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  1. This team should not win for any reason. A Shoddy Warstory.

    FEAR beats lots of ubers 1 vs 1 and can even switch in and counter them if trick room is up for it. Losing to FEAR is not an indiction of uber status. I enjoyed the team and story.
  2. What is uber?

    As long as the tournament you run is swiss and not something ridiculous like single elimination, 80/20 in your favour is certainly good. This is presumably why people pack fireblast over flamethrower, especially in an attempt to truly wreck steel types on the switch in to physical pokes. As long...
  3. Wobb + Charm matters (Ubers warstory)

    Good match, though really who needs to encore a clearly choice'd lanturn?
  4. Garchomp, the most broken pokemon in OU.

    Topic somewhat misleading. Gives damage calcs for CBchomp, brushing off counters to set as beaten by SD without mentioning anything about switching into SD chomp. Also worth noting that making the right call vs CBchomp is a net free turn and SDchomp packs other problems. Despite that, it seems...
  5. Warstory, Brock vs. Cynthia!

    I laughed. Besides that, it was a surprisingly good match considering the average theme team match like this. Brave bird hypnosis also had a big impact on the game, so boo. Not too sure about garchomp swapping out of toxicroak after getting a swords dance though, did I miss something?
  6. Why is there a species clause?

    I'm saying monotype teams aren't anywhere near the dominant metagame tactic and for an extremely good reason along the lines of having an extremely limited type resistance mesh is very very poor. This has a lot of relevance to using a whole load of pokemon. Also, no one's really saying it's any...
  7. Team Making Block

    I like to make teams by picking a pokemon that can do something pretty powerful, like Raikou or DDnite and work on a team that, while solid in its own right, will be particularly fierce against the counters for the pokemon I'm trying to set up and clear the way for a sweep. Like, setting up...
  8. Why is there a species clause?

    It seems the suggestion is absolutely everything breaks when you double up pokemon, but if there's this nigh infinite series of amazingly broken species clause breaking teams I'm wondering if they're either A) All so far beyond the current metagame to be immeasurable in strength and nobody would...
  9. Why is there a species clause?

    And we see no dominance of mono type teams because...?
  10. Why is there a species clause?

    This is why mono teams run rampant in the metagame, because no one is capable of exploiting uniform weaknesses. Oh wait~ This also assumes that nothing threatens the pokemon team back in return. Is unimportant and boring. Hell most of the people don't want to see forced nicking anyway.
  11. Why is there a species clause?

    SubVersion: Not really childish so much as to the point. I'm not gonna put too much stock into the discussion of the mechanics of a rule that'd hypothetically possibly come with the exclusion of another rule or the corner cases therein which're all solved by reading except for the side cases of...
  12. Why is there a species clause?

    None of these issues about nicknames are very good points about the species clause of course, but merely corner cases of nicknaming that'd need to be addressed. Unless of course this is a group of responses from people who are desperate to end the species clause but see it as not viable due to...
  13. Why is there a species clause?

    I'm sorry that you find it hard to distingush between two strings of english characters, but I don't think it's a good argument for keeping the species clause.
  14. Why is there a species clause?

    Re: sub - I still don't see anything that isn't saying either 'Forced nicknames', since the travesty of having to memorise nicknames isn't actually that stressful. You might have to face two salamance and it might be a double, but how is this harder to predict than facing a salamence with the...
  15. Why is there a species clause?

    Heh, my favourite thing is that people are suggesting that without species clause we'd have to play a more luck based or guessing game. If that's a huge concern, the nickname differentiation solution exists, unless you are suggesting that having to face two garchomps you can distinguish against...
  16. Why is there a species clause?

    Ahaha, yeah ._. stupid Arceus. Nice Lucarios, though. Also it seems the concensus is "The species clause is unnecessary but even without it teams would mostly be the exact same anyway"?
  17. The *Accuracy* of the Metagame

    Things like securing OHKO and 2HKO's is really important. If fire blast is close OHKO and flamethrower a moderate 2HKO or extend that to a solid 2HKO or a closer 3HKO, it's definitely to your favour to use fire blast. To put this in some perspective, what matters is what will usually make your...
  18. Oh God, not another Wobbuffet discussion!

    I'm all saddened. Garde with WoW no longer counters wobbs. Aw. That was a fun parlor trick in adv. As for the rest of it, I see little reason not to test it. There's a discussion to be had here since it's not easily demonstrable that he eats the metagame (unlike say, rayquaza and DD outrage...
  19. Why is there a species clause?

    There's a lot of this kinda of thinking in this thread, and there needs to not-be this kind of thinking because it is wrong. Counter having to kill 6 of a pokemon in a row after a switch in etc etc implicates a lot of things. First of all, all your pokemon are slower and oneshotted than every...
  20. Why is there a species clause?

    But can you explain why? What you like or do not like isn't really important. You could hate BP to all hell but still it's allowed, and no matter how much someone might like mewtwo he's not OU. Again, do you think that in any given team, it is preferable to use garchomp instead of a rival...
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