senses danger. Black: A spectral form of the woes of the forest, Necturna protects the surrounding nature from further harm. Justification (Species Name): Edited to become two words, despite my personal tastes. However, I feel "Pale Sage" works because ghosts are often described as "pale" and it also gives notice to Necturna's white coloring. "Sage" works as a double-meaning by drawing images of both a spiritual force and the plant, which is often used as a medicinal herb (adding to Necturna's protective nature). Justification (White): Didn't edit a whole lot here. "Lurks" subs in for "shadows" because it allows for a greater Ghost-type feel instead of the portrayed Dark-type vibe that I was getting. The vine portion notes its high Attack power, its role as a guardian in that it isn't too vicious, and throws in the "Forewarn" ability by sensing danger. Justification (Black): Didn't change anything here. I'm really happy with this. Really think I conveyed the Grass/Ghost typing here and also Necturna's guardian role. --SUBMISSION END-- Quote:
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Necturna: Vine Maiden Pokemon pun on Shrine Maiden.
White: Shrines and gardens kept by Necturna will remain eerily green and beautiful long after others crumble and wither. They communicate with spirits from the afterlife. Basically Necturna's backstory. Black: Tests on Necturna's abilities have confirmed that it reacts strongly to images and icons, channeling great power from the afterlife to guard them. Woe be unto the robber who enters a Necturna-guarded shrine. A hint at Sketch. |
Final submission:
Necturna, Dusk Pokemon White: One can see them wandering nearby damaged forests after a storm or an inferno. They are said to embody the nature's mourn. Black: A Necturna was once seen draining life from a young willow until it dried up to make a dead bramble flourish again. |
[B]Final Submission.B]Necturna[/B]
The Sixth Sense Pokemon White: This pokemon has a strong relation ship with the dead. It is said she can see the dead on the Earth. Black: Necturna sometimes gives people the power to see the dead. This is how we see ghostsFinal Submission. |
Final Submission
Species: Flora Spirit Pokémon. Black Dex: It has been used by mediums for hundreds of years to lure the spirits of the dead to séances. White Dex: Its sweet aroma is said to be able to reach the afterlife and the wandering spirits within. Notes: "It" is used as the pronoun for the same reasons as FlareBlitz. I agonised over the name before concluding that Flora Spirit was the best way to convey both types at once. Ditto the dex entries. Black focusses on its use by people, White focusses on the more natural aspect of it (ie the aroma). I felt this was somewhat comparable to Opelucid City, which in Black is incredibly futuristic and developed, whereas White is in much more harmony with nature (Black City/White Forest is also a valid comparison). |
In general, I think many of the dex entries submitted in this thread are trying too hard to be dark and macabre. Yeah, I get that Necturna is a Ghost-type and the entry is going to be slanted that way. But don't try so hard at it. Subtlety is far more effective than in-your-face evil awesome sauce.
These are a few that stood out to me: Quote:
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While I appreciate well-crafted, stand-out writing in the dex entries as much as anyone else, I feel that most of the entries that have been marked as "standing out" have some flaws that I just can't let go of. For example, Temperantia's Black entry is great without any context, but it references the wrong ability. As for Deck Knight's... yeah, I can't vote for that one. Doug and Wyverii have pointed out the flaws in the other submissions they highlighted already. I'm sure they can be fixed etc. but I would like to make sure that they are fixed.
I think some of the mentioned submissions can be combined into something like: Black: It lives in dense, desolate forests. Visitors who mistreat Necturna's habitat are never seen again. White: It is guided by deceased spirits. It weeps when it forsees great tragedy. Maybe this could be a serious submission, idk. It might be kind of a problem that it's just synthesized from other people's ideas, so I guess people can just treat this as a suggestion... |
I don't mind macabre. One thing I've noticed about BW is that they took gruesome to a whole new level with dex entries via soul stealing, mummification, eating humans, and God knows what else; it doesn't surprise me with this CAP because Yilx made specific secondary art that emphasized the devious and terrible nature of Necturna. For that reason, I'll humor some of the more terrifying entries. I do think Doug makes a very valid point, however; a lot of the entries thus far are really pushing it and/or getting really long and overly descriptive. Wyverii explained sufficiently that long does not mean good, and that you really want to use simple words for dex entries. Keep all of these comments in mind, as they're really important. At the end of this thread, I will pick a slate of my favorites, and with so many selections, there's no doubt that things will get overlooked. This means that appealing to me should be your first priority.
Things that I am not okay with:
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@Doug: thank you so much for the comments, especially for catching the spelling error. It's been edited. A product of late-night shenanigans, I assure you.
