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Gyarados (BW2 Revamp) [QC 0/3]
This is my first time doing this sorry if I stuff up
http://www.smogon.com/download/sprites/bw/130.png gyarados [OVERVIEW]
name: Bulky Dragon Dance move 1: Substitute / Taunt move 2: Dragon Dance move 3: Waterfall move 4: Bounce item: Leftovers ability: Intimidate / Moxie nature: Adamant evs: 88 HP / 168 Atk / 252 Spe [SET COMMENTS]
name: Offensive Dragon Dance move 1: Dragon Dance move 2: Waterfall move 3: Bounce move 4: Stone Edge / Earthquake item: Life Orb/ Lum Berry ability: Moxie nature: Adamant / Jolly evs: 252 Atk / 4 Def / 252 Spe [SET COMMENTS]
name: RestTalk move 1: Rest move 2: Sleep Talk move 3: Waterfall move 4: Roar/ Dragon Tail item: Leftovers ability: Intimidate nature: Impish evs: 248 HP / 252 Def / 8 SpD [SET COMMENTS]
name: Choice Scarf move 1: Waterfall move 2: Ice Fang move 3: Stone Edge move 4: Earthquake item: Choice Scarf ability: Moxie nature: Adamant evs: 252Atk / 4Def / 252Spd [SET COMMENTS]
name: Choice Band move 1: Waterfall / Aqua Tail move 2: Double Edge move 3: Ice Fang / Stone Edge move 4: Earthquake item: Choice Band abilty: Intimidate nature: Adamant evs: 88HP / 252Atk / 168Spd [SET COMMENTS]
[OTHER OPTIONS]
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Just wanted to point out that the EVs on the first set let you outspeed base 120s, not 115s. Magnezone is also a beautiful teammate, as it can break Skarmory, Ferrothorn, and crush bulky Waters with STAB Thunder. The combo of Gyarados and Magnezone also resist every type in the game when together, which is quite noteworthy synergy wise, both offensively and defensively. Goooo Asek :D
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For Check's and Counters, Add Cloyster with Rock Blast, also Celebi and Tangrowth can check sets without Bounce.
I wonder if anyone has tried Moxie Flail Gyarados as a late game sweeper? I remember people not liking it in 4th gen due to Sandstream, but in this gen we have Rain to rid the Sandstream recoil and boost up STAB Waterfall. |
Sub + DD:
Set Comments
RestTalk: Additional Comments
Checks and Counters:
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Stone Edge does a lot to Kyu-B (who you yourself listed as a check), but other than that I agree that it should be AC material.
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Implemented all of alexwolf's suggestions, now that you bring it up I agree that bounce is definitely a lot more useful than stone edge when it comes to the final coverage move
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Firstly, can you please capitalise the names of Pokemon and moves and fix the formatting please? For example, it's 56 HP / 248 Atk / 208 Spe. I'm sorry, but this is really bothering me because we expect you to show a certain amount of professionalism in these analyses.
