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  1. 'Stalling is no fun!' Revamp

    Thank you all for the kind comments! I think I've got my team down now. Anywho, I'm retiring from Smogon. No particular reason, asides from a few mods who love throwing their pretty little banhammers around for funnsies. I reached my goal of 1700 on the ladder, after being called terribad by...
  2. 'Stalling is no fun!' Revamp

    I just found out something I had totally overlooked. Item Clause Slowbro -Leftovers Sableye - Leftovers Ferrothorn - Leftovers Skarmory - Leftovers Any suggestions on how to fix this? EDIT: I'm a bloody moron. Apparently, there is no Item Clause in OU. Gave me the chance to try out Rocky...
  3. 'Stalling is no fun!' Revamp

    Skarmory uses spikes, so a spinblocker is pretty important =/ and ya, whenever I try and work with my team, I run into this sort of problem. Ugh. I meant the SR + LS being legal on Ferrothorn, lol.
  4. 'Stalling is no fun!' Revamp

    Interesting. I'm going to finish my threat list and see where I lose coverage, and where I gain it. Quite frankly, I think it's a great idea. Do you have an suggestions of as to a particular set to run, or just the standard?
  5. 'Stalling is no fun!' Revamp

    Are you sure? I love preying on rain teams, especially stall oriented ones. Not to mention, with Ferrothorn's prevalence throughout OU, Liquid Ooze makes Tenta a perfect check against a mon that could screw over my entire team if Gliscor has gone down. That's the point of a stall team though...
  6. 'Stalling is no fun!' Revamp

    [RESERVED FOR THREAT LIST]
  7. How to get banned in PS! v2.0

    If this is what you consider a success, do you start celebrating when you drop a deuce?
  8. 'Stalling is no fun!' Revamp

    PRESENTING ‘Stalling is no fun…! 2.0’ As opposed to resurrecting the old fossil that is my previous thread, I decided to post a more clear, in depth view of my current roster. Feel free to nitpick, alter, suggest, and so on. The team has done well thus far, getting me to a rating of...
  9. Suggestions

    Very small nitpick, I think if I pokemon is immune to attack (ghost type taking a fighting type attack,) perhaps the the ghost type taking the attack be surrounded with some form of barrier, as opposed to having the same 'taking the attack' animation going.
  10. OU Rain Team

    This belongs in the RMT section, and it needs explanations. And why is Toxicroak running a hardy nature? If I'm not mistaken, that's neutral - which should never be utilized.
  11. Suggestions

    This right here confused me...is this a glitch, or was our difference SO much, that it didn't alot me any points? Slim Slendy's rating: 1640 → 1640 (+0 for winning) If so, I'd like to agree with Namikaze. Opponent had 102 points at the start of the battle, but how much he gained I don't care...
  12. Suggestions

    Seconded. Or, maybe create a link specifically explaining what the bonus pool points are there for, and link it in the overhead news bar?
  13. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    Description from Smogon: Makes the holder move last in their priority bracket. The holder will still move last in their priority bracket even under the effects of Trick Room. So yes, you're correct. I'd venture to say it was an issue with Hitmonlee's Unburden ability, then. Do you have a...
  14. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    I honestly think this isn't a glitch. If it is, the only possible way I could see it being on is if Unburdened activated accidentally. Hitmonlee's base speed is 87, Onix's is 70. Odds are, the opponent has a speed-positive nature, and max EV investment, while you had a speed-negative nature...
  15. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    When a pokemon dies from Life Orb Recoil (must go first) and the opposing poke that was out attempts to set up an Entry Hazard on the same turn, the EH animation will display as if it's going to miss (goes too far out to the side, just as a normal attack looks, when missed.) The EH is still laid...
  16. Creative (and good) Movesets (READ THE OP FIRST)

    I'm sorry, but if used correctly, PP should never be an issue. Blizzard hits MUCH harder than Ice Beam, and with 100% accuracy in hail, there's not an excuse to replace it. Let's think about it this way; If PP was more important than power in this instance, why would anyone EVER elect to use...
  17. Pokemon Showdown bug reports

    How about we all read the damned thread before posting. The server is down, Zarel is working on it. Do not freak out. Sorry for minimodding, but seriously...five posts in a row asking the same question.
  18. Pokemon Showdown bug reports

    Ok, I found this one kinda funny: If an opposing pokemon dies from Life Orb Recoil (must go first) and you use Toxic Spikes, Spikes, or SR, the animation will make it look as if the EH set up missed. The hazards are still set up, and everything, but it makes the animation look wonky.
  19. Pokemon Showdown is up

    Yay! Thank you to all the individuals who helped bring Pokemon Showdown! back up. Now, about that login server....:p
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