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  1. Lord Death Man

    Metagame Doubles UU

    Gonna nom Mawile-Mega to tier 3 since we missed it and I have experience with it now. It's got an excellent type, strong priority, and a wide array of coverage options. It's also slow, has bad 4mss, and has absolutely horrible special bulk and barely decent physical bulk without Intimidate...
  2. Lord Death Man

    Metagame Doubles UU

    You missed Mawile-Mega being legal. Camerupt-Mega is also still on the ladder. Anyways, some thoughts on the new mons. Suicune. I love building with this - it's super bulky and surprisingly versatile. It's evs can be customized to live all sorts of things, and it's moves can be designed to...
  3. Lord Death Man

    Resource RU Viability Rankings - V2

    The only thing I'm going to weigh in on re: the Toxicroak discussion is that if a set loses to something it's supposed to set up on, then that's obviously not it's good set. I don't care about anything else in this post, but I support this (or at least a boost to B-). 3 attacks LO + defog is...
  4. Lord Death Man

    Resource RU Viability Rankings - V2

    I agree with this nomination, but for literally none of the reasons you've mentioned. Defog is mediocre and not worth mentioning. Stall has somewhat adapted to sub SD Decidueye with niche picks that serve other purposes like Moltres and Articuno. It sets up on less than ever, and it's less...
  5. Lord Death Man

    Metagame Shared Power [Gyaradosite & Blaziken Suspect]

    Good point - my opinion of Raikou was that Reflect/Light Screen might be necessary on stall just because of the sheer power, but I think trapping could easily be just as important. Worth noting the bulk difference is pretty large, but Raikou isn't bulky at all (still drops to Pinsir Return...
  6. Lord Death Man

    Metagame Shared Power [Gyaradosite & Blaziken Suspect]

    I don't think Simple or Contrary are banworthy. Unaware is mandatory on stall and balance - a +1 mon stacking multiple damage boosting abilities like Adaptability and Tough Claws is literally unstoppable. Simple and Contrary feel like traps more than anything else; all they do is "win more"...
  7. Lord Death Man

    Metagame NP: RU Stage 8: Down By The Water [Kommonium Z Banned]

    While I don't personally think Durant is broken, I think a lot is being put into discussing it's anti-Balance attributes rather than it's anti offense attributes. Scarf can absolutely murder a lot of offense teams, because a lot of things that resist Bug, Steel, and/or Fighting all happen to...
  8. Lord Death Man

    Metagame NP: RU Stage 8: Down By The Water [Kommonium Z Banned]

    I've been getting back into RU with this meta after not really enjoying most of SM, and I'm finding it really enjoyable. I love that we have a lot of utility options for SR setters - Nidoqueen, Steelix, Necrozma, Kommo-O (for now) - and Defoggers, which helps make building bulky offense feel...
  9. Lord Death Man

    Metagame Doubles UU

    I thought I'd post a few teams. Proof of peak. Latias-Mega Baton Pass. http://pokepast.es/9d9336c16a21eff4 The goal is to work towards passing an Iron Defense + at least one speed boost to Latias, who can then tear open the majority of teams; those plus a Calm Mind give Latias a 120...
  10. Lord Death Man

    Metagame USM RU - Speculation & Discussion

    It looks like Light That Breaks The Sky is probably going to be unique to a Necrozma Forme, which sucks because it has a 43.8% chance to ohko full defense Gligar if you're timid. Rocks Necrozma looks like it'll be great, since it seems like it does fairly well versus most existing and most new...
  11. Lord Death Man

    Metagame Doubles UU

    I was originally intending on not making any nominations until USUM come out, but I think the placement of a few mons is kind of off. Pheromosa Tier 4 > Tier 3. This is by far the most threatening mon in Tier 4. Relative to Deoxys, it's coverage is just that much better and I vastly...
  12. Lord Death Man

    Metagame Doubles UU

    We got some new drops (mega forms of Latios, Latias, Ampharos, Camerupt, Altaria, and Aggron I think are it) and I think Camerupt-Mega is worth ranking and the others aren't so I thought I'd nominate it. Camerupt-Mega from UR to Tier 2. I think Camerupt is very similar to Abomasnow but with...
  13. Lord Death Man

    Metagame Almost Any Ability

    ban it's broken
  14. Lord Death Man

    Tournament Doubles Ubers Championship (Won by Yellow Paint)

    won http://replay.pokemonshowdown.com/gen7doublesubers-642060322 http://replay.pokemonshowdown.com/gen7doublesubers-642062014
  15. Lord Death Man

    Metagame Ultimate Z

    Mimikyu can be OHKO'd through disguise, as Kyurem-B has teravolt. That being said, I've had no issues with Kyurem myself. Here's an interesting set I've been using Victini @ Firium Z Ability: Victory Star EVs: 248 HP / 76 SpA / 56 SpD / 112 Spe Bold Nature IVs: 0 Atk - Celebrate - Psych Up -...
  16. Lord Death Man

    Tournament Doubles Ubers Championship (Won by Yellow Paint)

    i won vs memoric in 2 games but i zoned out and didn't save the first one http://replay.pokemonshowdown.com/gen7doublesubers-638103812
  17. Lord Death Man

    Metagame Doubles UU

    We also now have Blaziken-Mega, Greninja-Ash, Sceptile-Mega as new drops. I've been playing around with some of the new drops and thought I'd post my opinions. Muk-Alola - I've been using an AV set on this, and I like it so far. It feels very consistent versus a lot of common special attackers...
  18. Lord Death Man

    Metagame Doubles UU

    Weighing in, I disagree with moving Mega Lucario down personally. Even though it dies to everything, it still hits like a truck. Bulky Thundy, Musharna, Mew, Victini, and Gyarados are the only Pokemon in tier 1 - 2 that live a 2hko from it's stab moves (Iron Tail > Flash Cannon right now) and...