Smogon Community

Smogon Community (http://www.smogon.com/forums/index.php)
-   Create-A-Pokémon Project (http://www.smogon.com/forums/forumdisplay.php?f=66)
-   -   Revenankh Sprite Problems (http://www.smogon.com/forums/showthread.php?t=39323)

Beej Apr 12th, 2008 3:41:11 PM

Revenankh Sprite Problems
 
Very often when I come into a battle with an enemy Revenankh, or if I use my own Revenankh, a strange dark blue box surrounds the sprite, and even some other sprites.

http://img81.imageshack.us/img81/951...ankhboxgu2.png

http://img132.imageshack.us/img132/4...nkhbox2be6.png


Is anybody else having this problem? I'd really like to know what I can do about it. =/

Edit: Showed it happening to my own Revenankh

chaos Apr 12th, 2008 3:50:05 PM

looks like the shiny sprite doesnt have transparency set correctly

edit: apparently its like that for non-shiny too..

KoA Apr 12th, 2008 4:01:36 PM

I find it funny that the sprites remembered the base background color I used to make them in. :/

Other than that, this is weird to me.

DougJustDoug Apr 12th, 2008 6:05:37 PM

It may be a problem with the color palette. All the normal game PNG's have 8-bit color. KoA's have 24-bit color. I'm looking into various PNG converters to clean this up.

DougJustDoug Apr 12th, 2008 9:00:37 PM

Can someone else look into this problem? I've got several other things going on and I think there are other people on this project that know about sprites and images and might be able to fix the issue. Here's a sprite that is known to be causing some problems:

http://cap.smogon.com/Sprites/frontn...mrevenankh.png

_Sparkball606_ Apr 13th, 2008 9:52:33 PM

Weird, this didn't happen for me,it ran smoothly.

Amelia Apr 14th, 2008 8:15:44 AM

Dark blue on both mine and opponents, for Shiny as well.

alive Apr 14th, 2008 10:15:24 PM

i've had it happen with both revvy and syclant, shiny and non. could it be with the new way the sprites are downloaded?

AJC Apr 15th, 2008 12:18:46 AM

probably depends on whatever the image reading thing the java is using some can handle transparent colors others can not

KoA Apr 15th, 2008 12:19:41 AM

If need be, i can go back and manually redo the background transparency colors to stark white or something

X-Act Apr 15th, 2008 9:25:36 AM

Actually, the sprite is displaying badly in the Pokedex thread as well.

eric the espeon Apr 22nd, 2008 11:48:27 AM

I have never had these problems, is this still occurring for some people?

david stone Apr 22nd, 2008 12:20:00 PM

If the problem is that it's a 24 bit .png instead of 8 bit, here's an 8 bit version. This also has the nice side-effect of being a bit smaller than your image with no loss of data.

http://img.photobucket.com/albums/v2...mrevenankh.png


Quote:

Originally Posted by Fat X-Act (Post 1121906)
Actually, the sprite is displaying badly in the Pokedex thread as well.

I don't see a problem in that thread.

DougJustDoug Apr 22nd, 2008 2:25:58 PM

OK, we've fixed the problem. Something was wrong with the transparency on some of the sprites. On Obi's suggestion, I redid the transparency in Photoshop, and that seemed to do the trick.

If anyone is experiencing the problems described in this thread, please re-install the sprites using the CAP Sprite Updater. Instructions can be found here.


All times are GMT -4. The time now is 5:42:08 PM.

This forum runs vBulletin (with many modifications!) © 2000-2013, Jelsoft Enterprises Ltd.