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-   -   (Completed) I sense... Complications. (and some silly Alchemator dude) (http://www.smogon.com/forums/showthread.php?t=3462328)

Lady Salamence Feb 16th, 2012 4:12:53 PM

I sense... Complications. (and some silly Alchemator dude)
 
Quote:

Originally Posted by Fat Complications (Post 4109007)
Seeking an open challenge
Basic NFEs only
2 vs 2 singles
Switches= KO
Chills/Recoveries= 0
Items= No
Abilities= 1
Arena: Fallen Stadium
The CAP ASB stadium! With a twist >.> <.< It is dusk, 40 years in the future. A massive Earthquake wrecked the stadium 10 years ago, leaving it in disarray. Vine grow over collapsed pillars that litter the field, and the water evaporated long ago...


Quote:

Originally Posted by Fat Alchemator (Post 4109232)
Let's fight!

One substitution; if I've forgotten anything else then just keep it to the standard.



Quote:

Originally Posted by Fat Alchemator
Faye the Trapinch

Mercutio the Sewaddle


Sewaddle is the cutest thing.

Quote:

Originally Posted by Fat Complications
...


Complications Feb 16th, 2012 11:07:48 PM

So... Who begins? (I send out my Pokemon, right?)

Gooooooo Optimus! (Pawniard)

Alchemator Feb 17th, 2012 5:18:07 AM

"Let's get this show on the road -- Faye!"
http://veekun.com/dex/media/pokemon/...-white/328.pnghttp://i306.photobucket.com/albums/n...0338659600.gif
"Your Pokémon can only ever be a pawn in my grand plan!"

Earthquake ~ Bulldoze ~ Earthquake

Complications Feb 17th, 2012 5:56:01 AM

Hmmm... This is what I feared- I may lose this battle, but you can't stop me from getting stronger! My Dark and Ghost Pokemon are at an advantage here, and Bulldoze actually helps me (Defiant). I'm faster, but I can utilize negative priority to help me.
Stealth Rock-Sucker Punch-Dodge
Use low light to your advantage!

Alchemator Feb 17th, 2012 6:16:23 AM

I've just noted that it's one ability, so I'll go with Arena Trap.

Reorder if you wish I guess?

Complications Feb 17th, 2012 6:33:06 AM

Can I edit a post? I'm switching Dig.

If I can't, note the original move order was:
Stealth Rock-Dig-Dodge

Defiant is my ability

Lady Salamence Feb 19th, 2012 5:54:00 PM

Reffing this tonight/tomorrow

Complications Feb 24th, 2012 3:58:33 PM

Important Note: I will be unable to post until Sunday at about 12:00 PM (-4:00 GMT) so I would like to request this battle paused until I can post again.

Alchemator Feb 25th, 2012 8:24:53 AM

This battle still needs a ref: that's the main problem.

EndQuote Mar 1st, 2012 4:34:10 PM

Round One
 
Problem solved.

Pre-round:
http://veekun.com/dex/media/pokemon/...-white/328.png
Trapinch (F) Faye
Nature: Naive
Health: 90
Energy: 100
Boosts: +5% accuracy (Nature)
Other: None
http://veekun.com/dex/media/pokemon/...-white/624.png
Pawniard (M) Optimus
Nature: Adamant
Health: 90
Energy: 100
Boosts: None
Other: None
Round One Start!
Yikes, what happened here? The ASB Arena is in ruins! Pillars have collapsed, the once-crowded stands lie abandoned, and vines have overrun the field! However wrecked the arena may be, it can certainly still serve it's purpose: Let's get battling!

Both trainers send out their Pokémon. On one side, a Trapinch happily burrows in the sand, yawning contentedly. On the other, a Pawniard sharpens his blades, eager for the upcoming battle.

Optimus the Pawniard begins the match by striking a nearby pillar, causing the ancient stone to crack open! The shattered shards scatter over Alchemator's side of the arena! Watch out, Sewaddle, Stealth Rock is in effect! Angered, Faye the Trapinch unleashes a massive Earthquake, seeking vengeance for his teammate's upcoming pain.

Leaping a fallen jumble of debris, Optimus smacks Faye with a strong Sucker Punch! The surprised Trapinch winces, then tackles Optimus like a BullDozer! The force of the impact seems to have Optimus moving slower, but the Defiant Pawniard refuses to give up!

Sensing an opening, Faye risks causing more damage to the arena with a second Earthquake, but it's too late! Sensing danger, Optimus manages to leap out of the way, turning a full somersault in mid-air before landing on a vine-covered wall! Despite his reduced speed, the Pawniard managed to Dodge the attack!

As the round closes, night continues to fall. The last rays of the sun illuminate the two battlers, locked in the tableau of battle, neither side giving in! Who will triumph?

