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  1. Seven Deadly Sins

    The Next Generation of Quality Control

    At the beginning of a generation, C&C always has issues dealing with the influx of new users, and often it means that we overcompensate for some of those issues. The past C&C term has seen the size and scope of QC balloon far past its original intention, and it's about time we bring QC back to...
  2. Seven Deadly Sins

    The OU Quality Control Team

    The Quality Control (QC) Team The Quality Control team is responsible to ensure every OU analysis is up to the high standards Smogon expects for its content. These analyses are being viewed by thousands of individuals across the world, so a high standard of quality is necessary. If the QC team...
  3. Seven Deadly Sins

    Lucario (QC 0/3)

    Lucario Overview ######## Mega Lucario ban hurts viability seriously Still has important tools Steel a more useful attacking type, but less good defensively- can't switch into dark attacks as easily, no ghost resistance Extremespeed out-priorities Gale Wings, so Lucario is a Fighting-type...
  4. Seven Deadly Sins

    IMPORTANT: Use both Tab Header and Set Name in sets

    What the thread title says. Due to a typo in the template, the set name was accidentally left off. It is important that the set name be included in the set. Please update all analyses you are writing when you see this.
  5. Seven Deadly Sins

    Generation 6 Analysis Format

    As most of you can probably tell, Smogon is going through a lot of changes for this new generation, and one of the biggest is a massive change to the SCMS. With this change comes a huge opportunity for us to move forward and refine our current analysis format, and starting with Generation 6's...
  6. Seven Deadly Sins

    ATTENTION: Analysis Format Changes (Name your sets, don't separate Mega Evos, use the old set style)

    This sticky documents changes to the preview format. Name your sets. It makes it easier to communicate the intent of the set, so that users and QC members can more effectively critique (and later utilize) the sets. If you have a question of what to call the set, feel free to make a guess and...
  7. Seven Deadly Sins

    [OU] Breloom (small changes to 2 sets)

    Changes to be made: Add Fight Gem and Focus Sash to the Swords Dance set Add Fight Gem and Focus Punch to the All-Out Attacker set Any other suggestions? [SET] name: Physical Attacker move 1: Low Sweep / Focus Punch move 2: Mach Punch move 3: Bullet Seed move 4: Spore / Stone Edge item: Life...
  8. Seven Deadly Sins

    Gliscor (GP 0/2) [WIP]

    DFA's thread. [Overview] [SET] name: SubToxic move 1: Substitute move 2: Toxic move 3: Protect / Taunt / Roost move 4: Earthquake item: Toxic Orb ability: Poison Heal nature: Impish evs: 244 HP / 28 Def / 236 Spe [SET COMMENTS] [ADDITIONAL COMMENTS] [SET] name: Defensive...
  9. Seven Deadly Sins

    Project: Overviews- Mark II

    Welcome to the new Project Overviews! I'm going to leave out a lot of the overhead of the last thread and just get down to business here. Overviews need a lot of improvement across the board, and we're going to use this thread to make sure that any "sub-par" overviews get revamped. What I'm not...
  10. Seven Deadly Sins

    Data CALCULATOR WORK: Moveset Database Generation Thread

    As people on IRC know, I'm working on THE ULTIMATE REF TOOL for our ASB refs out there to standardize and simplify calculations. To this end, I need a working Javascript database for all the moves in the game. This is why I'm enlisting you guys! All you need to do is convert the move data from...
  11. Seven Deadly Sins

    ASB Implementation Announcement Thread (Abilities, Items, Z-Crystal Buffs and more!)

    This thread will effectively replace the State of the Game threads that were previously used to announce and maintain changes to the game system. You can check this thread for all updates to the game system. ediZt: list below has been outdated for more than 2 years, sorry. Please check most...
  12. Seven Deadly Sins

    Completed The Legend Run: (Rediamond) Abandoned Power Plant

    Rediamond TEAM Gardevoir* [Dreamer] (Female) Nature: Bold (+* Defense, -*Attack) Type: Psychic Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of...
  13. Seven Deadly Sins

    Completed The Legend Run: (Ragnarokalex) Abandoned Power Plant

    Ragnarokalex TEAM Gengar (Maltia) Female Nature: Timid Type: Ghost: STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no...
  14. Seven Deadly Sins

    Completed The Legend Run: (Gerard) Timeless Tower [END]

    Looks like it's Gerard's first time at the Timeless Tower... let's all be nice and hospitable for our guest. Gerard Metagross (Kirot) {O} Nature:Quiet (+1 SpA, -15% Speed, -10% Evasion) Type: Steel/Psychic Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but...
  15. Seven Deadly Sins

    On Plagiarism

    I'd like to preface this by saying that there's no reason this should even be a thing. The fact that this has already been caught TWICE is extremely disappointing to me, and the fact that I have to make a thread about it is even more disappointing. We've amassed a gigantic cache of...