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  1. CAP 15 CAP 4 - Part 2 - Typing Poll 1

    Bug/Dragon Electric/Psychic Bug/Psychic Grass/Flying I really don't like most of the polling. It looks like we have a fairly risky type matched up with a SR-weak type (I'm looking at you, Bug. Not a risky type except for common weakness) for everything but Electric/Psychic, which makes...
  2. CAP 15 CAP 4 - Part 2 - Typing Discussion

    I don't understand why CAP4 needs SR weakness. Everyone's all like "UGH MUST HAVE SUPER ROCK WEAKNESS UGH!" SR isn't the only risk that's out there. 2 of the 3 that I like are weak to Rock, but that happens to be coincidence. I think we might be concentrating too much on just one aspect of risk...
  3. CAP 15 CAP 4 - Part 2 - Typing Discussion

    A comment about all the people that are saying Dragon isn't risky: I agree with what you are saying regarding the fact that it's tried and true. What's stopping a Dragon typed CAP4 from being safe and not risky? Here's a few reasons why Dragon will make CAP4 not risky: Dragonite takes half...
  4. CAP 15 CAP 4 - Part 2 - Typing Discussion

    I posted a few ideas earlier, but now I'm going to throw my support behind just one of mine, that I don't see has been proposed: Dragon/Grass. Passive Damage Weakness: Easily Applicable Affected by pretty much everything - both spikes, neutral stealth rock, painful weather. Also, U-Turn does SE...
  5. CAP 15 CAP 4 - Part 2 - Typing Discussion

    I have a few ideas here: I like the idea of Psychic, as mentioned before by Asylum_Rhapsody. However, unlike what he said, I think a Psychic/Bug combo would be good. This has the potential to become a powerful attacker, with many strong attacks and excellent buffs available to both types...
  6. CAP 15 CAP 4 - Part 1 - Concept Poll 1

    Rediamond Pwnemon capefeather Scoopapa I really don't like the other concepts much, especially the Perfect Nemesis, which seemed to get a lot of support in the concept submission thread. In my opinion, the creation of such a Pokemon which is countered effectively by only one other will be...
  7. CAP 15 CAP 4 - Part 1 - Concept Submissions

    Name: Taste of Their Own Medicine General Description: Many Pokemon are able to counter certain types of opponents with ease (eg ko physical/special walls or act as them), but will be easily ko'ed or walled by many others. The Taste, however, would be able to utilize the opponents' strengths and...
  8. Acupressure for Double/Triple Battles

    Yeah, this team does have its downfalls, I agree. Your best bet would be to spam Moonlight in the absence of SpA boosts (probably won't work as well against two or three opponents as it could against just one), and once your SpA does get boosted you could start thinking about attacking. The main...
  9. Acupressure for Double/Triple Battles

    Yes, that is true, but regardless of the stat that is raised, one Accupressure increases the base power of Stored Power by 80 (or 40 if it picks a stat that's already at 4 levels). And plus, it will quit giving you the accuracy boosts after raising it twice, and then it's forced to move on to...
  10. Acupressure for Double/Triple Battles

    I doubt this team would be any good competitively, but it might be interesting to try in the Battle Subway or in a casual battle. I personally haven't tried it myself, but I'm going to start breeding/training to see if it really is any good. I don't have items for any of them either, this just...
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