@RD: are you referring to my entry with the comment concerning wrong abilities? I'm aware that mine could be construed as Anticipation over Forewarn but I fail to see how the reference is more than minute? Ignore this if you weren't referring to me though :) |
I do think there are some things that it is possible to take too seriously
------ Final Submission Necturna, the Clairvoyant Pokemon Black: Necturna will only ever choose one friend, but will guard that friend with their lives. They will take on that friend's mannerisms as if they were their own. White: It has the power to sense the future. When it does so, its arms undulate and its head rocks from side to side in a kind of dance. ------ I do think that some people are going a bit overboard on some of the entries, what with the soul-stealing and the life energy taking and whatnot, but hey, doom and gloom has always been the fashion for CAP entries. Maybe once I'd like to see a humorous entry win here, but I'm certain nobody would slate or, if they did, then vote for it, not to mention that Game Freak seem to have had an absolute sense of humour failure when writing the BW Pokedex entries, so perhaps it is justified. As I doubt mine will be slated, I'll just say good luck to whoever does make it to the next stage and hopefully there won't be any brain-eating entries on the slate... hopefully. |
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Also, P.S. Since this thread is going so well, and lots of things are still being developed, I'll leave it open for at least another day. Woo. Addendum (READ SUBMITTERS) I want to make note of something that everyone should pay close attention to. A lot of in-game, nay, most in-game Pokedex entries make minimal use of complex word modifiers. These word modifiers I'm referring to are powerful adjectives and adverbs like 'ghastly' or 'gruesome' or 'macabre' etc. It's totally okay to use one or two in a Pokedex entry, but more than that and you're actually detracting from your entry. Some entries don't need them at all. For instance, why must the vine on her head be described as a fierce weapon, mafeking? Why not just a weapon? And Temperantia, why must she be an alluring or ghastly Pokemon? Those modifiers are actually hurting the entry, I feel. There are lots of other examples from other submissions that I can't think of offhand, but should be culled. Be mindful of this, as it can easily break an otherwise very solid entry when used incorrectly. |
Fierce was intended to convey the base 120 Attack stat, but I definitely see your point about unnecessary complexity.
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Going to try this one more time.
Species: Spirit Plant Pokémon Black: The vine on its head is the main body. The rest is a flower used to lure in spirits to consume. White: It made a pact with the spirit world to hunt down souls in exchange for rain. EDIT: I've decided to put my two WIPs next to each other for comparison purposes. Maybe I'll fuse them together eventually or something... (Also changing the original WIP a bit) Black: Its human-shaped flower draws Pokémon away from danger. It uses its many eyes to scope out its surroundings. White: They are said to guide Pokémon spirits to the afterlife. They manipulate their shadows to protect themselves. So, in a way I've gone in a very different direction from my previous WIP, however the essence is more or less the same. The entries can be malevolent and such, but I agree with a lot of the comments in that it's very possible to go overboard. I've put in a bit more apparent malevolence in this WIP, but overall, it's still not meant to be completely malicious. It has reasons for why it does what it does. I think it still sounds a bit awkward, so any comments are greatly appreciated. The contradiction attempt is gone (it got too complicated just trying to explain how the vine might be the "real essence" of Necturna), but the idea that the vine is the real "main body" is one that appeals to me, and it probably appeals to others as well. I mean, it actually makes a lot of sense. With White, I have suggested a reason for Necturna's soul-consuming ways. It's intended to be a subtle reminder that this Pokémon *is* a plant, and it *does* need rain and such for nutrition. |
Birkal insists I give this a shot. This is not a final submission.
Necturna, the Nature Spirit Pokemon Black: Necturna thrives even in complete darkness. Researchers have developed medicine from the poison in its thorns. White: Necturna lives in the darkest areas of the forest. It consumes the souls of people who threaten its habitat. (*Emboar and Cryogonal also have 13 character species names) |
Update: I felt that the Black entry was, actually, quite too short, so I took a brainstorm and changed it quite a bit. Opinions?
(Final Submission) Necturna: Flytrap Pokemon Black: In case of danger, Necturna will manipulate the plants around it as a form of defense. It then returns the favor by making the plants flourish. White: It becomes lonesome in the forests it resides, so it acts like a lost maiden to lure in travelers. To the ratings!
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Thanks Quan!
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Final Submission
Necturna: the Spirit Trap Pokemon Black: It is rumored to be the spirit of an ancient forest guardian. It uses the vine on its head to channel its mystical powers. White: Necturna lives in seclusion, far away from the outside world. It instantly forms a bond with the first human it meets. |
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Well, yes, those, but the error of plural-singular confusion still exists in your second entry: "They're formed from long dead plants controlled by a spirit" would mean one spirit controlling multiple plants. Hope that clarifies.
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I shortened the species name to the Mourning Pokemon which reflects the entries I submitted.
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Toned down my entry slightly. The concept is still the same, but life energy is used (as with Litwick) and the Black entry focuses more on the petals being more direct in draining life rather that the amusing innuendo, heh.
