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Search: Posts Made By: yayece
Forum: Historical Threads Jan 7th, 2010, 8:08:02 PM
Replies: 16
Views: 7,794
Posted By yayece
Wait, so how does this work exactly? Suppose you...

Wait, so how does this work exactly? Suppose you have a copy of Ruby and Sapphire. You make a secret base in Ruby, and mix records with Emerald. Then you change your secret base location in Ruby,...
Forum: Historical Threads Jan 7th, 2010, 2:12:24 AM
Replies: 16
Views: 7,794
Posted By yayece
Actually, it works even better and is more...

Actually, it works even better and is more efficient than that! Let me give an example. You want to train up a Slakoth in attack. Stick it in your first slot, and run around the Desert Underpass. ...
Forum: Historical Threads Jan 7th, 2010, 12:54:58 AM
Replies: 16
Views: 7,794
Posted By yayece
I can't believe nobody has mentioned this... ...

I can't believe nobody has mentioned this... Desert Underpass.

For those that don't know, it's filled with Ditto. Ditto will give the EVs of whatever it transforms into. You can abuse this to...
Forum: Wi-Fi Nov 20th, 2009, 9:12:29 PM
Replies: 432
Views: 69,308
Posted By yayece
The original version (known as "1.0" and what...

The original version (known as "1.0" and what you're calling "issue #1") came with the wireless dongle. The re-release, (known as "1.1" and what you're calling "issue #2") did *not* come with the...
Forum: Historical Threads Nov 17th, 2009, 6:36:12 PM
Replies: 8
Views: 1,870
Posted By yayece
Ah, the battle factory... I'm still working on...

Ah, the battle factory... I'm still working on the gold symbol myself. Having a list of movesets and stats is definitely very helpful. It helps determine when to switch and when to stay in. ...
Forum: Wi-Fi Nov 4th, 2009, 9:59:19 PM
Replies: 432
Views: 69,308
Posted By yayece
Well, take Emerald's RNG for example. You know...

Well, take Emerald's RNG for example. You know that the initial seed is 0. Stepping through the PRNG, you get the following 32-bit values:
0x00000000
0x00006073
0xe97e7b6a
0x52713895...
Forum: Wi-Fi Nov 2nd, 2009, 9:42:35 PM
Replies: 432
Views: 69,308
Posted By yayece
No, the PID is made up of 2 separate RNG calls. ...

No, the PID is made up of 2 separate RNG calls. This won't really do anything for you. You're best off using the "seed" that RNGreporter gives. Even then, I'm not entirely convinced that you can...
Forum: Archives Oct 30th, 2009, 12:37:58 PM
Replies: 27
Views: 3,971
Posted By yayece
This is kind of interesting to me, so I'm going...

This is kind of interesting to me, so I'm going to spend a little time researching it. I don't think you need to worry about the "few odd spreads" at all. The 252/252 spreads are the worst case, so...
Forum: Little Cup Oct 27th, 2009, 5:06:06 PM
Replies: 399
Views: 26,267
Posted By yayece
2 questions... What is LCF? Is any...

2 questions...
What is LCF?
Is any arbitrary 252/252 spread possible in ADV generation too? (I'm guessing no, since there are only a few low-level pokemon around to EV train on.)
Forum: Wi-Fi Oct 19th, 2009, 10:31:32 PM
Replies: 432
Views: 69,308
Posted By yayece
Obviously, the point is to see if you can get the...

Obviously, the point is to see if you can get the same seed twice. It's pretty much common sense that you'd try to minimize the variation on the number of frames that pass by. Therefore, the smart...
Forum: Wi-Fi Oct 18th, 2009, 12:41:28 AM
Replies: 432
Views: 69,308
Posted By yayece
10,000 seems like too much... Assuming 60...

10,000 seems like too much... Assuming 60 frames/second, ~500ish should be a lot better if you keep your timing consistent. If you do this, it might be a good idea to do it ~100ish times and record...
Forum: Wi-Fi Oct 15th, 2009, 10:06:58 PM
Replies: 432
Views: 69,308
Posted By yayece
When I say "progression of the series" I'm...

When I say "progression of the series" I'm wondering if the <i>order</i> of the frames is the same. If yes, then it means that the equation to produce the next random number is the same as the other...
Forum: Wi-Fi Oct 15th, 2009, 7:54:36 PM
Replies: 432
Views: 69,308
Posted By yayece
This is an interesting project... If one were to...

