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  1. Metapod uses Tackle! (OU RMT, no Metapod :c)

    First off, thank you for the rate! I would totally use Starmie if it had Toxic Spikes! It does not, however. Tentacruel supports this team extremely well, it allows Kyurem to subroost stall most of its common checks and then proceed sweeping (and it does that very well). Tentacruel also...
  2. Metapod uses Tackle! (OU RMT, no Metapod :c)

    Yes. I am also thinking of this. That would allow me to set up on Ferro and other walls that would stop a sweep. Even without it though. a Ferrothorn with both Leech Seed and Power Whip couldn't beat me and then I swept his team. His Ferro also had Gyro Ball, but I stalled the PP out on that...
  3. Hai! this is my first post, forgive the noobiness :3

    To add on to what pokelegend said, I would like to change a couple minor things on your existing members. I would recommend Naive nature on Salamence. This allows you to revenge kill more speed boosters and also other slower choice scarfers. Naive because you don't want to take away power...
  4. Metapod uses Tackle! (OU RMT, no Metapod :c)

    Interesting. I was looking for a way to create 5 turn weather as often times people merely throw their weather starters away when they see I lack one. I will try that out for sure. The EVs on Latias are mainly just to maximize my ability to wall fighting types such as Conkeldurr, but the...
  5. Metapod uses Tackle! (OU RMT, no Metapod :c)

    Thanks for the rate! I will try your suggestions out. I am still not completely sold on the idea of removing Aromatherapy from Blissey though. It has helped clear my status on Latias who always seems to draw Thunder Waves and Toxics (the reason I was toying with the idea of refresh and just...
  6. Metapod uses Tackle! (OU RMT, no Metapod :c)

    Hello, you may have seen me around on PS, my name on there is AntiMetapod. You'll usually see me talking about how amazing Metapod is. This is only my second RMT here on Smogon, my first was around 2 years ago, and that was a sun team (I hate myself). So it's been awhile. This team is a...
  7. Inferno of Truth

    Nice sun team you've got here, Volcarona and Venesaur are beasts in the sun, and Volca sweeps can be incredibly hard to stop after 2 Dances (I'm sure you already know that). Anyway, I would like to suggest a change for Venesaur. On my own sun team I found this set to be great and I feel that...
  8. VGC 2012 Hail Team

    I'm no expert in VGC, but I believe there is a different thread for VGC RMTs, and that VGC is 4v4...not 6v6
  9. Trick Room Offensive

    Edit2:Bronzong should have leftovers to imrpove longetivity, Mental Herb isn't that helpful and Bronzong lacks any recovery. Yes, Flame Orb on Conkeldurr can be very dangerous in Trick Room. Set: Conkeldurr @ Flame Orb Brave 252 Atk/252 HP/4Def -Hammer Arm / Drain Punch -Mach Punch...
  10. Bulky Offense(First RMT)

    Oblivion beat me to it. Although since you already have so many special threats you might want to try a different specially defensive ttar set. This is the set I always use: Tyranitar @ Chople Berry / Leftovers Careful 252 HP/252 SpD/4 Atk (Some EVs can be shifted from SpD to Atk at your...
  11. Ultimate Monsters (peaked at#1 on the smogon ladder)

    Shadow Claw > Earthquake on Arceus as it lets you hit Giratina for SE damage along with other ghosts, psychics, etc. and also lets you conserve PP for extremespeed against foes that are weak to it i.e. Lugias, Giratina. Good luck with the team.
  12. Houses of the Holy (Peaked #5)

    Fire Blast on Dialga could be changed to Aura Sphere for a more consistent and infinitely more accurate move. In the rain, both moves are 2x effective to Ferrothorn, the only difference being the loss of power. With Aura Sphere, you get more PP and a way to hit other Dialga, EK Arceus, and...
  13. A Drought Team (Peaked 115th, then I got reset?)

    @New World Order Thanks for the rate, EXACTLY the set I was trying out on Forry earlier today, and it seemed to be carrying quite a bit more weight than Donphan ever did. I'll look into replacing Venesaur for your Tangrowth and I'll see if I like Growth or Sleep Powder more, honestly I'm...
  14. A Drought Team (Peaked 115th, then I got reset?)

    I like your suggestion of roar on tran a lot actually, but donphan is probably gone for forretress anyway to lure pokes to carelessly use fire attacks to help heatran, so rocks can go in favor of roar, thanjs for that. And about Infernape, on paper he may seem weak but he is actually a great...
  15. A Drought Team (Peaked 115th, then I got reset?)

    Hmm interesting comments, I see why Forry could be good then with tran, but leftovers on heatran would eliminate my ability to take out opposing trans, but I guess Infernape could revenge with close combat. Thoughts? Thanks a lot for the EVs for Ninetales! And the rate I appreciate it, will try...
  16. UU team for the OU big boys.

    @CaseyL Technically, you get 510 EVs so the "extra" two aren't in fact too much, just useless. Anyway, I would replace Energy Ball with Hidden Power Ice to get the pseudo-boltbeam combo letting you hit more pokes for supereffective damage. You might also consider adding more phazers to your...
  17. This Meterologist Sucks, I Wanna a New Metagame

    What exactly can you do against Sun teams? Venesaur could tear you apart. When I used to run anti weather specifically, I used this set for Haxorus that completely demolished sun teams, but it might not be to your liking as this team is stall and mine was balance, but try it out if you like as...
  18. A Drought Team (Peaked 115th, then I got reset?)

    Well, I agree that spikes are always useful, there aren't any spikes user that are extremely viable in the sun. Pokemon that carry have their fire weaknesses magnified quite a bit, and because of that, it may not be possible to find a spot of my team for one. If you have any suggestions other...
  19. A Drought Team (Peaked 115th, then I got reset?)

    After some thinking, I came up with Physical LO Infernape, he provides scouting, priority, and a way to dispose of blissey and ttar easily in the form of close combat, plus STAB Sun boosted Flare Blitz can put a dent in many things. I then decided on mixed Venesaur. He absorbs toxic spikes...
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