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Pokemon Showdown presents: Balanced Hackmons-Version 2.0
So, one day while I was laddering I ran into somerandomanimecha (who will henceforth be called manimecha) on the Balanced Hackmons ladder on PS.
(Balanced Hackmons Primer)
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In the past I’ve joked around with manimecha and never really regarded him as a true adversary…until he interrupted my laddering spree with a crippling defeat. I went into this battle knowing that I would have my work cut out for me. It is worth noting that as hackmons does not have team preview and as such leads once again have an importance in competitive battling. verbatim joined.http://pokemon.aesoft.org/warstory-i...oxys-s&bhp=100 My Deoxys-S runs a Set of Spore/Magic Coat/Spikes/Stealth rock. The focus of my Deoxys-S is to put the oponents pokemon to sleep and proceed to set up rocks so that I can shuffle the opponent to death with Prankster Whirlwind Copycat Giratina. Knowing that manimecha is a skilled player I opt to use priority Magic Coat, reflecting his Deoxys’s Spore right back at him (getting rid of his Lum Berry) while my Flame Orb activates, making me immune to further status. Turn 1http://pokemon.aesoft.org/warstory-i...xys-s&obhp=100 And I proceed to have all of my plans ruined. With her hp (Imposter uses the transforming pokemon’s hp stat) in combination with my Deoxys’s Speed, array of hazards, and Mold Breaker, (negates Magic Bounce) I could be in serious trouble. Now I’m at a stalemate, both my opponent and me have status moves and hazards with which to affect the opponent, but we both also have a priority Magic Coat that can send it back. Forgetting that he has also stolen my Deoxys’s ability I go to my Magic Bounce Choice Specs Reshiram anticipating Stealth Rocks/Spikes.--> Imposter Turn 2http://pokemon.aesoft.org/warstory-i...oxys-s&bhp=100 Here I get really lucky. Manimecha went with the safest move and used Magic Coat in order to guarantee that I do not get rocks on the field. Still thinking that his Deoxys can’t do anything to me I decide to scout with a Spec’d Volt Switch.--> Imposter Turn 3http://pokemon.aesoft.org/warstory-i...issey&obhp=100 Manimecha surprises me greatly here by bringing out his Sturdy Shedinja so early in the match. Having showed Shedinja to him myself I am certain that Manimecha is running Endevour+Priority, though I am in the dark as to the other two moves and what priority he is utilizing. I decide to sac Deoxys-S to get in Giratina free (while Giratina is immune to Endevour, if I switch Giratina in and take a Spore, I lose my Lum Berry, which is very bad as I need at least 2 turns to get rid of Shedinja). Turn 4http://pokemon.aesoft.org/warstory-i...ys-s&oat=faint My Giratina knows Spore, Whirlwind and Copycat to start a phasing cycle with the opponent’s team and Stealth Rocks in case Deoxys-S dies without getting to set up hazards. My game plan is to set up Stealth Rocks and Whirlwind him out, effectively killing Shedinja (Rapid Spinners are not very popular in the Hackmons Metagame). If he Spores me (using up my Lum Berry) I can go to Reshiram next turn to Magic Bounce back the Spore (using up his Lum Berry) and back to Giratina to take the Endeavour, at which point Giratina can Spore Shedinja can proceed as planned… Turn 5Which of course doesn’t happen. Knowing that Shedinja can kill Slaking easily with Endeavour+Priority I decide to switch back to Giratina. Luckily for me since rocks aren’t up on my side of the field, if my switch in is met by another whirlwind, I can keep up the cycle of switching Giratina in until he runs out of pp and is forced to try something else. http://pokemon.aesoft.org/warstory-i...atina&oahp=100 Turn 6Luckily for me, I get in free. At this point I was eager to get Shedinja out of their and decided to Whirlwind, I had a Lum Berry in case he Spored and if he decides to Whirlwind, my higher base speed will win the day. http://pokemon.aesoft.org/warstory-i...aking&oahp=100 Turn 7http://pokemon.aesoft.org/warstory-i...atina&oahp=100 Like most of my plans for this fight, I fail to take into account that manimecha likes to use obscure moves (this had been the first time I’d seen Magic Coat off of a Deoxys-S). Knowing that neither Shedinja can manage to ohko each other and suspecting that he wouldn’t use Endevour on a ghost type, I switch to Magic Bounce Reshiram to phaze him. Turn 8http://pokemon.aesoft.org/warstory-i...dinja&obhp=100 At this point I make the marvelous decision of forgetting to read that his Deoxys also has Mold Breaker (something I don’t expect as beyond Aesoft, I am the only one I know who runs Mold Breaker anything) and attempt to sweep with Spec Blue Flare. Turn 9Having nothing capable of blocking his Deoxys from setting up rocks, I stay in and attempt to wake up and kill Deoxys-S http://pokemon.aesoft.org/warstory-i...eoxys-s&bhp=88 Turn 10Until he makes the error of dragging out my Slaking. At the time of this battle I run Belly Drum/Extreme Speed/Shadow Sneak/Mach Punch Pure Power Slaking. I think for a second, and decide to Belly Drum… in front of a pokemon using Whirlwind. The logic behind my risk is relatively simple, almost every