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  1. Little Cup Metagame

    Little cup team: In a nutshell: Smeargle/Gible/Meditite/Trapinch/Sneasel/Craniados Smeargle@Sash -Swords Dance -Extremespeed -Bullet Punch -Baton Pass Gible@Choice Band -Outrage -EQ -Fire fang -blargh filler Medicham@Choice Scarf -Psycho Cut -Brick Break -Ice Punch -Thunderpunch (If this...
  2. CAP 3 CAP 3 - Part 10 (Movepool Discussion)

    Tekkan, shut the fuck up. If you don't like it, then don't use it. PROBLEM SOLVED. Dane, this thing can't get aura sphere. It takes out it's counters and checks. X-Act, I think even BB Would be pushing it a little. 200 attack stat nabs the 2KO on CBTar 100% of the time, and Boah about 50%. If...
  3. CAP 3 CAP 3 - Part 10 (Movepool Discussion)

    Awesome stab, SubSeed, Wall Breaking Capabilities, 3 uncommon weaknesses, NO CRITICAL HITS, Movepool options that are justified and almost limitless.
  4. CAP 3 CAP 3 Sprite Submission Thread

    GO GO SUPER MOTIVATED KOA!!!! In other words, we all now know what we expect from you. People, stand bye. Awesomeness in a fucking can, coming soon.
  5. CAP 3 CAP 3 Sprite Submission Thread

    go go super motivated KoA!!!!
  6. CAP 3 CAP 3 - Part 10 (Movepool Discussion)

    Overheat seems to be a given, but Leaf Storm? I don't see how that fits. It also would seem to be overpowered, Hitting tar is always a bad thing for this.
  7. Process Guide Workshop for Create-A-Pokemon.

    The concept poll will indeed override every poll. For example, if we were to come up with the idea of a Bulky Special sweeper with the idea of using Recharge moves effectivly, we'd have to design the Ability, Typing, Art and Base Stats around that.
  8. CAP 3 CAP 3 - Part 10 (Movepool Discussion)

    Dude, SD is broken. It can take a hit and hit back with a super powered 524 attack STAB Base 120 power attack. We also need to draw the line with boosts. I see loads of people crying "BOOSTS NAO", When in reality that would make it broken. This thing's boosts need to be limited.
  9. CAP 3 CAP 3 - Part 10 (Movepool Discussion)

    We're coming up with a whole heap of shit atm. Excellent suggestions have been made, but everyone has different ideas. WE NEED TO WORK OUT THE FAR MAJORITY OF WHAT WE ARE GIVING THIS GUY. Everyone's coming up with different moves left, right and centre. We need to work out what sort of moves...
  10. Other Weather Effects(The First true test of the Cap project)

    The thing is, most active members of the community SHOULD and ARE Coping quite well with making the Fire/Grass whilst having a new discussion.
  11. CAP 3 CAP 3 - Part 10 (Movepool Discussion)

    Oh hell yea it should, but we need to avoid something like TG + EP Syclant. There's a reason that's an illegal set; we need to refrain from giving it stuff that's just broken in the way of support.
  12. Clamperl. The forgotten bivalve from hell.

    Marowak seems to be a better TR sweeper, with a higher attack stat with Thick Club. [/ProMaro] Either way this is cool. I don't like how that the rain is absolutely crucial to getting the OHKO's: You say that you RD then TR then go boom. You've only got 2 turns of Rain left, and 3 turns of TR...
  13. CAP 3 CAP 3 - Part 10 (Movepool Discussion)

    It is insane, but it's ultimate fail if we give it egg moves with the intention of illegal sets. Short answer: Don't give it an overpowered moveset: Long answer: Do not Bestow woodman with an Overwhelmingly Superior Movepool.
  14. CAP 3 CAP 3 - Part 10 (Movepool Discussion)

    We need Zap cannon + Mind reader egg move from breloom. Period. I'd put it on my stall team 2.0 just for the lmaoz factor. Woah. Either charge beam or growth. Growth is the better option, as you can't attack with it. Also, although i'm all for testing synthesis, we really need to debate it...
  15. Process Guide Workshop for Create-A-Pokemon.

    Back on track, unless i've totally missed something we really need to decide on another order for stuff to be done in. This CAP Was all over the shop for the reason that people were trying to work with concepts but utterly failing due to the simultanousness with the Art polls. Too lazy to do a...
  16. Other Weather Effects(The First true test of the Cap project)

    I say we need a thread/sticky for discussing possible projects for Future CAP's. All who agree, post "Aye".
  17. CAP 3 CAP 3 - Part 9.5 (Main/Secondary Ability Poll)

    Actually, i'm not posting to gloat. I'm posting to point out that i think that you're just winging that you're ability lost. There was perfectly enough time for people to edit their posts, and they chose not to do that, therefore the extra votes got ignored. [/flames] Onto the movepool thread...
  18. CAP 3 CAP 3 - Part 10 (Movepool Discussion)

    - Pound - Growl - Bullet Seed 5. Growl 9. Bullet Seed 13. Ember 6 is quite alot for anything excepting starters. Flash cannon has no reason to be on the level up list IMO.
  19. CAP 3 CAP 3 Sprite Submission Thread

    I've decided to butt out of this thread. There's simply TOO much awesomeness, and when i debate this to myself i get to the same conclusion when i debate infinity with myself: Screw it all, the answer will eventually emerge. That said, good luck to everyone.
  20. CAP 3 CAP 3 - Part 10 (Movepool Discussion)

    I've just PM'd Mekkah in regards to changing the movelist. It's got 14, including Hyper Beam for the 1337ness factor, but that can be taken out if really necessary. Main problem i have with it is that it's got heaps of support options, heaps of useless initial moves, and Flash Cannon as a...
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