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  1. Ferrothorn's a Bitch !

    Nice Team, Only thing I see is if you want Lucario to sweep through Dragons, Genies and other speedy threats, your going to want a SD set, as he won't be able to without Extremespeed. You lose the ability to hit Jellicent and bulky Psychics, but he has much more utility for what you have him...
  2. Black and Blue: A Bruising RMT (5th Gen OU)

    Hey. Not much to offer for constructive change, but just a few things to mention as another guy who runs and loves his SD Luke team. I've encountered several offensive Gliscor (only three of them tbh, but thats a lot in comparison to how predictable his move-sets have been in the recent past) as...
  3. Introducing Palace Players (Defensive Balaced)

    I see Quagsire, specifically the Curse set, fixing a lot of your problems. He stops Volcarona, Chandelure, Reuniclus, Thundurus (dunno how well he can switch into these three if they decide to attack over setting up, particularly Chandy), Excadrill/Ttar and most other stat-uppers to a pretty...
  4. Rate & Help My Basic OU Team

    I'd play around with Stealth Rock on Mamoswine, in place of the aforementioned Icicle Crash/Stone Edge. Fire Punch on Jirachi really helps nuder Magnezone as a threat to this team, who devours Jirachi without it and Scizor locked in Pursuit or Bullet Punch while also punching some pretty...
  5. Tricky Ladderers

    Agreeing with Axmaster but adding Curse Quagsire to the list. You may want to consider HP Grass on your Heatran over Flash Cannon, which does well against Pert and Quagsire (as long as you don't switch into a Waterfall). Also, be wary of Scizor Superpower if Heatran is functioning as his check...
  6. First shot at this: Sandstorm and Trick Room

    Not sure how Focus Sash helps Bronzong. He sets up way to much for the team to be staying in on potential OHKO's and as Taunt bait in the lead position, will be forced in and out of entry hazards quite often. Even if he doesn't last long, he can still hope to switch in on a resist and reset...
  7. Team Walrus

    Nothing to incredible to suggest. However, with the different varieties of DragMag teams popping up, I'd definitely suggest you slap a Shed Shell on Skarmory to guarantee you don't lose your pivotal Spiker any earlier than you have to.
  8. BW OU Enter the Dragon

    Not much to add with my limited competitive insight. Agreeing with everyone, this team and the way you two presented it are phenomenal, but will hate it ruining my procrastinating the daily grind on PO when everyone sick of weather picks this bad boy up. I am slightly curious to know how it...
  9. 5th Gen Debut Team!!

    Consider playing around with Donphan or Tentacruel over Swampert so your Volcarona isn't rendered potentially useless when Stealth Rocks come out to play. I like Donphan more in comparison, because despite losing Water typing, you maintain the physical bulk, get Stealth Rocks for your self, and...
  10. First RMT; surprisingly successful (from 9000 to 500 rank in one day)

    I agree with changing Darmanitan, but really want you to test Heatran in his place, as I can see it helping in many ways with your listed threats: Heatran @ Air Balloon Trait: Flash Fire EV's: 252 SpA / 4 SpD / 252 Spe Timid Nature (+Spe, -Atk) - Fire Blast - Hidden Power [Ice] - Earth...
  11. Shell Sweeping

    Well, I could see trying Vaporeon over Suicune, since Unaware really does hate on Smash Passing: Vaporeon @ Leftovers Trait: Water Absorb EV's: 248 HP / 252 DEF / 8 SpD Bold Nature (+Def, -Atk) - Scald - Wish - Toxic - Heal Bell/Protect/Roar I personally prefer Suicune for your...
  12. Shell Sweeping

    I'm not quite sure what kind of trouble Quagsire, or at least his standard builds posted here on Smogon, brings to your team with Ferrothorn and his Power Whip, unless you are always switching into Yawns. And I wasn't sure if you aren't running Stealth Rocks because you are opposed to it, but I...
  13. 5th Gen Stall Team

    First, I see Thundurus giving your team some trouble, even with Magic Coat stopping his Taunt/T-wave at the lead. Deoxys is the only one not hit SE, but can't actually threaten him offensively nor take many T-bolts. I would replace Deoxys Stealth Rocks with Psychic/Ice Beam as extra insurance...
  14. Team of Determination 2.0

    His last move really depends on what you think you'll need more. U-Turn would help you most in predicting and scouting for counters like Starmie, HP Ice for Walls like Gliscor who think your straight Physical (also helps against Dragons before they dance or if they switch in), Mach Punch for...
  15. OU Sun Team

    Love seeing another Jumpluff enthusiast. Props I'm going to guess the 68 EV's in Sp.Atk are a typo, as the standard set calls for those in Sp.Def, but just in case I'll let it be known. Two Personal Preferences: I understand Aromatherapys presence here, but if you ever find yourself without a...
  16. Team of Determination 2.0

    If a Bulk Up type move set is what you are looking for, the hopelessly frail Infernape is not your Pokemon. Conkeldurr is a much better option as his Defenses allow him to take hits before and after setting up. This spread is pretty standard: Conkeldurr (F) @ Leftovers Trait: Guts EVs: 252 HP...
  17. StoneStall (RMT) I am sure many of you have faced this.

    Between Vaporeon's Wish support and your Cleric Blissey, Rotom doesn't need Rest to heal or absorb status. That slot would do much better as maybe Overheat for Scizor insurance or Trick. I run a Trick Rotom-w with a Choice Scarf because his bulk not only lets him screw with walls, but stop...
  18. Mono Fire(sort of) FIRE GYM.

    This is a Standard MixApe: Infernape @ Life Orb Nature: Naive (+Speed, -Sp.Def) EV's: 24 ATK / 252 SP.ATK / 232 SPE ~Fire Blast / Flamethrower ~Close Combat ~Solarbeam / Grass Knot ~Hidden Power [Ice] Mixape over Choiced Sets because your other two sweepers are already rocking Scarves. Even...
  19. OU A.Z.S.S.B.U. RMT

    Breloom does not need Protect to set up his Toxic Orb. Substitute is a far superior move in abusing Poison Heal, guarantees that Focus Punch hits (hence, the concept is SubPunching and not ProtectPunching), and simply heightens his ability to be a sweeping pain in the ass. I see no issues in...
  20. Mono Fire(sort of) FIRE GYM.

    I don't know if Bellyzard has been working for you, but in a metagame crawling with priority abusers, Choice Scarfers, and Stealth Rocks he really doesn't seem like a reliable sweeper. Maybe throw in a MixApe, who maintains Charizards physical presence, breaks walls, isn't limited to a Choice...
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