Calculations


Post-round:
http://veekun.com/dex/media/pokemon/...-white/328.png
Trapinch (F) Faye
Nature: Naive
Health: 76
Energy: 84
Boosts: +5% accuracy (Nature)
Other: Stealth Rock
http://veekun.com/dex/media/pokemon/...-white/624.png
Pawniard (M) Optimus
Nature: Adamant
Health: 52
Energy: 78
Boosts: +2 attack, -1 speed
Other: None

Your turn, Complications!

Complications Mar 1st, 2012 5:46:06 PM

Yikes, those attacks where powerful, but Defiant helped out a lot!

Sucker Punch-Dodge-Swords Dance
If the opponent uses a status move on any action, sub actions to this:
Taunt-Sucker Punch-Dodge

(Thanks for reffing Endquote.)

Alchemator Mar 3rd, 2012 7:51:32 AM

http://veekun.com/dex/media/pokemon/...-white/328.pnghttp://i306.photobucket.com/albums/n...0338659600.gif
"That looks like an illegal substitution to me: let's take advantage of it!"i

Sand-Attack ~ Sand Tomb ~ Earthquake

EndQuote Mar 3rd, 2012 10:16:51 AM

Round Two
 
That is indeed an illegal substitution.
Under the new substitution rules (found here), you can cluster a group of moves together, but they must have the same effect.
Pre-round:
http://veekun.com/dex/media/pokemon/...-white/328.png
Trapinch (F) Faye
Nature: Naive
Health: 76
Energy: 84
Boosts: +5% accuracy (Nature)
Other: Stealth Rock
http://veekun.com/dex/media/pokemon/...-white/624.png
Pawniard (M) Optimus
Nature: Adamant
Health: 52
Energy: 78
Boosts: +2 attack, -1 speed
Other: None
Round Two Start!
As the second round opens, the sunset reflects off Faye's shell and Optimus's blades, creating a mood of serenity even in the middle of a battle.

Shattering that serenity, Optimus leaps forward into a Sucker Punch, but it fails as Faye refused to attack! The bewildered Pawniard falls in a heap before Faye Attacks with Sand to reduce his vision!

Clawing at his eyes, Optimus blindly leaps aside, attempting to Dodge any oncoming attack, but Faye simply opens a Tomb of Sand in the ground beneath him! Optimus is trapped!

From inside the sandy tomb, Optimus spins into a whirling Swords Dance! Angry about her foe's new attack boost, Faye continues to risk structural collapse with another powerful Earthquake for massive damage!

As the round closes, Optimus seems tired. Though his blades are razor-sharp, there's sand in his eyes and he's badly injured. Faye seems somewhat unchanged, still happily burrowing through the sand. Can Complications turn this battle around?

Calculations


Post-round:
http://veekun.com/dex/media/pokemon/...-white/328.png
Trapinch (F) Faye
Nature: Naive
Health: 76
Energy: 71
Boosts: +5% accuracy (Nature)
Other: Stealth Rock
http://veekun.com/dex/media/pokemon/...-white/624.png
Pawniard (M) Optimus
Nature: Adamant
Health: 13
Energy: 61
Boosts: +5 attack, -1 accuracy
Other: Trapped in Sand Tomb (2 actions)
Your turn, Alchemator.

Alchemator Mar 3rd, 2012 10:50:17 AM

http://veekun.com/dex/media/pokemon/...-white/328.pnghttp://i306.photobucket.com/albums/n...0338659600.gif
"Looks like you're in

a bit of a pinch!"


Bulldoze ~ Earthquake ~ Bulldoze
If he uses Sucker Punch [and you are not Taunted] use Sand-Attack and push actions back (but only once).

Complications Mar 3rd, 2012 11:47:50 AM

Don't the rules say that I get to reorder? That's what happened in the last battle I did when my opponent made an illegal substitution.
This battle is my citation: http://www.smogon.com/forums/showthread.php?t=3461924

EndQuote Mar 3rd, 2012 12:11:16 PM

Quote:

Originally Posted by Fat Referee Resource Thread
4. Don't ref illegal Actions. If a player makes an Action they're not allowed to make during a Round, such as ordering a move they don't have or using a non-attacking move during Taunt, don't ref the Round. Instead, let the player know that they need to make legal actions. Note that the posting of illegal actions doesn't reset DQ time; players still have to give legal orders within the timeframe in order to avoid disqualification. This does not apply to Substitutions; illegal Substitutions should be ignored, not reordered.

Sorry, Complications.

