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  1. Alejandro36

    Other Stall

    I know the Gothitelle question has been asked before, but seriously, how on earth do you deal with her when she is backed up by a volt turn core to bring her in? Typical scenarios: You send MegaVenu on Rotom. It volt switches right into Gothitelle who kills you with psychich. Azumarill now...
  2. Alejandro36

    Move Baton Pass

    Then the oponent just sends skarmory with whirlwind and you lost the boost.
  3. Alejandro36

    Other Stall

    Yeah, I hadn't considered rain dance on manaphy. Thats a very cool anti-stall pokemon. Stall teams would indeed have to include something against it if it becomes popular. When I said no pokemon could dismantle that combination on its own, I was thinking about common OU stuff. If we go to...
  4. Alejandro36

    Other Stall

    Still, VenuTran + SkarmBliss can be very hard to break for a team that is not specifically prepared against it. No single pokemon (other than maybe Mmawile) comes close to doing that alone. Chansey can wall lando unless is the calm mind + focus blast version, and both keldeo and bisharp can...
  5. Alejandro36

    Other Stall

    What about using bisharp in a semi stall team along with spikes in order to punish defog? A cool team I have seen more than once in the top 10 of the ladder is basically a traditional stall core (Heatran, chansey, MVenu, skarmory with spikes) plus calm mind keldeo and bisharp. Skarm and heatran...
  6. Alejandro36

    Other Stall

    Other than kyurem, a pokemon that does well against stall teams ATM (and it is completely unexpected) is honchkrow. I ran into one and it destroyed me It gets Brave Bird for Venusaur, Superpower for heatran and chansey, night slash/sucker punch for slowbro... the moxie ability helps too (and it...
  7. Alejandro36

    Move Baton Pass

    This strategy is more than viable. The guy in the very top of the ladder right now got there using it: http://replay.pokemonshowdown.com/ou-102503264
  8. Alejandro36

    Other The OU Theorymon Project (CLOSED)

    Yes. It is basically the number one reason why bulletproof metagross was proposed. Is also the main reasons why bulletproof Chesnaught is used in some stall teams. I vote for Psychic/Normal Reuniclus
  9. Alejandro36

    Other Current Metagame trends

    Keldeo gets common on the upper ladder too.
  10. Alejandro36

    Other Stall

    My team is a bit weak to thundurus and keldeo. Is there any pokemon that can switch into both of them? They seem like a good offensive core to me ATM, since the few thing that commonly switch into keldeo such as azumarill or slowbro get killed by thundurus. Megavenusaur was good until both...
  11. Alejandro36

    XY OU DeoSharp: The new age of Hyper Offense

    Yep, I certainly fought this team plenty of times. Is very good. Nowdays hp flying is carried on thundurus just for Venusaur. Now that luke is gone I would probably use Aegi or mega pinsir instead. But none of them is as good as lucario was sadly.
  12. Alejandro36

    Perfect Baton Pass?

    Because smart players with BP teams are much, much higher in the ladder than mediocre 1450. I don't have a BP chain team, I don't use one. I think BP teams are very boring to play with and against. I am merely pointing out that is ironic that you claim that BP teams are bad when top 1 and top 2...
  13. Alejandro36

    Perfect Baton Pass?

    If I am not mistaken, the only thing in the game able to baton pass ingrains is smeargle. It can also use magic coat, which works wonders reflecting back taunts (and thus making them unable to taunt you again). Having Spore is also pretty good. A smeargle with ingrain, spore, magic coat and...
  14. Alejandro36

    Perfect Baton Pass?

    Do you even play on showdown? if so, what is your rating? Because it is hilarious to see someone trying to argue that the team at the very top of the ladder is bad. You can talk about how you can outsmart a baton pass team player all you want, but the results speak for themselves. Except that...
  15. Alejandro36

    Perfect Baton Pass?

    As today, the guy at the very top of the OU ladder (dEnIsSsS) uses a standard batton pass team. http://replay.pokemonshowdown.com/ou-99662826 And the guy at number 2? (stinkki shark) Nearly the same team: http://replay.pokemonshowdown.com/ou-98018442 So much for batton pass not being good...
  16. Alejandro36

    (Stall) Daunting Dreadnoughts, Come Celebrate!

    It has been a while since the team was made. Do you find it better or worse in the actual metagame? Good: Lucario mega is gone. That is very good. It makes me wonder if something else could be used it over thundurus, sinceone of its selling points was the ability to outspeed lucario and kill it...
  17. Alejandro36

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    Chou Toshio is basically confirming the point I made 40+ pages ago, namely, that people want prankster + swagger banned because it is annoying and not because it is particulary overpowered. If this is the case then there is really nothing to argue. It is clear form this thread that the vast...
  18. Alejandro36

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    This is insane. Due to the nature of pokemon, there is always some chance that an inferior player gets a single win over a superior opponent. Always. The inferior player may win because he got a lucky crit or freeze. Or because he used a strategy that is usually bad but can get some "surprise"...
  19. Alejandro36

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    For the people who still keep comparing Swaggplay to evasion, moody and OHKO clauses, it would be interesting to consider this: Evasion Clause A player may not use a move which has the sole effect of raising Evasion, namely Double Team and Minimize. Originally created because it has been...
  20. Alejandro36

    SwagPlay, evaluating potential bans (basic definition of "uncompetitive" in OP)

    You have obviously never played prankster (or against) if you think making the oponent hit himself the first turn basically guarantees killing the pokemon, like geting it with an OHKO does.
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