Anyway, onto the main analysis. Gyarados has 7 sets in the analysis presently, there are only 3 in this analysis. While I like how we're trimming down sets that are mediocre, you need to explain why they are being relegated to OO or not even getting mentions at all. Taunt needs to be mentioned in the DD set at the very least (I'm personally thinking of slashing Taunt with Substitute in the first set and calling it "Bulky Dragon Dance"). Also, I personally think Choice Band and Choice Scarf should stay for now, they have pretty distinct niches, but we'll see what the rest of QC thinks. |
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You also mention Choice Scarf and Choice Band having niches. Scarf I can understand, but what niche does CB Gyarados have? Beating able to OHKO Rotom-W after SR with Outrage or Double Edge? Eh. |
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Slashing taunt on the Sub + DD set is something I was considering but I decided against it in the end because I thought substitute would be better the majority of the time. It can be pretty cool in certain situtations though especially against skarmory so slashing it sounds good to me if the other QC members agree with you Anyway I tried both CB and Scarf Gyarados post genesect and I was sort of disapointed with both. Choice Band hit hard under rain sure, but it was getting forced out easily once it was locked in and with the Stealth Rock weakness added in it really wasn't the powerful pivot I was hoping it would be, instead being quite easy to force out to take more hazard damage and pretty much at most being able to switch in twice through out the game considering attacks taken on the switch along with stealth rock. I did provide rapid spin for it, but the set itself leans towards switching into Water, Fighting and Ground type attacks and throwing around a powerful attack as they switch out, and if the threatening Mamoswine has switched in and I need Gyarados to get in a take it I can't ensure I can keep Stealth Rock off my side of the field in said situations. Also the fact that it is so rain reliant to distiniguish itself from other CB users is also a pain for it. Choice Band swampert is probably the closest thing to it, but it boasts a Stealth Rock resistance and a good secondary STAB over it. It was just meh in my playing experience with it If a QC member thinks that scarf should go in I won't object to it. It does boast pretty high power in rain and can finish off late game, but it is rather slow for a revenge killer and won't be able to revenge kill many prominent metagame threats. The fact that nearly every team will carry 2 water resists also puts a damper on its performance and makes it a lot harder to spam waterfall and this couple with the fact that it is not too strong initially can make getting the initial boost difficult. It is heavily rain dependant to make it worth using, and if you do add it to rain teams you are stacking more electric weakness's increasing the weakness's to scarf thundurus-t / sub jolteon that many rain teams are weak to. It does have a lot of end game potential but the fact that it is a poor mans salamence out of rain and the way how it can't revenge many relevant boosted threats like a scarfer should be made me doubtful of adding it initially. EDIT : I have added taunt to the Sub + DD set and called it Bulky DD as per shrang and many others suggestions. It does have its uses but I will stress substitute being better by a fair margin |
Why is there no Choice Gyarados?!?!?!
Choice Scarf + Moxie is a HUGE threat in rain Choice Band + Intimidate is a bulky tank attacker that you just don't want to fuck with. These two sets need to be included, end of story. They are both significantly better than RestTalk Gyarados, which is a set I vouch for being still viable in BW2. |
Yea, I agree that Scarf Moxie has to be included as a set. The power it has as a revenge killer in the rain is practically unmatched, and it also functions as late-game cleaner. I don't understand why the set was removed in the first place, as nothing in the tier outclasses it.
Band Intimidate is also great, but I think it functions differently enough from Scarf Moxie to have a separate set. It's more of a bulky nuke than a revenge killer/cleaner. |
I think Taunt deserves more mention like what shrang said because it prevents Skarmory from phazing you out and most Roar users. Scald burns are horrible but Taunt stops the opponent from recovering too.
Choice Band Gyarados works great for me because of Intimidate and makes it a decent team player. You can switch in on something such as Garchomp's Earthquake for free and force it out with the appropriate move. I find Outrage as an acceptable move and deserves mention, it OHKOes Kyurem-B, Latias, Latios and strong enough to KO Rotom-W and Thundurus-T after Stealth Rock. Gyarados is also bulky enough to survive a non CB Tyranitar Stone Edge from full health with Intimidate factored in. I don't know what is the main EV spread for CB Gyarados but I usually run a slower one to maximize bulk and take advantage of Intimidate. Another great thing about Choice Band Gyarados is you beat many hard hitters one-on-one easily, including Dragonite, Tyranitar, Salamence and opposing Gyarados. Lastly Choice Band Gyarados's Waterfall/Aqua Tail is the only way for you to OHKO max HP Tyranitar. |
On the suggestion of Rotom-W as a teammate, mention it can burn Ferrothorn with Will-O-Wisp (which SubDD Gyarados can actually set up on).
As far as Sub Vs Taunt goes, I suppose we should list the PRO's of each: Substitute: * Protects from Scald burns * Makes it easier to use Bounce due to protection * Prevents Jolteon / Terrakion from revenge killing you. * Can get passed Volt-Turn users Taunt: * Prevents Phasing * Doesn't make you lose 25% HP * Gets by Protect and Perish Song * Prevents the foe from setting up on you (i.e Bulk Up) Anything else I'm missing? |
You forgot to list that Sub lets you set-up against any Rotom-W without Tbolt/Thunder that tries to switch into Gyarados.