Complications Mar 3rd, 2012 2:39:16 PM

Hmm... I have limited options here... Should I hurt Trapinch to ease Gastly's fight, or set up on Mercutio to hurt him... I think I'll hurt Trapinch!
Sucker punch~Sucker Punch-Cooldown-Stealth Rock

EndQuote Mar 4th, 2012 10:21:22 AM

Round Three
 
Right, unfortunately, I can't check with IRC about this, but I'm pretty sure a combo doesn't activate a specific substitution. If I'm wrong, feel free to tell me and I'll change it. EDIT: Righty-o.

Pre-round:
http://veekun.com/dex/media/pokemon/...-white/328.png
Trapinch (F) Faye
Nature: Naive
Health: 76
Energy: 71
Boosts: +5% accuracy (Nature)
Other: Stealth Rock
http://veekun.com/dex/media/pokemon/...-white/624.png
Pawniard (M) Optimus
Nature: Adamant
Health: 13
Energy: 61
Boosts: +5 attack, -1 accuracy
Other: Trapped in Sand Tomb (2 actions)

Round Three Start!
As the third round opens, Faye seems somewhat triumphant. Her foe is trapped in a Sand Tomb, injured and exhausted, while she has barely taken a scratch! Just then, a shadow falls over her...
With a roar, Optimus summons the last of his will and leaps into a Double Sucker Punch Combo! However, the attack failed as Faye merely uses Sand-Attack!

As Optimus cools down, Faye prepares to end the match. Summoning seismic forces, she nails the resting Pawniard with a final Bulldoze! Optimus falls away, sliding back down into the sand tomb, KOed.

Calculations


Post-round:
http://veekun.com/dex/media/pokemon/...-white/328.png
Trapinch (F) Faye
Nature: Naive
Health: 76
Energy: 67
Boosts: +5% accuracy (Nature)
Other: Stealth Rock, 1 KOC
http://veekun.com/dex/media/pokemon/...-white/624.png
Pawniard (M) Optimus
Nature: Adamant
Health: -11
Energy: 30
Boosts: +5 attack, -1 accuracy
Other: Trapped in Sand Tomb (1 action), KOed

Complications sends out, chooses an ability, and orders.

Complications Mar 4th, 2012 11:25:47 AM

Ok! Frenzy (Gastly) it's up to you! Use this lighting, which suits you best, and your type advantages to pummel these two buffoons! I choose levitate

Use Hypnosis-Shadow Ball-Night Shade
If Trapinch wakes up A3, sub Night Shade for Hypnosis

Alchemator Mar 4th, 2012 1:48:46 PM

A combo does, indeed, activate a specific substitution.

Complications Mar 4th, 2012 2:18:23 PM

Dangit I didn't see the sub -_- oh well...

EndQuote Mar 4th, 2012 4:54:47 PM

Fixed and fixed.

Complications Mar 4th, 2012 7:36:38 PM

My orders for Gastly stand.

Alchemator Mar 5th, 2012 3:13:54 PM

http://veekun.com/dex/media/pokemon/...-white/328.pnghttp://i306.photobucket.com/albums/n...0338659600.gif
"Good job, Faye! Keep the pressure on him."

Crunch ~ Sand Tomb ~ Crunch

EndQuote Mar 5th, 2012 4:32:25 PM

Round Four
 
Pre-round:
http://veekun.com/dex/media/pokemon/...-white/328.png
Trapinch (F) Faye
Nature: Naive
Health: 76
Energy: 67
Boosts: +5% accuracy (Nature)
Other: Stealth Rock, 1 KOC
http://veekun.com/dex/media/pokemon/...k-white/92.png
Gastly (M) Frenzy
Nature: Timid
Health: 90
Energy: 100
Boosts: +29% accuracy (Nature)
Other: None
Round Four Start!
As the fourth round starts, Frenzy the Gastly is released into the arena, seeking revenge for his fallen teammate. The Ghost-type levitates quietly, surveying the darkened arena, before shrinking back into the shadows...

Faye looks around wildly for her opponent, and starts as Frenzy swoops out of the shadows! The Gastly's eyes flash as he uses Hypnosis to send Faye into a light sleep.

Floating above the snoozing Trapinch, Frenzy unleashes a Shadow Ball that startles Faye awake! Angered, the Trapinch creates a Tomb of Sand, but, in her haste, the attack misses!

As the round ends, Frenzy manages to put Faye into a deep sleep with Hypnosis before shrinking back into the darkness...

Calculations


Post-round:
http://veekun.com/dex/media/pokemon/...-white/328.png
Trapinch (F) Faye
Nature: Naive
Health: 60
Energy: 63
Boosts: +5% accuracy (Nature)
Other: Stealth Rock, 1 KOC, Asleep (Will wake up next action)
http://veekun.com/dex/media/pokemon/...k-white/92.png
Gastly (M) Frenzy
Nature: Timid
Health: 90
Energy: 81
Boosts: +29% accuracy (Nature)
Other: None

Your turn, Alchemator.


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