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Final Submission
Necturna The Essence Pokemon Black: A Pokemon said to be able to communicate with spirits. When in the location of a past tragedy, it weeps. White: This Pokemon has the ability to speak to spirits. Necturna are said to have a harder time trusting the living than the dead. So, I took Doug and RD's criticisms to heart. I replaced her shuddering with weeping in the Black entry and took out most modifiers. Most importantly, I redid the White entry completely. Instead of the generic filler I had before, I showed the loneliness that Necturna seems to be burdened with. If anyone has any last criticisms, I'm open for improvement. EDIT: I chose the species name as "Essence" because I thought it fit both the Grass and Ghost typing nicely. |
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<+Birkal> I feel that the black one is a little too "THIS IS HOW IT IS," while the second one takes a bit to digest (rain for souls, who is giving the rain, etc) So I'm trying to reconcile that with your preference of the second WIP based on stuff I addressed in my new first WIP. |
With Galladiator's thoughts about the flow in the Black entry, as well as a bit more free time, I'm making another
Due to time, this is my Final Submission. Necturna, the Nature Spirit Pokemon Black: Necturna's thorns poison anything that approaches. Researchers have developed medicine from this poison. White: Necturna lives in the darkest areas of the forest. It is said to consume the souls of people who threaten its habitat. I've tried to get the black vs. white -> technology vs. nature duality in these entries much like it exists in many aspects of the games. |
Final Submission:
Necturna The Wilted Plant Pokemon Black: The vines on its arms are capable of sucking souls from their bodies. However, Necturna is a kind Pokemon and will only do this when threatened. White: Necturna is feared by gardeners, for Necturna will haunt them if they leave a flower to wilt. It can communicate with plants with the eyes on its skirt. |
Final Submission
Necturna The Wilted Plant Pokemon Black : The vine on Necturna's back has a mind of its own. It's Necturna's main means of speaking with the dead. White : It wilts plants with a single glance. The teeth on its body are used to trap and devour prey. |
Final Submission
Necturna Undertaker Pokemon Black: Necturna traps a wandering spirit within its body. Its sweet scent calms the spirit so it can enter the afterlife. White: Necturna secretes an odor that smells foul to living creatures, but sweet to the souls of the deceased. notes: The pokemon canon already sets some precedent for having restless spirits which haven't entered the afterlife (but eventually do). I'm thinking here of the events in Lavender town, with the ghost of Marowak. Sort of explains Sketch (not explicitly) as learning a technique learned from the spirit it has trapped. |
Final submission:
Necturna, Dusk Pokemon White: One can see them wandering damaged forests after a storm or an inferno. They are said to embody the nature's mourn. Black: A Necturna was once seen draining life from a young willow until it dried up to make a dead bramble flourish again. |
Okay, this thread is pretty much dying, and I did get a couple of good comments for my submission(s). It has really worried me throughout the thread that I got nothing out of Wyverii, Doug and Rising_Dusk, but I'm going to try and at least get slated because I respect the opinions of these people.
Final Submission Species: Soul Trap Pokémon Black: When it meditates, it is actually hunting for souls. Its shadow can extend up to 300 feet to ambush its victims. White: Its human-shaped flower stores the souls of its victims. This allows it to contact the spirit world. The thing that has dawned on me lately is that a human-shaped Pokémon is a pretty bad lure for Pokémon or their spirits. Wild Pokémon tend to be afraid of humans, after all. On the other hand, I wanted to avoid going in a direction like Deck Knight's, where it would "lure men" or some such. Hence, as much as this Pokémon tries to be a flytrap, it's just not realistic for it to behave like one literally. If it wants to hunt, it must do it a bit more actively. You could say this is a flytrap, but not a flytrap... a soul trap, maybe? You can consider this a "down-to-earth" entry that treats Necturna as a plant using ghostly elements, rather than a spirit using plant elements in a vague way. Black is a bit longer than I would like, but putting a number to its "attack range" is appealing to me because it's the kind of thing a Pokédex entry might do. White is largely an inversion of Rising_Dusk's suggestion as well. Looking back, I think that this whole "mean CAP vs nice CAP" thing is not the way to go at all, and so I've just gone with the "this is a plant and it does cool things" route. I know some people might complain that my attempts are getting more "depressing" as time passes, but I wouldn't say that it's even all that morbid (zomg something eats something else!!??) and is certainly less so than most of the "mean CAP" submissions and even some of the "nice CAP" submissions. This also plays into an easy extension of the lore if we ever decide to make pre-evos. I just had an off-hand idea that these Pokémon are used by spirit media (maybe they even plant them themselves) to help in contacting spirits or for ghostbusting :P However, I can only fit so much into a humble dex entry. |
Alright, yeah, this is slowing down. I'll close this around noon tomorrow (my time!), so if you have any last minute submissions, get 'em in! Also, since this is a pure flavor part of the CAP, I'll probably submit my earlier idea for funsies.
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