Alright. The current guide to OU VoltTurn Offense is a tad outdated. I'll be updating this, but before I get to work, I need your opinion on the following updates I have planned for it.
List of Changes to be Made (Please read this!)
New entries for Therian formes, Victini, Azelf, and Magneton in the VoltTurn Users to Consider section
New entries for Starmie, Tentacruel, Gothitelle, and Dugtrio in the Teammates for VoltTurn segment
New entries for Terrakion, Kyurem-B, Salamence, Keldeo, Garchomp, and Chlorophyll sweepers in Threats to VoltTurn section
Updates for existing Pokemon entries to reflect metagame changes
Added emphasis on the dangers of entry hazards and powerful Choiced attackers for VoltTurn teams
Downplay Virizion (which really isn't common these days) in Threats to VoltTurn section
Have Pokemon and move names actually hyperlink to their respective pages (may need a bit of help from someone more adept with HTML for this one)
Possibly list out a few sets?
Possibly find a new hazard setter entry for Deo-D's place
Volt Absorb lets it absorb incoming Electric-type attacks aimed at your team
Most powerful Volt Switch in the game, barring Specs and LO variants of certain Pokemon
Gets great coverage with Volt Switch, Focus Blast, and HP Ice
Again, works well with Politoed
Grass-types even more valuable as teammates because Gastrodon walls Thundurus-T entirely
Works with Keldeo, Tornadus-T, and / or Latios to form a 1-2 punch that most offensive teams cannot keep up with
Powerful Water-type sweepers should be considered to weaken walls Thundurus-T has trouble beating; Starmie especially notable because Rapid Spin support and powerful Water-type sweepers
RAPID SPIN SUPPORT ABSOLUTELY NEEDED FOR THUNDURUS-T BECAUSE SR WEAK AND NO REGENERATOR
Scarf versions w/out Grass Knot beaten by Gastrodon, Ferrothorn, and pink blobs; Specs variants troubled by faster Pokemon and Gastrodon (again, assuming a lack of SR)
Close Combat and Brave Bird give Staraptor insane power
Return or Reckless Double-Edge very good STAB
Two great abilities in the form of Intimidate and Reckless, the former giving Staraptor slightly easier switch-ins, and the latter more powerful attacks, at the cost of more recoil
Beats Breloom and Celebi
Choice Band makes Staraptor a powerful wall-breaker; Choice Scarf makes Staraptor a fast, great revenge killer
Works with teams that like fast, powerful Flying-type coverage without being bound to Politoed or walled by Chansey / Blissey
Countered by Skarmory; Zapdos resists Close Combat + Brave Bird, but won't like taking a Return
Original Rotom resists all 3 of Normal / Fighting / Flying coverage, but cannot take 2 Brave Birds
Frailty may make Azelf seem like bad choice for VoltTurn, but powerful Psychic STAB, Explosion, and ability to go mixed truly set it apart from other VoltTurners
Incredible base 115 Speed, which allows Azelf to get the jump on many Pokemon considered fast (main examples: Terrakion, Latios, Gengar)
Can set SR in a pinch
Choice Band powers up halfway decent Psychic STAB in Zen Headbutt and a moderately powerful Explosion that complements U-turn; Scarf set revenges almost everything @ +1
Good teammates include Magnezone, which can trap and deliver pain to Scizor and Jirachi, as well as Fighting-types that can smite Tyranitar and Heatran
Beaten out by Tyranitar (Dark STAB), Scizor (powerful as nails Bullet Punch), Jirachi (paralysis sucks), Heatran (stomachs everything that Azelf can throw at it)
Hazards are any good VoltTurn team's bane, and Rapid Spin is the bane of hazards. Starmie just happens to be OU's most offensive Rapid Spinner, so it's a natural fit for VoltTurn teams.
Very powerful if EVed right, and potent in rain
Beats Keldeo and other fighters like Breloom
Synergizes well with many common VoltTurners and can keep offensive momentum going
Can be more defensively EVed to act as a reliable pivot
Counters include opposing Scizor, TTar, and Ferrothorn
Magnezone an excellent teammate since it can trap Scizor and Ferrothorn; Fighters welcome teammates to beat apart pesky Darks
Well, Deo-D was banned, so you might want to take that down
GatoDelFuego
Feb 28th, 2013 1:45:08 AM
I would say Keldeo is also a threat to voltturn, as it can't exactly switch in but it has massively powerful attacks that nobody on a voltturn team wants to take (hydro pump, secret sword, even icy wind can kill momentum). It fits the description of "powerful choiced attacker" better than pretty much everything else on the special side. I'd also mention Landorus a bit less, as it's more commonly used as a special attacker.
Pokemasta77
Mar 2nd, 2013 9:52:54 PM
Im no pro at this but I do not see why Terrakion is a threat. The common core of Scizor and Rotom-W have no problem with it. Scizor just has to come in Bullet Punch and switch out while Rotom-W can just hit it with a STAB Hydro Pump and switch out without really being threatened by it.
Trinitrotoluene
Mar 3rd, 2013 1:15:09 PM
Quote:
Originally Posted by Fat Pokemasta77
(Post 4603572)
Im no pro at this but I do not see why Terrakion is a threat. The common core of Scizor and Rotom-W have no problem with it. Scizor just has to come in Bullet Punch and switch out while Rotom-W can just hit it with a STAB Hydro Pump and switch out without really being threatened by it.
Terrakion is a threat simply because no common VoltTurner, with the exception of Landorus-T, likes switching into its STAB-boosted (and possibly Band-boosted) moves. SubSD variants can also exploit VoltTurners locked into the wrong move by using them as set-up fodder. Yes, there are ways to check it, as you mentioned in your post, but such methods usually result in the loss of at least one Pokemon. However, Scarfed variants are no problem for VoltTurn teams since they don't hit hard enough.
GatoDelFuego
Mar 3rd, 2013 2:10:18 PM
I would mention under tentacruel that it should be used only on more bulky volt-turn teams, perhaps with a base of Landorus-T, Specially Defensive Rotom-W, and Bulky Scizor. Voltturn often wants to just stick with heavy offense and use starmie if any spinner, so tentacruel needs a team niche to give it a reason to be used at all.
Jukain
Mar 5th, 2013 9:40:44 PM
hey man, I know you wanted to have the Pokemon link to their analyses in the guide. I went in and cleaned up some rather ugly line spacing the scms glitched and put in. do you want links to the first mention of each Pokemon's name or image hyperlinks?
Trinitrotoluene
Mar 7th, 2013 12:58:56 AM
Something like what the OU Sun guide does is preferred.