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Search: Posts Made By: Gary Oak
Forum: Shoddy Battle and Pokémon Lab Oct 2nd, 2010, 4:40:00 AM
Replies: 426
Views: 107,582
Posted By Gary Oak
Can anyone provide a quick overview over how...

Can anyone provide a quick overview over how Mod/Admin/channel flags work for pokemon lab? Having some trouble figuring that out

Thanks
Forum: Shoddy Battle and Pokémon Lab Jun 25th, 2010, 12:49:06 AM
Replies: 75
Views: 12,084
Posted By Gary Oak
open the file server.properties and scroll to...

open the file server.properties and scroll to those fields
Forum: Shoddy Battle and Pokémon Lab Jun 5th, 2010, 9:27:14 PM
Replies: 122
Views: 22,436
Posted By Gary Oak
Thanks bearzly, Im having an issue though. Was...

Thanks bearzly, Im having an issue though. Was there anything else that changed recently in the sql tables? I'm getting this exception "terminate called after throwing an instance of...
Forum: Shoddy Battle and Pokémon Lab Jun 4th, 2010, 9:12:34 PM
Replies: 122
Views: 22,436
Posted By Gary Oak
sql tables

Hey guys, i was wondering if you could tell us what the mysql database looks like? I made the table from the sources before you started working on it again, and im missing at least one table (the...
Forum: Shoddy Battle and Pokémon Lab Jun 3rd, 2010, 3:16:39 PM
Replies: 122
Views: 22,436
Posted By Gary Oak
Glad to hear it. If you need someone to do some...

Glad to hear it. If you need someone to do some grunt work/testing i'd be happy to help
Forum: Shoddy Battle and Pokémon Lab May 18th, 2010, 10:41:06 PM
Replies: 52
Views: 14,748
Posted By Gary Oak
Dude layoff. If he had some idea he'd tell you.

Dude layoff. If he had some idea he'd tell you.
Forum: Shoddy Battle and Pokémon Lab May 15th, 2010, 5:22:33 PM
Replies: 6
Views: 516
Posted By Gary Oak
Your work also likely has a much faster and lower...

Your work also likely has a much faster and lower latency connection then you do at home. Assuming you dont have a ridiculous amount of crap running, and you're using XP, 2 GB is more then enough for...
Forum: Shoddy Battle and Pokémon Lab May 11th, 2010, 11:07:05 PM
Replies: 52
Views: 14,748
Posted By Gary Oak
VirtualBox is actually really nice. Its highyl...

VirtualBox is actually really nice. Its highyl streamlined and easy to use. Seems to support pretty much any operating system as well (except OSX I'd assume). Its stable and pretty lightweight as...
Forum: Shoddy Battle and Pokémon Lab May 10th, 2010, 11:42:01 PM
Replies: 676
Views: 42,951
Posted By Gary Oak
It's likely because they have different natures.

It's likely because they have different natures.
Forum: Shoddy Battle and Pokémon Lab May 3rd, 2010, 10:29:34 PM
Replies: 52
Views: 14,748
Posted By Gary Oak
well Ive actually been having pretty good luck so...

well Ive actually been having pretty good luck so far with the stuff thats there. was able to add immunity and wonderguard without to much trouble. Though everyone once in awhile i think im getting a...
Forum: Shoddy Battle and Pokémon Lab May 3rd, 2010, 8:42:16 PM
Replies: 52
Views: 14,748
Posted By Gary Oak
If anyone else is working on Shoddy 2, I found a...

If anyone else is working on Shoddy 2, I found a strange error. This is what happens when i attack standard shedinja. I added the wonderguard ability, and tried it with and without it to the same...
Forum: Shoddy Battle and Pokémon Lab May 2nd, 2010, 12:55:58 PM
Replies: 52
Views: 14,748
Posted By Gary Oak
nevermind, I just forgot to include the language...

nevermind, I just forgot to include the language file. working now.
Forum: Shoddy Battle and Pokémon Lab May 2nd, 2010, 1:32:38 AM
Replies: 52
Views: 14,748
Posted By Gary Oak
I went ahead and used Linux because ti was too...

