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Rampardos - UNRESERVED [QC 3/3]
Major Changes:
[Overview]
name: Choice Scarf move 1: Head Smash move 2: Earthquake move 3: Zen Headbutt move 4: Rock Slide item: Choice Scarf ability: Sheer Force nature: Jolly evs: 252 Atk / 4 SpD / 252 Spe [SET COMMENTS]
name: Choice Band move 1: Head Smash move 2: Earthquake move 3: Zen Headbutt move 4: Rock Slide / Superpower item: Choice Band ability: Sheer Force nature: Adamant evs: 252 Atk / 4 SpD / 252 Spe [SET COMMENTS]
name: Rock Polish move 1: Rock Polish move 2: Rock Slide move 3: Earthquake move 4: Zen Headbutt item: Life Orb ability: Sheer Force nature: Adamant evs: 252 Atk / 4 SpD / 252 Spe [SET COMMENTS]
name: Trick Room Sweeper move 1: Rock Slide move 2: Earthquake move 3: Zen Headbutt move 4: Fire Punch / Substitute item: Life Orb ability: Sheer Force nature: Brave evs: 252 HP / 252 Atk / 4 Def ivs: 0 Spe [SET COMMENTS]
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Head Smash gets the Sheer Force boost? Have you confirmed this because, frankly, that makes no sense at all to me.
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oops sorry about that, for some reason I thought all the head smashing moves had sheer force(probably because of all the OHKOs Head Smash gets). Changed
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I know you wanted to get an answer on this but I really haven't used Rampardos. However, I would probably remove the Choice Band set, as Rampardos is really slow and has a lot of common weaknesses; it probably wouldn't get more than 1 KO, if that. I'd still say that the other sets are viable because Rampardos can do quite a bit of work with the right support and a Choice Scarf/Rock Polish/TR Support. Can someone else weigh in on this??
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I think that you should mention Rampardos' special movepool. Tauros with Fire Blast is a legit threat with Sheer Force, Rampardos has even higher SpA (still obviously crap though) and can use Fire Blast and Ice Beam to effectively bring down Steelix (4x resistance to STAB Rock moves mean that it can cheerfully wall Rampardos) and Tangrowth. Fire Blast nails the former two and Ferroseed, while Ice Beam gets a really strong hit on Sandslash, Torterra, Rhydon, (also Tangrowth obviously). Therefore I think that an all out attacking set with LO and a SpD lowering nature could be a thing. Head Smash isn't recommended here though, since it sucks with LO and the special moves can take down stuff that easily tank Head Smash. I'm thinking something like Rock Slide, Earthquake, Zen Headbutt, Fire Blast/Ice Beam.
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Yeah I agree with Cherub, atleast mention those in oo.
-As for counters, take Defensive Nidoqueen out. Defensive Nidoqueen is rarely even seen, not to mention it certainly will not like taking Earthquakes. Defensive Poliwrath is an excellent counter to Rampardos, so definitely add that in. Rhydon is a solid Ramp switch in as well, being able to take Head Smashes. -Mention Nidoqueen as an excellent Rampardos team mate. If you look at what you listed in the counters section, LO Nidoqueen easily 2HKOs or OHKOs all of those, as well as being sr resistant etc to switch in. -If you are going to list Cofag as a check, list Tangrowth also since it survives CB Head Smash, has STAB Giga Drain etc. You can list Regirock i guess but it doesnt see too much use in RU -Slash Superpower on the CB set somewhere. It hits Sandslash and company switch ins harder than Earthquake and is a better "hit once switch out" move. Also hits Steelix harder. will edit when i think of more stuff :) |
I'll test the LO set that cherub mentioned and perhaps take out CB for that. It sounds like it is just a more flexible version of CB set.
Added the stuff August suggested Thanks guys |
Having used Rampardos before, there's really no reason to use Head Smash on the LO sets (Rock Polish & Trick Room). The power is nice, but the 50% recoil and 80% accuracy really makes for an inconsistent strategy. Add that with LO recoil and Rampardos's sweep would halt unexpectedly.
With Rock Slide being boosted to the level of Stone Edge (but with better accuracy) and FREE LO-boost, is there any reason to NOT use the more consistent and sufficiently powerful Rock Slide over the suicidal & overkill Head Smash? Basically Rock Slide should be a keeper on those sets; switch places of Rock Slide and Head Smash. |
The Choice Band set has actually always done a good job for me.
While it is true that he won't be able to sweep (unlike other variants), he can easily break down walls with his sheer power. This is especially useful for offensive teams, who commonly struggle against those treats. There are lots of pokemon Rampardos can outspeed even without any boost, and if it ever manages to come out on one of those, you will almost certainly be able to severaly cripple your opponents strategie. Sometimes you need a singe pokemon to fall, in order to sweep the rest, and this is what banded Rampardos is for. |
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This looks fine to me, you might want to put band as the last set or close to the last set, but otherwise nice job! :)
http://i645.photobucket.com/albums/u.../Rampardos.jpg QC Approved 1/3 |
qc approved 2/3!
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QC Approved 3/3 |
If anyone wants to write this up please post in the reservation thread!
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