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Venusaur【BW2 Revamp】【QC: 1/3】
Things to do:
-------------------------------- Status: Waiting for more QC checks. QC Approvals: [yee]* || [ ] || [ ] GP Checks: [ ] || [ ] * denotes QC approvals given prior to completion of skeleton -------------------------------- http://media.pldh.net/pokemon/gen5/blackwhite/003.pnghttp://media.pldh.net/pokemon/gen5/back_shiny/003.png http://media.pldh.net/pokemon/gen5/b..._shiny/003.pnghttp://media.pldh.net/pokemon/gen5/back/003.png http://cap.smogon.com/web/media/types/grass_big.pnghttp://cap.smogon.com/web/media/types/poison_big.png I twisted the knife and opened your eyes... [Overview]
name: Growth Sweeper (would Chlorophyll Abuse be a better name?) move 1: Growth move 2: Giga Drain move 3: Hidden Power Fire move 4: Sludge Bomb / Sleep Powder item: Life Orb nature: Timid ability: Chlorophyll evs: 72 HP / 4 Def / 252 SpA / 180 Spe ivs: 2 Atk / 30 SpA / 30 Spe [SET COMMENTS]
name: Sunny Day move 1: Sunny Day move 2: Giga Drain / SolarBeam move 3: Hidden Power Fire move 4: Sleep Powder / Sludge Bomb item: Black Sludge nature: Timid ability: Chlorophyll evs: 72 HP / 4 Def / 252 SpA / 180 Spe ivs: 2 Atk / 30 SpA / 30 Spe [SET COMMENTS]
name: SubSeed move 1: Leech Seed move 2: Substitute / Protect move 3: Sleep Powder / Giga Drain move 4: Hidden Power Fire item: Black Sludge nature: Bold ability: Chlorophyll evs: 192 HP / 252 Def / 52 SpD / 12 Spe ivs: 2 Atk / 30 SpA / 30 Spe [SET COMMENTS]
Mixed Growth. Thinking of just mentioning this in AC of first Growth set.
[Other Options]
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Great job on the sets and the set order, TNT! The only nitpick I have is to slash Sleep Powder before Giga Drain on the SubSeed set. It's pretty important for doing the whole SubSeed shenanigans, but I know there is merit in having Giga Drain as well so make it a secondary slash.
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Just a nitpick, but for the mixed Growth set, unless there is some merit to running 31 HP, the better IV spread is 30/31/30/31/31/31.
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I agree with Bri that Sleep Powder should be listed before Giga Drain on the SubSeed set, it helps force the beginning of the SubSeeding process and once you get that going HP Fire is more necessary to deal with Seed immune mons. I would also prefer "Mixed Growth" be turned into "you can use Ice / Ground coverage instead of Fire / Poison" in the AC of the first Growth set. EQ isn't making you much better off against Blissey / Chansey, it's primary motivation is always hitting Heatran with possible secondary benefits against 4x Ice weak mons like Glisc / Lando / Lando-T.
With this- http://www.smogon.com/media/contrib/contrib_qc.png |
My favorite Venosaur set is actually an all-out attacker, with Life Orb and Sleep Powder, Giga Drain, HP Fire, Sludge Bomb. It can't sweep as well, but it puts something to sleep and hits stuff hard, and can still clean up late game. At least give it a mention in "other options"?
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Both Sleep Powder and Sludge Bomb have the same basic purpose of killing / neudering one of Venusaur's counters. Growth is better in almost every scenario.
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OK, but if Overgrow and the like get a mention, I feel the all out attacker deserves one too. For what it's worth, I've had great success with it on the ladder.
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No mention of Synthesis anywhere?
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not really usable as venus doesn't really have a typing or the bulk to be using it.
that's from my experiences with it. |
I'd rather heal up with Giga Drain than use Synthesis. :s
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Are you still working on this? Because a lot of the skeleton is missing and one month has already passed since you posted this...
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Yeah, we're going to need some signs of life here. Venusaur is kinda important.
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Sorry for not getting this done. I was inundated by other matters. Skeleton will be up soon.