I went ahead and used Linux because ti was too difficult under windows. I have a question to anyone who's gotten shoddy 2 working though - on the start up screen, its telling me only 4 of 123...
Forum: Shoddy Battle and Pokémon Lab Apr 30th, 2010, 8:27:48 AM
Replies: 52
Views: 14,748
Posted By Gary Oak
Shoddy 2 hates visual studio/windows:(. VS...

Shoddy 2 hates visual studio/windows:(. VS doesn't like the implicit converting between int and int32_t, and gets confused as shit about the ">>" and "<<" operators for the message classes. God damn...
Forum: Shoddy Battle and Pokémon Lab Feb 17th, 2010, 9:28:16 PM
Replies: 52
Views: 14,748
Posted By Gary Oak
The server is in C++. Much of the battle logic is...

The server is in C++. Much of the battle logic is written in java script, but the server itself is written in C++ and evaluates the javascript functions using mozillas javascript engine. The client...
Forum: Shoddy Battle and Pokémon Lab Jan 30th, 2010, 10:25:18 PM
Replies: 15
Views: 652
Posted By Gary Oak
It's pretty obvious that your router is blocking...

It's pretty obvious that your router is blocking external access to your server, but you can access it internally. Unblock the port on your router.
Forum: Shoddy Battle and Pokémon Lab Jan 26th, 2010, 1:46:35 AM
Replies: 9
Views: 854
Posted By Gary Oak
If your lag is really bad, might want to consider...

If your lag is really bad, might want to consider switching your Java VM to run in server mode and not client mode. It takes up more memory, and takes longer to start up, but due to hot spotting and...
Forum: Shoddy Battle and Pokémon Lab Jan 21st, 2010, 10:25:22 PM
Replies: 5
Views: 510
Posted By Gary Oak
Just run a mySQL query to populate the rows with...

Just run a mySQL query to populate the rows with their default values. Not too difficult.
Forum: Congregation of the Masses Dec 14th, 2009, 4:22:51 PM
Replies: 898
Views: 37,315
Posted By Gary Oak
I'm Gary Oak. Pokemon Master.

I'm Gary Oak.

Pokemon Master.
Forum: Shoddy Battle and Pokémon Lab Nov 24th, 2009, 10:25:15 PM
Replies: 9
Views: 1,617
Posted By Gary Oak
Your the man Colin have it working now. I...

Your the man Colin have it working now.

I hate to keep asking but have one more question:

Is the mySQL structure stated somewhere? right now Im adding the fields and table as they cause...
Forum: Shoddy Battle and Pokémon Lab Nov 21st, 2009, 1:02:02 AM
Replies: 9
Views: 1,617
Posted By Gary Oak
awesome, thanks Colin. After clearing out the...

awesome, thanks Colin. After clearing out the javasccript and resolving the set of boost reference issues, i got this..

g++ -ljs -lboost_thread -lboost_filesystem -lboost_regex -lboost_date_time...
Forum: Shoddy Battle and Pokémon Lab Nov 18th, 2009, 11:15:14 PM
Replies: 9
Views: 1,617
Posted By Gary Oak
Alright thanks for clearing that up Colin, I...

Alright thanks for clearing that up Colin, I thought they needed to be compile to .o objects because if I run the make file as normal I get this:

g++ -ljs -lboost_thread-mt -lboost_regex...
Forum: Shoddy Battle and Pokémon Lab Nov 15th, 2009, 10:28:38 PM
Replies: 9
Views: 1,617
Posted By Gary Oak
Well i was more so unsure if we should be asking...

Well i was more so unsure if we should be asking for help with it yet :P

i was able to resolve most of the other compilation errors without too much trouble - but i can't find anything about...
Forum: Shoddy Battle and Pokémon Lab Nov 14th, 2009, 3:26:12 PM
Replies: 9
Views: 1,617
Posted By Gary Oak
Shoddy Battle 2 test server problem

I'm not sure if we're allowed to ask about building the shoddy battle 2 server yet, if not I apologize for posting this, I'm just anxious to give the server a try.

Anyways, I have the server under...
Forum: Shoddy Battle and Pokémon Lab Sep 16th, 2009, 2:25:25 AM
Replies: 31
Views: 2,995
Posted By Gary Oak
actually nevermind, i took james' approach and...

actually nevermind, i took james' approach and got it working. Thanks a bunch guys!
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