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  1. SM UU Simple Questions Thread

    I see the thread, but I guess as someone who wasn't active during that time I wanted to see usage stats/replays/win percentages or something. Since the viability rankings get updated multiple times per thread I can't even find an easy list of what was legal in the meta, so I can tell based on...
  2. SM UU Simple Questions Thread

    Why is Houndoominite banned from UU? I couldn't find any detail explanations in any of the old threads and it's confusing how many Pokemon are in the BL tier this gen anyway. Is there a thread for it that someone could link me?
  3. Battle Tree Discussion and Records

    I dunno if there are any specific offensive or defensive benchmarks you want to hit, but you probably want either 20, 108, 196, or 220 speed EVs to get into an open speed tier (118, 129, 140, or 143 speed). I'm not sure which of those is optimal. Full HP is definitely the best for Gliscor...
  4. Battle Tree Discussion and Records

    So now that we have Bank are there any interesting Z-moves and the like that people want to try? I'm looking at Baton Pass right now, because I thought Quiver Pass or the like might be viable. Venomoth seems a bit better than Ribombee for it, although the immunity is nice if you don't plan to...
  5. Battle Tree Discussion and Records

    Reasonably, the only coverage you need is against flying/levitating/sturdy Pokemon. Forretress/Skarmory/Sawk/Crustle/Carbink/Shuckle are the only ones that aren't weak to fighting from the sturdy pokes and Sawk is not gonna take a hit anyway. In the tree the levitators are...
  6. Battle Tree Discussion and Records

    So I've been trying a new team out in the tree. It isn't anything super original, but it climbs really fast. The EVs are just 252/252/4 right now because I haven't fiddled with it enough yet to get more specific, but it's been pretty solid. The only thing that has killed me that wasn't just...
  7. Battle Tree Discussion and Records

    You don't HAVE to use Curse, Recover/Toxic/Scald/EQ or even something kind of janky like Recover/Stockpile/Toxic/Scald could be fine. It depends on the rest of your team, of course. If you are also using a physically defensive pelipper set with scald, putting it on Gastro might be redundant. If...
  8. Battle Tree Discussion and Records

    Yeah, but there is a Scarf Pinsir with Guillotine, which is almost as bad haha
  9. Battle Tree Discussion and Records

    Even with full defensive investment it won't be able to take many strong neutral hits, and it doesn't have a healing move- it suffers pretty heavily from its base stats being low. If you are looking for a Water-type pokemon that blocks Electric moves, maybe try Gastrodon instead? It gets recover...
  10. Battle Tree Discussion and Records

    There are several trainers whose sets follow a pattern, including several weather trainers. You were probably against a rain team that never had to use rain dance because of drizzle. I wouldn't suggest Relicanth, Lanturn, or Shiinotic on a Tree team unless you are going for a challenge. If you...
  11. Battle Tree Discussion and Records

    If you are using Firium Z anyway, the lower accuracy on FB doesn't matter so much. That said, I doubt you need Naive to get rid of Durant and Golisopod will take more from Dragon Claw anyway. Tapu Fini seems like a pretty good choice against Durant- Surf should definitely OHKO, Durant has like...
  12. Battle Tree Discussion and Records

    The Extrasensory sets I mentioned were the ones that could stat up their Sp A. I don't think we have AI totally worked out yet, so I'm not really sure how they decide what to use in those situations, but the Azelf at least can get a sure 2HKO with Extrasensory from max. I guess what I'm getting...
  13. Battle Tree Discussion and Records

    Okay, but if you are planning on switching out of anything that poses a real threat to chansey anyway, what does it matter whether you boost evasion one stage or two? The point of raised evasion on chansey to to dodge status effects/physical moves presumably, but you would never switch it in on...
  14. Battle Tree Discussion and Records

    So I've been wondering- Why does everyone use Minimize on Chansey/Blissey? I know it boosts evasion more than Double Team, but the weakness to Heavy Slam/Dragon Rush/Flying Press etc seems like it might make Double Team better even if it takes twice as long to set up.
  15. Battle Tree Discussion and Records

    So Koko is out, but do you have a good Xurkitree? Scarf Xurk hits about as hard as LO Jolteon but with a better ability, higher speed, and no recoil. Obviously you can't switch moves, but with an all-attack set I don't think that's a huge drawback. HP Ice is harder to get on Xurk, but Dazzling...
  16. Battle Tree Discussion and Records

    The issue is less Close Combat vs Aura Sphere and more Bullet Punch vs Flash Cannon. There are a lot of bulky ghosts in the tree, including several that aren't weak to Crunch or Shadow Claw, namely Sableye and Spiritomb. Sableye has Prankster, so can screw you with Will-o-Wisp or Confuse Ray...
  17. Battle Tree Discussion and Records

    My point exactly, with the additional note that Lucario has some very useful resistances for that team that kind of go to waste when close combat knocks you down a stage. Lucario is already weak to Mach punch and vacuum wave, and doesn't resist aqua jet, or gale wings brave bird. It also isn't...
  18. Battle Tree Discussion and Records

    The resistances seem pretty good, would it be unreasonable to swap things around to have M-Salamence instead of M-Lucario? Physical M-Lucario seems somewhat suboptimal without tutor moves. Alternatively, you could go Special M-Lucario with Vacuum Wave/Nasty Plot/Aura Sphere/Flash Cannon. You...
  19. Battle Tree Discussion and Records

    Metagross has serious accuracy issues- you will definitely lose streaks to misses with MM/HA. You have a Ghost/Dark weakness stacked right now, so I'd say swap, but maybe not to another ghost/dark weakness. Since you've been having problems with waters, Kartana would be a strong choice- it's...
  20. Post-Game Utility-mon Sets

    I see people talking about skill swap and such, but for ditto, why not just t-wave? You are always going to kill the one you are checking, since the other one is your infinite recycler, so the status blocking SOS doesn't matter. Ditto's only abilities are Limber and Imposter, so if you can...
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