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-   -   OU Rain Guide (http://www.smogon.com/forums/showthread.php?t=3476636)

Frog Dec 28th, 2012 12:20:28 PM

OU Rain Guide
 
I am redoing the OU rain guide. The old one is really outdated so I might end up rewriting most of it.

Changes/Additions
- B2W2 based paragraph in the intrduction
Old Rain Guide:


...


BW2 OU Rain Guide (WIP)
Italics are taken from original guide.
//blahblahblah// is comments from me, these are not included in the article.

Rain has always been a powerful weather across the generations, although it suffered in ADV when the powerful Tyranitar gained the ability to set up permanent sandstorm upon switching in, which made it difficult for rain to have lasting effectiveness. Things shifted in DPP when hail gained a permanent weather inducer in Abomasnow and sand gained Hippowdon as an alternative weather inducer if Tyranitar was unsatisfactory. That said, rain did get boosts as the likes of Kingdra became more powerful, but despite this, rain struggled with the ubiquity of sandstorm and instead became dominant in UU.

BW, however, gave rain a massive boost with the introduction of Dream World abilities. Suddenly, rain has a weather inducer of its own in Drizzle Politoed, letting it keep its weather up for longer periods. In addition, more Pokemon received abilities such as Dry Skin, Rain Dish, and Swift Swim. These abilities give rain an excellent niche as rain teams can run both defensive and offensive playstyles which other weathers struggle to match.

However, rain teams do have their problems. After the ban of Drizzle and Swift Swim on the same team, massively powerful users such as Kingdra suddenly suffered. In addition, BW brought a powerful threat to rain teams in the Grass / Steel Pokemon Ferrothorn, which can threaten to paralyze, weaken teams with Leech Seed, set up entry hazards, or even strike back with a STAB Power Whip. Virizion also poses a threat to rain teams with its excellent Speed, Special Defense, and ability to use Calm Mind to boost its impressive Special Defense stat to high levels. Lastly, rain still has to compete with other weathers such as sun and sandstorm, creating "weather wars" as both sides struggle to keep their weather up for the duration of the battle.


The release of Black 2 and White 2 gave rain many new changes, and metagame shifts such as the banning of genesect and the unbanning of garchomp have also affected the rain playstyle. Rain recieved new toys in tornadus therian (which has more speed and the ability regenerator), thundurus therian, and keldeo. Other B2W2 releases such as landorus therian and technician breloom also consistently find spots on rain teams. Nowadays most sun teams use sunny day ninetales as well as the recently popularized sunny day trapper heatran, making it hard for rain teams to survive in the harsh environment that is B2W2 OU. Despite the dangerous threats rain has to go up against it has established itself as the most common weather in all of B2W2 OU.

Rain Effects

Here is a list of the basic effects rain brings to the table:

The Base Power of Water-type moves is increased by 50%
The Base Power of Fire-type moves is decreased by 50%
SolarBeam is forced into its charge turn
Hurricane and Thunder have 100% accuracy
Weather Ball becomes a Water-type move with double its default Base Power
Synthesis, Moonlight, and Morning Sun recover 25% of the user's HP
Pokemon with the ability Swift Swim have their Speed doubled
Pokemon with the ability Hydration have all status healed during the rain
Pokemon with Dry Skin gain 12.5% HP per turn
Pokemon with Rain Dish gain 6.25% HP per turn
Castform changes forme


The Rain Maker:

http://www.smogon.com/download/sprites/bw/186.pnghttp://www.smogon.com/forums/customa...ar127619_1.gif

//blahblahblah i will write this later//

//damp rock rain team stuff moved to the bottom of the article as an alternative, it was very misleading before.//


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