We can do shorter if y'all want
In my experience with two week long day cycles they usually end by hammer after 4-6 on average
Nights get scaled shorter too if we shorten days but o don't know that I'd want to go much shorter than 36h
As for other aspects of the setup I'm thinking of going with one week for day phases and two days for the night phases.
Yes this is very long. No it shouldn't be a problem.
I figure the players involved will be good enough to make use of the time if needed. If not needed, the hammer mechanic...
Gee, maybe Josh and I are buds and so when we join nocs the other also tends to join so I've been in multiple games with him on this site alone with plenty of first hand experience of his play. On the plus side now you don't have to wonder!
Hashed it out on discord, clarified list representation, all good now
In other news my current consideration is getting a mod I've played under on mafiascum to design a closed setup for this game, she always has cool stuff to play in
Look mate if you have some issues you're not happy with come out and say them clearly to me, I can't address them or walk through them if I don't know exactly what you're having a problem with.
Especially if I don't even know why you think there's such an issue, there were zero problems moving...
I'm confirmed in as far as willing to play which is what the markers currently represent, rather than confirmed in into whatever setup is finalized. That would be yet to be determined by the playerbase.
I also haven't asked you to take up full hosting duties. I've posted about it in the thread...
The primary ten will be guaranteed slots, the 'secondary entrants' will fill/sub depending on the format and size. With enough confirms and the right format I'm happy to go with a 17p game and maximize inclusion