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  1. CAP 16 CAP 5 - Part 12 - Flavor Ability Poll 1

    No Ability Pickpocket
  2. CAP 16 CAP 5 - Part 10 - Movepool Poll 1

    Deck Knight CiteAndPrune
  3. CAP 16 CAP 5 - Part 10 - Non-Attacking Moves Poll

    Disallow Glare Allow Spikes Allow Stun Spore Disallow Thunder Wave
  4. CAP 16 CAP 5 - Part 10 - Attacking Moves Poll

    Disallow Ice Fang Disallow U-Turn
  5. CAP 16 CAP 5 - Part 10 - Attacking Moves Discussion

    I'd like to note Theorymon's suggestion of Ice Beam possibly being used over Ice Fang. Like he pointed out, it still nets 2HKOs on important threats (Salamence, Landorus, Gliscor) with stealth rock down but only 3HKOs Breloom with rocks up and isn't threatening to defensive Dragonite. It also...
  6. CAP 16 CAP 5 - Part 10 - Attacking Moves Discussion

    In regards to Ice-Type moves I'm in favor of allowing Ice Fang but not allowing other Ice moves. Anything more powerful than Ice Fang would become too strong at taking out threats that we're not meant to be checking (specifically). I can see the arguments for Ice Shard and am not totally opposed...
  7. CAP 16 CAP 5 - Part 9 - Name Poll 2

    Adderice Temptail
  8. CAP 16 CAP 5 - Name Submissions

    Final Submission Sinhisster A play on the word "Sinister", emphasizing the hissing sound of snakes and sin. Pronounced: sin-uh-ster IPA: sɪnɪstə
  9. CAP 16 CAP 5 - Name Submissions

    Sinhisster Sinful, sinister snake. Pronounced the same as sinister.
  10. CAP 16 CAP 5 - Name Submissions

    Mockasin Based off of the Moccasin snakes; mock and sin being primary focuses in the spelling. Mock: to disappoint the hopes of I feel that this fits the concept of the snake luring in opponents via the apple. Edit: Apologies if this is too similar to ShravanP's name.
  11. CAP 16 CAP 5 - Part 8 - Art Poll 2

    Eol Birkal Yilx
  12. CAP 16 CAP 5 - Part 8 - Art Poll 1

    Eol CommanderZorvox noobiess Yilx Birkal DougJustDoug Mos-Quitoxe Harle
  13. Fasten Your Seatbelt - Sun Offense

    See, I had used Venusaur previously and wasn't pleased with it. It was just too slow and I wanted to try and deviate from the standards of most sun teams. That, and it's very reliant on Growth. Sawsbuck can KO things straight out with Double-Edge if need be. In addition, the team is somewhat...
  14. That was one of the big reasons why I liked "Self vs. Self" so much. It's so distinctly...

    That was one of the big reasons why I liked "Self vs. Self" so much. It's so distinctly different and yet fits so well.
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