EDIT 1: Skeleton is done. Tell me what you all think. |
Overview - good!
Growth ~ I prefer Max SpA / Max Spe as the preferred option. Nothing sucks more losing to an opposing Sun team b/c the opposing Venusaur had the Speed advantage. ~ Adamant LO Mamoswine still fails to KO Venusaur with Ice Shard after SR (73-86%), so you can still leave that interesting info in there. ~ Remind people to use Hasty / Naive Nature and Atk IVs of 31 and Speed IVs of 31 for the mixed attacker set ~ I suggest 88 Atk / 244 SpA / 176 Spe for the mixed set ~ Explain the EV spread: 88 Atk turns EQ into a guaranteed OHKO to max HP Heatran after SR, while the Speed keeps it faster than +2 Cloyster and +1 Latios ~ You can add Wobbuffet to the list of Trappers and explain how its Encore can provide free Growth opportunities to Venusaur Sunny Day ~ Again I would simply go Max / Max sweeper EVs for other Venusaurs. "LO HP Number" means shit here anyways. ~ AC mention Heat Rock for 8 turns of Sun / Yache Berry probably isn't a bad choice, either. Leech Seed ~ Remove Protect slash and leave it in AC; Substitute is almost always better than Protect ~ Please change the EV spread to 252 HP / 244 Def / 12 Spe EVs; Leftover number is not worth decreasing the overall bulk of Venusaur by maximizing its HP.
~ I am actually not quite convinced that physically defensive is the best way to go here, since Venusaur can be an excellent special wall, soaking up all those Rain-boosted STAB Water moves from Keldeo and STAB Thunders. To illustrate, it has 75% chance of surviving Keldeo's Specs Hydro Pump IN THE RAIN after SR, and that's not accounting the 36% chance to miss in those 2 turns. +2 Modest HP Ice from Thundurus-T also fails to OHKO after SR. Idk about you, but I believe there are stronger evidence to go specially defensive than physical. In this case I would go Calm Nature and divert those Def EVs into SpD. ~ AC mention 116 Speed EVs to not be screwed by Trick Scarf Rotom-W ~ AC mention Giga Drain over Sleep Powder or Substitute to actually give Water-types a reason to switch out ~ AC mention Synthesis for yummy 67% recovery in the Sun without relying on Leech Seed Quote:
Other Options ~ List the moves incompatible with Chlorophyll: Power Whip and Leaf Storm from Egg moves and Weather Ball from a jap event Checks and Counters Quote:
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~ You forgot to include one of the most notorious draconic checks: Latias / Latios. Also Kyurem and Kyurem-Black. Plz add them! ~ Scizor and its Bullet Punch; Jirachi can tank a hit more often than not and cripple Venusaur ~ Tornadus-I can switch into a Grass move and Prankster Taunt / summon Rain or Tailwind ~ I think there should be a heavier emphasis on winning the weather war to easily defeat Venusaur. It's probably even more reliable than Heatran / Chandelure, both of which gets boned by Dugtrio. |
Thanks for the feedback Pocket! I'll get those changes instituted when I get back onto my laptop. I don't like editing long posts on my iPad.
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Growth Sweeper
Additional Comments
Sunny Day Additional Comments
Checks and Counters
After adding mine and Pocket's info, i will approve this. |
Quote:
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Normal Kyurem doesn't use specially defensive sets, and thus cannot counter Venusaur. However Kyurem is an ok check if SR is off the field, so add this one too.
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So are we deciding to keep TNT's offensive spread or go max SpA / max Spe like I suggested? I know there was a conversation about this going on in #c&c, but not so sure about the final verdict.
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We decided to keep the bulky spread as the main for now, but this may change if the release of Weather Ball makes Venusaur more popular.
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Weather Ball is only compatible with Overgrow Venusaur. If Weather Ball was released with Cholorophyll, man, imagine how far we'd kick it out towards the other side of the universe.
And yeah, just go with the bulky spread. If you would make Pocket's other changes, we can get this thing going now! |
Trinitrotoluene doesn't want to work on Venusaur anymore, so i'm moving this to L&O.
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