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Believe me, no. If you use Rounds with all three pokemon only the second takes priority (and so the boost I guess).
The big problems with this move...
I'm pretty sure they get floored and not rounded.
(on a side note, if you're investing at least 116 EVs in SpAtk and only ~20 in speed then it's...
In the damage calculation there's a factor like (IV+EV/4)*lvl/100, so if lvl=100 4EV=1 stat point, while if lvl=50 you have to calculate IV/2+EV/8....
I'm almost sure that EQ is not affected by parental bond, don't know about other spread moves
Mamo needs Jolly with 176 speed EVs to always outspeed...
yep only Deo-A is banned actually
Maybe it's because if you have 31HP IV you need only 172 EV to reach 192HP
I think I'm missing something...I don't see how you save time by choosing a) over b):
a) use this method until your random parents pass down the IVs...
Usually, subway's/tower's/.. pokemon have fixed EV/moveset but random ability
In this case Sucker Punch doesn't hit the opponent (the move isn't executed) so it doesn't make contact and there isn't a stat drop
First question: if the mechanic didn't change then the answer is yes, just like using Mold Breaker Spore on a Vital Spirit pokemon in BH
Toxic damage doesn't doubles, it goes like 1/16th, 2/16th, 3/16th, etc. of HP (but 324/4 is 81 instead of 80...am I missing something?)
Yes, the countdown starts when the ability activates the weather condition (i.e. when Drizzle/Drought/SS/SW's message appear)
In genV boxes are unlocked when you put some pokemon in the last box (or fill it? I don't remember) so it's probably the same now
They shouldn't be affected since Wonder Skin cut to 50% the chance of status moves with an accuracy check, and in X/Y Roar/Whirlwind have perfect...
If we can't crack the game as in previous generations, the best way to discover them is using Imposter Ditto lol
SR Ferrothorn is an easy breed with the Golem/Steelix/Gigalith/Crustle family (I think Graveler is available in X/Y)
For Spikes I don't know which...
Of course you can, if they have a nature with the same effect on speed (you can compare hasty and jolly, but not hardy and brave)
afaik the power item will lock one of the 5 IV's chose by Destiny Knot, so using both is mostly a waste (especially because of nature-passing, yes)