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Bounce should be be the main coverage move on the offensive Dragon Dance set. It outdamages Stone Edge on nearly every relevant target, does comparable damage to Salamence, Dragonite, Latios and Latias (bounce cleanly OHKOes offensive Latias and bulky Latias after SR) and scores the much needed OHKO on defensive Celebi, who basically walls you otherwise. Earthquake / Stone Edge are fine on the 4th slot; Stone Edge achieves most of the KOes that Bounce receives, but without the 2-turn wait and wrecks Zapdos, while Earthquake is solely used for Tentacruel, Jirachi, Magnezone and against Heatran in the sun.
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I would run 80 SpD on the Bulky RestTalk set to live two Psychics from Landorus after SR. In agreement with the Bounce > Stone Edge.
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On the Bulky set, you can suggest an alternate EV spread of 176 HP / 128 Atk / 204 Spe (that's the EV Spread the current Gyarados anaysis has for the Taunt set)? I used to have 212 Spe to outspeed Tornadus-T, but he is banned now. Adamant Gyarados will never outspeed Jolteon with a DD, so probably best if we set it so DD Gyarados can outspeed either base 120's or base 115 (Starmie).
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Oh right, I forgot about Jirachi & Magnezone. I'll add that to my post.
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My views on the Choice Sets
Choice Band Have used CB in the past and it worked fine. Lacking the ability to boost its speed hurt slightly, but it had tremendous power, and Intimidate would help out my team loads. It was also an amazing Rotom-W lure, which I could nail with an Outrage or Double Edge (I preferred Outrage over Double Edge since it hit Jellicent which my team had issues with) and all in all I was very satisfied with the results. Basically, I am agreeing with TR and everyone else which stated its a bulky pivot / nuke, because thats basically what it is lol. Choice Scarf Found it more usable that Choice Band tbh. It was a really excellent cleaner, and it was an o.k revenge killer as well. (Although personally I would have a back up revenge killer / check since it misses out on Salac Terrakion / Chomp / Haxorus and stuff :( ). Again, I ran Outrage for hitting Lati@s and shit since you can actually revenge kill them and for some reason they like switching into Gyarados or something :/ Quote:
Just in passing, I also really dislike seeing the "Stacking Electric weakness" arguement. Its true that rain teams do struggle with electric attacks, but its never really been a problem for any good rain team. Valentine managed to peak in the Top 5 on the OU ladder with a triple electric weak team, just because something shares a weakness with Politoed is no reason to not give something an analysis. |
I'd definitely like to see band and scarf. I'm not really sure about the moves though (you mostly just need waterfall really). Bearing this in mind, I don't think it's a terrible idea to have a suicidal move to take out the few pokemon that don't mind it. What you really have to worry about when running that water-spamming sort of team are only the very durable water resists, and the immune pokemon. So stuff like Celebi, Ferrothorn, Tentacruel, Jellicent, Latias, Vaporeon, Toxicroak etc. I'd say that EQ is mandatory, and the next best option is then probably outrage. That leaves you with a slot free for Ice Fang, Stone Edge or Bounce (freaking risky, obviously).
Other things: - Mention return somewhere at least. It's a very decent coverage option. - Mention Intimidate in AC of offensive DD - the power boost from moxie is often entirely unnecessary and the help in setting up is greatly appreciated. -Slash Stone Edge back in after bounce on bulky dd. Bounce is still a pretty risky move, especially if not running sub, and leaves you walled by some protect users without taunt. -Mention Double Edge in AC of offensive DD. Suicidal, but extremely powerful - a lot of fun! -Is an SpD spread worth an AC mention on RestTalk? |
i don't think the insignificant bulk of 50 or w.e hp evs is worth trading off outrunning scarftera/keld at +2 with a simple max neutral. idk if max adamant nite tier is as relevant in bw2 but that's a nice perk you get with it too. maybe make that the main and ac something that commits more to bulk. i mean sub, lefties, and intimidate are enough to differentiate it from the allout dder already, while there's also the fact that it plays a lot more reliably and can actually check shit. 2cents
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Could you please mention this significant illegality in the analysis? Would've helped me! |
I will write up the choice sets ASAP, I guess they deserve a set, although not the best they do have their niche. I think I did all the smaller changes but I will finish implementing suggested changes soon!
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