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  1. Impy

    CAP 18 CAP 18 - Final Product

    First CAP I participated in, and I can say with confidence that it was a blast. Volkraken looks like a lot of fun and I can't wait to use him.
  2. Impy

    CAP 18 CAP 18 - Part 9 - Non-Attacking Moves Discussion

    Tail Glow could have been interesting, but I can see why you'd want to shy away from powerful boosting moves on a guy like this. I want to throw my lot in with Parting Shot as well, I think it gives CAP tremendous utility as a pivot, and a way to answer pokemon it can't otherwise touch. Would...
  3. Impy

    CAP 18 CAP 18 - Part 9 - Attacking Moves Discussion

    Has Giga Drain been talked about? I feel like it'd have it's own niche aside from Grass Knot, which is a little too powerful, and provide a source of health regen.
  4. Impy

    CAP 18 CAP 18 - Name Submissions

    WIP Krakaust Kraken + Caustic Ignabyss Ignite + Abyss Draculusk Dracula + Mollusk/dusk All I've got.
  5. Impy

    Baton Pass - its role in the metagame and possible solutions to nerf full Baton Pass chains

    I think we should avoid complex bans like the plague, in this case it isn't justified. It's kind of the entire POINT of magic bounce to do things like this. A three-BP cap would work just fine.
  6. Impy

    Baton Pass - its role in the metagame and possible solutions to nerf full Baton Pass chains

    Well I don't disagree with you, I DID say I wouldn't mind a clause. You should really only be using three passers at the maximum. If the clause limits it to two then it's just neutering the playstyle too much in my opinion. Although I personally only ever ran two when I used BP.
  7. Impy

    Move Facade

    Isn't that the worst? That's the only drawback to pokemon; there are so many that chances are most of your favorites aren't that good. I tried Facade on Conkeldurr a while back, and it hits devastatingly hard. I don't see its merits over its other options though, but it can net a surprise KO.
  8. Impy

    Baton Pass - its role in the metagame and possible solutions to nerf full Baton Pass chains

    Wow, are we really talking about this? Swagplay I could understand, and fully agreed with. But I really, really don't think the Baton Pass playstyle hurts the meta or presents itself as an insurmountable, irritating challenge. It's not even that difficult to counter, many members of a baton...
  9. Impy

    CAP 18 CAP 18 - Part 8 - Art Poll 3

    Magistrum I love both of these a lot, in fact I like the squid even better. But the homunculus just feels like more of a pokemon.
  10. Impy

    CAP 18 CAP 18 - Part 8 - Art Poll 2

    It got to the point where I had to flip a coin. I love both of these, but... Golurkyourself Yilx
  11. Impy

    CAP 18 CAP 18 - Part 4 - Primary Ability Poll 2

    Contrary Analytic Bulletproof This pokemon stopped needing Latias and Lucario to function in a core a long time ago. And Contrary scaring Aegislash from switching in at all for fear of being used as Overheat setup bait is far more useful than having an ability that blocks Shadowball and does...
  12. Impy

    CAP 18 CAP 18 - Part 4 - Primary Ability Poll 1

    Bulletproof Contrary
  13. Impy

    CAP 18 CAP18 - Part 4 - Primary Ability Discussion

    Wow, jeez... How am I poll jumping when everyone else has talked about what moves would benefit from certain abilities? Nevermind... I want to put in my support for No Guard and Competitive. No Guard can give us a wider degree of offensive options to punish Aegislash with things like Fire Blast...
  14. Impy

    CAP 18 CAP18 - Part 4 - Primary Ability Discussion

    Well if we're only allowed to talk about Aegislash and nothing else, there's no reason to choose anything but Bulletproof, because nothing stops it better than that. I was thinking in broader terms of our CAP's longevity, but yeah, Bulletproof puts a full stop to it. I just really don't like the...
  15. Impy

    CAP 18 CAP18 - Part 4 - Primary Ability Discussion

    I see our critter's abilities ending up as Regenerator and Bulletproof (Something I'm becoming more receptive of) at this point. Regenerator helps our pivoting game, something our core needs, but Bulletproof does put a full stop to one of the most common pokemon in OU. Not just the core, but the...
  16. Impy

    CAP 18 CAP18 - Part 4 - Primary Ability Discussion

    My point, though, is we don't NEED Bulletproof to deal with Aegislash. Like Mewtwo15026 said, if we can stop Gengar we don't need to worry about Shadow Ball, because with Bulletproof it'll just run Thunderbolt, and that's VERY viable. If we can make Shadowball a 3hko, Aegislash is as good as...
  17. Impy

    CAP 18 CAP18 - Part 4 - Primary Ability Discussion

    There's no need to be rude to him, he's got a point. Bulletproof allows us to put a full-stop to Aegislash and potentially force it to run Shadow Claw, but I feel we can make CAP bulky and powerful enough to handle it without Bulletproof. Levitate is a much better defensive option, because as...
  18. Impy

    CAP 18 CAP18 - Part 4 - Primary Ability Discussion

    I know that, but it was explicitly stated that the Latias in our core is the defensive defogger. And that will die. Good point about forcing it out, but it's still a massive threat. A core is useless if one pokemon tramples it, especially one enjoying a fair bit of usage.
  19. Impy

    CAP 18 CAP18 - Part 4 - Primary Ability Discussion

    Levitate stops Garchomp's Earthquake. Latias's dragon typing and passable physical bulk don't stop its Outrage. Lucario is 2hko'd and CAP is pending. I know this belongs back in the threat discussion, but this is something that needs to be considered. Garchomp didn't just magically go away.
  20. Impy

    CAP 18 CAP18 - Part 4 - Primary Ability Discussion

    I know bulletproof was talked about, but I think with enough bulk and sheer power, we can counter Aegislash without it. I think Levitate is much more important, if we want to be able to beat Landorus and Garchomp. Otherwise they take massive dumps on this core. I just don't know how it will fit...
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