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  1. Gen 5 The OU Viability Ranking thread

    Supporting Gyarados for A-rank. Unlike many high-ranked sweepers, Gyarados is really versatile : you keep a good counter to Dragon dance one, and it's sleep talk + roar + thunder wave, and he phases you 5 time before you can kill it, raking entry hazard damage. You send a reliable phazer...
  2. Gen 5 The OU Viability Ranking thread

    I know Mew is not perfect, and proposing S or top A rank seems pretty greedy. However, I really agree about the fact that Mew's versatility can be used for a crucial role. I'm surprised nobody used the world "lure". For example, I had a baton pass team that suffered a lot from sand, especailly...
  3. Why U-switch so much

    Hum, I love Mienshao in this sort of team (I run a similar team with Jirachi and Foretress instead of Scizor and Latios), and I don't think scarf is better. Fake out is an absolutely underrated move in this fast paced metagame, can turn many 2HKO from HJK into OHKO, or end the life of weakened...
  4. Gen 5 The OU Viability Ranking thread

    Dcae might not be used to fight with Cobalion, but he made an interesting point. Nobody uses Cobalion in OU. Not because he isn't good, I use it extensively in UU so I know how interesting he can be. But it's just too hard to find a room for it in a team. No real offensive presence, no recovery...
  5. Gen 5 The OU Viability Ranking thread

    I find the D-rank for Donphan really strange while you consider the recently new C-rank monster. Yes, Donphan has flaws, but he's still a decent choice in OU if you need a spinner with good bulk, the useful rock type resist and the ability sturdy to be sure he'll be able to spin if he's smartly...
  6. Gen 5 The OU Viability Ranking thread

    I absolutely agree with that advice. Mienshao doesn't fit in every team, especially because he's really frail, but given the right allies, he really shines. I've used it recently in a Volt-turn team (don't know why this style has been neglected, it's almost as deadly as it was in BW1, especially...
  7. Gen 5 The OU Viability Ranking thread

    I don't use Hitmontop really often, but sometimes it's just the spinner that really fit a team. I've used both sets : Technician (Fake out, Mach Punch, Sucker punch and Rapid Spin) and Intimidate (Close Combat, Sucker Punch, Stone Edge and Rapid Spin). And they do their job quite well...
  8. Reflecting on BW and Looking Ahead to Gen VI - SEE POST #508

    You might add Espeon and Xatu to this list. During BW1 I played sometimes randomly on the Spanish server of PO, where Team Preview wasn't used, and it was impossible to use hazards or status early game.
  9. Reflecting on BW and Looking Ahead to Gen VI - SEE POST #508

    Thanks for the "no sense" ^^ If you want math, i'll do math. Chance of not having a critical hit (can seems strange if you have never done stats, but it's the way it works) when you hit 10 times : [(100-6.25)/100]^10 = 52.4%. So about 50% chance to make a crit when you hit 10 times (higher than...
  10. Reflecting on BW and Looking Ahead to Gen VI - SEE POST #508

    Hum, not really. If you have a defensive set-up playstyle, you will throw something like 10 offensive (so more than 50% chance to have no crit) hits during the whole game, whereas your offensive opponent will hit 30 times (15% chance to have no crit), so CH really benefit more to the offensive...
  11. Gen 5 The OU Viability Ranking thread

    Even if it's not often used in OU, I think that Porygon is also really good to set up TR. His typing is not that bad in a team where psychic types are often used (they resist fighting and appreciate ghost immunities), and he's able to use TR multiple times in a match. He is also a good gravity...
  12. Reflecting on BW and Looking Ahead to Gen VI - SEE POST #508

    This point is quite strange. When you have a +3 Dragonite and your opponent have no more steal type nor priority, he can just forfeit, you've won 100% of the time. If I have a +6 cosmic power Sigilyph, and if nobody in your team have the raw power to defeat it, you'll keep spamming attacks...
  13. Reflecting on BW and Looking Ahead to Gen VI - SEE POST #508

    A totally different think I'd really like in gen VI : Critical hits that wouldn't negate all defensive boosts. When you take plenty of time to carefully remove the counters of your cosmic power user, or you set up a nice baton pass chain, it's so frustrating that very few people use these play...
  14. Gen 5 The OU Viability Ranking thread

    Well, I'm quite surprised by this argument. Thundurus has to run an electric attack and HP ice for coverage. Then, if he's choiced, he will often use Volt-Switch, if he's not, he will most of the time have Nasty Plot or Agility. And for the last move... Ferothorn, Heatran, or Magnezone are far...
  15. Reflecting on BW and Looking Ahead to Gen VI - SEE POST #508

    Oh, yes, this would really change the metagame. Think carefully of it... Concerning the offensive eviolite, I think Sneasel would be a funny user. A very good speed (115), a usable attack (95). Close to a life orb Weavile without recoil. Scyther with 105 speed, 110 attack and SD could be...
  16. Gen 5 The OU Viability Ranking thread

    I don't really see why you focus so much on stats. Rotom-Fan is NU, Rotom-Wash is OU, and both have exactly the same stats. I wouldn't say Gastrodon is amazing, but I really often had troubles against him with successful teams. At full health can counter many special threats, such as Latios...
  17. Reflecting on BW and Looking Ahead to Gen VI - SEE POST #508

    This comparison is not really honest. If you bring your "defoger" in game, and the opponent doesn't have taunt (which is not often used) and can't OHKO , you guaranty that you can remove hazard. Absolutely different from rapid spin, which can be avoided by switching a ghost type in. Hazards...
  18. OU Stats — January 2013

    Actually, Foretress is not that bad for the momentum, thanks to Volt Switch (if only it were U-turn). Considering Starmie, it's not bad with it's good speed, but when you see that Raikou is only UU despite the same speed, better spe attack and better bulk, and a correct typing (less...
  19. BW OU Liberation Transmission

    I can see Weavile being a serious threat to this team. He can 2HKO anything (including Ferothorn if it's just a little bit weakened) with the right move, and even if you can deal with it with smart switches, it can dig holes in the team. Stoutland can revenge kill, but won't switch in because...
  20. Gen 5 The OU Viability Ranking thread

    I really agree, and I must add that nobody mentioned the fact that Golurk can use the nasty No Guard + Dynamic Punch combination (and a 100% accurate Stone Edge, many poke would dream of that). Giving him a little speed to outspeed and OHKO Tyranitar is quite fun. I've used him in a few team...
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