Slaking runs Pure Power Extreme Speed, at this health, Pure Power Extreme Speed will kill Deoxys-s, manimecha knows that Extreme Speed will ohko his Deoxys. I intend to Belly Drum as Deoxys flees for his life and smack whatever comes in with a Pure Power +6 Priority move. http://pokemon.aesoft.org/warstory-i...hiram&oahp=100 Turn 11http://pokemon.aesoft.org/warstory-i...oxys-s&obhp=88 +6 Atk <-- And my huge risk pays off in spades. As bulky as Giratina is, a 80bp attack coming off of base 160 attack stat with Pure Power at +6 is going to hurt…a lot. Turn 12http://pokemon.aesoft.org/warstory-i...ratina&obhp=94 In explanation of the chat, at the time of this battle, my team was nearly a mirror match of Aeo’s, except for moveset differences in our Shedinja’s and him running Shell Smash Stored Power Jirachi in contrast to my Magic Bounce Reshiram.+6 Atk <-- --> Imposter, +6 Atk Getting back on topic, things are not looking good for me, as nice as it is to get his Prankster user out of the picture, I am now staring down a Slaking with Pure Power, 3 priority moves, +6 in attack, and Blissey’s HP stat. I stay in (ignorant of the fact that he is most likely wearing a Choice Scarf) and attempt to win the Speed tie with Extreme Speed. Turn 13http://pokemon.aesoft.org/warstory-i...slaking&bhp=88 Needless to say, my plan did not go over very well. In retaliation, I send in my own Sturdy Shedinja, who I know has nothing to fear from “my” Slaking. Not knowing if he has a ghost type in the wings, I decide to Shell Smash, if a ghost type comes in, I will baton pass to Reshiram and sweep, if a non ghost comes in, should have the power to ohko w/ Ice Shard after Endeavour (It is infuriating to find out that their leftovers heals more than you’re Ice Shard can do).--> Imposter, +6 Atk Turn 14http://pokemon.aesoft.org/warstory-i...lissey&obhp=88 And in comes Sunceus. My assumption is that his Arceus is meant to eliminate the Sand and Hail that plague his Shedinja. Regardless of his purpose, I decide that it needs to die. Turn 15http://pokemon.aesoft.org/warstory-i...b=arceus&bhp=1 Turn 16http://pokemon.aesoft.org/warstory-i...ceus&obt=faint With rocks on the field and 1% hp on his pokemon, manimecha made a wise choice when he decided to sack his Arceus. In comes Deoxys and I think that the game is all but over, except… Turn 17Not only did I manage to forget that his Deoxys-S is one of the few that runs Mold Breaker, but it is also the only one that runs an attacking move. Assuming that Reggigigas is a Pure Power sweeper I send in my own Imposter ScarfBliss, hoping that he has a fighting move that I can use against him. verbatim sent out Blissey! Blissey transformed into Regigigas![/INDENT] http://pokemon.aesoft.org/warstory-i...oxys-s&obhp=75 After seeing Shift/Extreme Speed/Sacred Fire/Sacred Sword on his moveset, I decide to go to Reshiram to allow him to set up some Shift Gears, so that my ScarfBliss can jump in latter and kill him with them.Imposter <-- Turn 18http://pokemon.aesoft.org/warstory-i...gigas&oahp=100 Unfortunately for me, burning his carbon copy was much more important to manimecha’s Regigigas. I decide to try and wake up with Reshiram thinking that either he’ll Shift Gear up and kill me (giving Blissey an opening to smash her way into the end game with Sacred Sword) or I’ll wake up and kill Regigigas with a Blue Flare. The next few turns will be lacking in commentary as they contain him boosting/attacking and my Reshiram sleeping. Turn 19http://pokemon.aesoft.org/warstory-i...gigigas&bhp=88 --> +1 Atk, +2 Spe Turn 20http://pokemon.aesoft.org/warstory-i...gigigas&bhp=88 --> +1 Atk, +2 Spe Turn 21http://pokemon.aesoft.org/warstory-i...gigigas&bhp=88 --> +1 Atk, +2 Spe Turn 22http://pokemon.aesoft.org/warstory-i...iram&oat=faint Imposter, +1 Atk, +2 Spe <-- --> +1 Atk, +2 Spe Turn 23http://pokemon.aesoft.org/warstory-i...gigigas&bhp=19 Imposter, +1 Atk, +2 Spe <-- --> +1 Atk, +2 SpeIf one thing is clear here, it is that he really wants to burn my Blissey, but luckily fate swings in my favor and I avoid the burn yet again. knowing that with Blissey’s tremendous hp (even at “low” health) and Regigigas’s fully invested 110/110 defensive bulk I decide that I can take an Extreme Speed hit and retaliate with Sacred Sword. Turn 24http://pokemon.aesoft.org/warstory-i...igas&obt=faint Knowing that I’m faster and that I have a +1 Pure Power 160 base stat 90 bp attack I figured that I could kill Deoxys-S straight through his resistances. Turn 25http://pokemon.aesoft.org/warstory-i...eoxys-s&bhp=47 Imposter, +1 Atk, +2 Spe <--Unfortetly, in hackmons you can run 252 on every stat, meaning that its surprisingly hard to ohko stuff that resists you. I know that he’s going to Whirlwind and seeing as I don’t want my Blissey to come back in via phasing I let him whirlwind me. Turn 26http://pokemon.aesoft.org/warstory-i...eoxys-s&bhp=47 At this point I see a great opportunity for me to seize the match, I’m going to steal his Whirlwind with Prankster Copycat and shuffle his team to death. Turn 27http://pokemon.aesoft.org/warstory-i...inja&obt=faint Which goes over fine until he gets his Blissey in.