This is an interesting project... If one were to "look at the code," how would you even get started? Does VBA allow you to look at the assembly level code? Do we know for certain if the PRNG is...
Forum: Historical Threads Oct 11th, 2009, 11:59:09 PM
Replies: 2,536
Views: 130,657
Posted By yayece
Sure, but keep in mind that...

Sure, but keep in mind that shininess/nature/gender/ability are not independent. The odds are quite small if you do it the "old fashioned way." Take a look at Bozo's topic. It requires the use of...
Forum: Archives Oct 8th, 2009, 3:57:41 PM
Replies: 27
Views: 3,971
Posted By yayece
Out of curiosity... Is there a way of doing this...

Out of curiosity... Is there a way of doing this in the ADV generation? It seems like it's doubly hard since your hatched guys start at level 5, and you don't have access to the Power items.
Forum: Historical Threads Oct 7th, 2009, 4:04:12 PM
Replies: 2,536
Views: 130,657
Posted By yayece
Well, you will have to know the exact IVs of your...

Well, you will have to know the exact IVs of your parents. emloop lets you put in the parents' IVs and it'll put those into the list instead of A's and B's. I'm not sure if rngreporter has this...
Forum: Historical Threads Oct 6th, 2009, 4:53:11 PM
Replies: 2,536
Views: 130,657
Posted By yayece
Haha. This is a very good question. You can...

Haha. This is a very good question. You can think of "emerald, no splits" as the normal, vanilla version. Sometimes, (we don't know what causes it) the RNG gets called an extra time and causes...
Forum: Historical Threads Oct 6th, 2009, 12:34:33 PM
Replies: 2,536
Views: 130,657
Posted By yayece
For your #2, you're running into the differences...

For your #2, you're running into the differences between method 1, and method 2 pokemon. Wild pokemon are of the "method 2" type. The list you're using is probably method 1. Just shift all the...
Forum: Locked / Outdated Analyses Oct 5th, 2009, 9:42:13 PM
Replies: 30
Views: 9,345
Posted By yayece
That's fair enough. Still, I'd guess that a good...

That's fair enough. Still, I'd guess that a good portion of people do have access to "outside help" (perhaps moreso in gen 4). One more tip if "outside help" is available: Trade yourself a nugget. ...
Forum: Locked / Outdated Analyses Oct 4th, 2009, 2:36:37 PM
Replies: 30
Views: 9,345
Posted By yayece
May I ask what the overall point of this guide...

May I ask what the overall point of this guide is? Is it:
1. To do a classic speed-run just for the sake of doing a speed-run?
2. To get your game to an "end-game" state, where everything is...
Forum: Historical Threads Sep 30th, 2009, 2:58:04 PM
Replies: 7
Views: 980
Posted By yayece
Guess what? Nobody knows, or is likely to know. ...

Guess what? Nobody knows, or is likely to know. It sounds like you're looking for a high level code like C++ or something. Unless someone knows a programmer at gamefreak, we'll never know. The...
Forum: Historical Threads Sep 22nd, 2009, 3:47:41 PM
Replies: 2,536
Views: 130,657
Posted By yayece
More or less. Think of "3:20.85" an initial...

More or less. Think of "3:20.85" an initial guess rather than your exact shiny time. You really need the sequential list of the frames around the same time. With that, you can hone in on your...
Forum: Historical Threads Sep 21st, 2009, 4:18:21 PM
Replies: 2,536
Views: 130,657
Posted By yayece
Help us help you. What are you having problems...

Help us help you. What are you having problems understanding? A lot of the information is in this thread already, or the one in Stark Mountain. If you think about it, all the hard work has already...
Forum: Historical Threads Sep 14th, 2009, 2:36:04 AM
Replies: 2,536
Views: 130,657
Posted By yayece
I'm pretty sure your ability doesn't change...

I'm pretty sure your ability doesn't change unless you evolve. Keep that in mind. Otherwise, there's no way of knowing.
Forum: Historical Threads Sep 1st, 2009, 1:06:33 AM
Replies: 25
Views: 15,076
Posted By yayece
That's no worse than having to hit A at just the...

That's no worse than having to hit A at just the right time for anything else. ;) The difficulty probably lies in the fact that not every PID will be available. (Due to the fact that on any given...
Showing results 1 to 25 of 86

 

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