--> Imposter Turn 28http://pokemon.aesoft.org/warstory-i...atina&oahp=100 At this point I am extremely glad that he hadn’t taken the time to set up hazards, I sit back and let him spin his heart out, knowing that four more phazes won’t kill me.--> Imposter Turn 29http://pokemon.aesoft.org/warstory-i...issey&oahp=100 --> Imposter Turn 30http://pokemon.aesoft.org/warstory-i...atina&oahp=100 --> Imposter Turn 31http://pokemon.aesoft.org/warstory-i...issey&oahp=100 --> Imposter Turn 32http://pokemon.aesoft.org/warstory-i...atina&oahp=100 --> Imposter Turn 33At this point I’m fairly certain that he will switch his Blissey out to Deoxys S, and as such I switch in my Giratina hoping to start the phaze chain again. http://pokemon.aesoft.org/warstory-i...iratina&bhp=38 --> Imposter Turn 34http://pokemon.aesoft.org/warstory-i...lissey&oahp=73 At this point, I make a grave realization, of the four pokemon left, (my Giratina/Blissey and his Deoxys/Blissey) the only pokemon left with an attacking move is his Deoxys. All he has to do to win is to make sure that his Blissey dies first to rocks and spam away with U-turn until my Giratina and Blissey succumb. It looked pretty bleak until I saw something, something so far fetch'd that it may just work. Needless to say I jumped at the opportunity to turn the match around. In short, he was expecting to win… Turn 35http://pokemon.aesoft.org/warstory-i...ys-s&obt=faint He wasn’t expecting Copycat Struggle--> Imposter Turn 36At this point manimecha left, not willing to spend the extra 20 turns before dying to struggle recoil. Edit: Thanks aeo |
That was a unique and exciting match for probably the coolest metagame I've ever heard of! I enjoyed it immensely! I do want to point out that it seemed a little hard to follow at points, mainly due to the sprites/imposter parts, but they were forgiven.
8/10 with props :) |
interesting read, got me interested in hackmons
one thing about your whole endgame scenario, couldn't you sac blissey to U-turn, and then bring giratina in and kill him with prankster copycat u-turn? good read anyway |
While interesting, it also was unbelievably confusing.
While I will watch this topic, I think I will pass on joining this mind**** metagame |
I'm already somewhat good at Balanced Hackmons, and I can say this:
Contrary, Magic Bounce, Sturdy Shedinja, and Mold Breaker are the 4 most common abilities, and you have to prepare for them. |
This is an interesting metagame, but there's way too much going on. I too must abstain from joining this mind-**** metagame, I'mma settle for watching it.
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Pretty good warstory.
My main suggestion to you would be to edit the log and remove all the debug lines. They clutter up the log and make it kind of hard to tell what's going on in the battle. |
Posting to say that this was a nice battle and that I was the Luvdisc.
Balanced Hackmons is seriously fun, guys. |
Thank you for drawing attention to the extraordinary meta which is hackmons. I personally think the greatest strategy in the game is SleepShuffling, and my personal Deoxys-S runs Dragon Tail over Magic Coat to set up hazards and constantly switch after a turn to reset the opponent's Sleep counter.
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I was hoping you'd post this soon. Good thing aeo banned wonder guard because his shell smash jirachi, completely immune to priority, was unbelievably broken. Anyway nice battle, good to see this has changed so much since last I played it.
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I find this oddly awesome yet unbelievably hard to follow. Even with metagames I'm not familiar with, I can figure out what's going on, but hackmons is so alien to me.
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Best ending ever! Nice warstory!
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This warstory was great, nice job! My only critique is that the format was kind of messy and it was hard to read what happened each turn, and then find where your comments were. But it was still a nice read :]
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I've reformatted this to look nicer. It took around an hour. It was worth it.
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Great battle and a very innovative metagame!
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Great Warstory, love the metagame. 8.5/10
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haha copycat struggle is the best strategy, massive props for that :)
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i never thought it would happen, but i think i'm going to enjoy a metagame where scarf blissey is viable
awesome warstory, excited to play this meta :D |
Haha nice battle, hackmons looks really dope. 9/10
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I've battled somerandomanimecha before.
I remember our Shedinjas' Magic Coat stall war lol. |
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252 in every stat = 0 in every stat. Why not disable EVs instead?
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This was an interesting warstory, especially since it's balanced hackmons (Gotta love it), anyways everything was nice, I loved the climax of the warstory. You deserve a 9/10.
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