Search results

  1. RedSabre

    Metagame Dual Wielding

    I am unsure if this is intentional or not, but if a Pokémon has a Z Crystal in one item slot, you can't knock off the second item with Knock Off, which is very annoying. It doesn't appear to be the same for megas (as in the item DOES get knocked off) but the only megas I've seen are gallade and...
  2. RedSabre

    Metagame Workshop

    Like Aqua said, custom games can have up to 24 moves per mon, so it's codable without using up the mega stone/z-move slot in the sim. Just go to Import/Export, and type Enter->Dash->Space->Move Name to add the 5th move. And while I love the idea, the simple, yet hard to find, way to code in the...
  3. RedSabre

    Metagame Workshop

    Interesting... I like this idea. One thing to note is that it makes many Pokémon that are borderline OU/UU, but held back by horrid typing, fairly powerful. Such as Mamoswine. It has 5 weaknesses, and 1 resist, 1 immunity. This means that it gets +15 to every stat, leading to a Pokémon with...
  4. RedSabre

    Metagame Workshop

    Eh.... I like the idea, but cutting off all Pokémon after Ruby Sapphire and Emerald is just bad. Gen 4 hugely updates the metagame, and still has most of the cool mechanics. I would say make it Gen 4, keep the fairy type around, and moves that were buffed after gen 4 stay buffed, same with...
  5. RedSabre

    Metagame Workshop

    Recycle Rampage: Pokémon have their item replaced by a new one whenever they use a new move. The item gained is based off the attacking type and move type of the move used. So a Fire Physical move yields a different move than a Normal Status move or a Water Special move. Example: If Leftovers...
  6. RedSabre

    M&M Mix and Mega

    Yeah well, you know, it wasn't banned Gen 6, and it won't be this gen likely. Besides, it's your fault if you don't bring fighting coverage. Almost anything with setup and reliable recovery can break through this, even if that recovery is rest in most cases. Most any standard physical...
  7. RedSabre

    M&M Mix and Mega

    My MnM Team (Posting in hopes it becomes a Sample Team) (First of all, sorry for any weird things with the pictures. I don't use Forum BB Code, well, ever, so I don't know how to use it properly.) Playstyle: Offensive Staraptor @ Aerodactylite Ability: Intimidate EVs: 252 Atk / 4 SpD / 252...
  8. RedSabre

    M&M Mix and Mega Resources

    Well half of Salazzle's use is to kill those things you mentioned, which can help balance teams cope better against Hyper Offensive threats, or help Hyper Offensive teams fight of other ones of their caliber. The other half is the standard of hammering people to death with high powered STABs off...
  9. RedSabre

    M&M Mix and Mega Resources

    Your issue is that you believe that Primal Groudon can't OHKO with Stone Edge, which can't miss cause No Guard, or that they'll let you setup freely, or that Magearna won't 2KHO you with Ice Beam/Fleur Cannon, and that they won't outspeed or outpredict you. The calcs on specially defensive...
  10. RedSabre

    M&M Mix and Mega Resources

    Mjoera but the issue is Weavile will shut it down. This is thundurus, right? Flying/Electric. Fake out+Feint from Weavile shuts it down, and Weavile is very popular. Also, Magearna can shut it down by tanking the attacks and retaliating with moves like Ice Beam and Fleur Cannon. Also, Electric...
  11. RedSabre

    M&M Mix and Mega Resources

    Personally, I think Absolite Salazzle should be rated C or B- (B Minus)rank on the viability ranking. The one huge issue with it is that it can't even take resisted hits very well, and almost any form of non-glaciate priority kills it, and it cannot reliably deal with rock types such as...
  12. RedSabre

    Metagame Sketchmons

    I find Dragon Ascent Mega Aerodactyl to a be a bit much for Sketchmons by virtue of its sheer power and speed. 135 attack and 150 speed, with access to a STAB Tough Claws boosted Dragon Ascent. Certain Pokémon do avoid the 2HKO from it, but it has sheer immense wallbreaking power with Dragon...
  13. RedSabre

    M&M Mix and Mega

    So, I was thinking that we could do some cool art thing for when a Pokémon Mega Evolves in this meta. I thought it would be cool if each Pokémon got a custom sprite for each stone, but knew it was too hard, and MacChaeger gave me a better idea that should be easy to code (Based on my mediocre...
  14. RedSabre

    AAA Almost Any Ability

    Stamina Chansey with Toxic pretty hard to wall without something with Magic Guard/Mbounce/Steel Type/Poison Type/PH. Which all together aren't overly common. Especially since defense raises any time you take a hit, not just a physical one, meaning you get your defense boost from switching into a...
  15. RedSabre

    AAA Almost Any Ability

    Me First Protean Pheremosa is interesting. Takes any attack the opponent uses, gains STAB on it with 137 offenses, and hits them with 1.5x the normal power of that move, as if a terrain were up. It has 151 speed so it shou'ld always get to use Me First... Protect/Ice Beam/U-Turn/Me First? U-Turn...
  16. RedSabre

    Data Pokemon Sun/Moon Battle Mechanics Research

    I'm fairly sure they don't have an effect, but I'm just reading off of what Showdown says, and not the cartridge, so I might be wrong.
  17. RedSabre

    Data Pokemon Sun/Moon Battle Mechanics Research

    I've been wondering... you know how Mold Breaker does NOT break Shadow Shield/Prism Armor/Full Metal Body? What about Turboblaze/Teravolt. The 3 aforementioned abilities are learned by Legendary Pokémon (Lunala, Necrozma, Solgaleo, respectively). The things they clone are learned by...
  18. RedSabre

    M&M Mix and Mega

    Sure. I'll edit my post with some neutral calculations as soon as I can. What I was trying to prove was that it had a large amount of bulk and could tank a ton of hits. But I guess that would be better portrayed by using neutral calcs...
  19. RedSabre

    M&M Mix and Mega

    I've been looking into other Pokémon such as Toxapex. It has the 4 main things making a great utility Pokémon: Bulk, defensive typing, utility, and recovery. This thing has Toxic Spikes to poison even Magic Bounce enemies, and Haze to stop all setup sweepers in their tracks. It also has recover...
  20. RedSabre

    BH Balanced Hackmons

    Ah well, you live and you learn. You had a nice line of thought though, but someone already beat you to it and got everyone to use Shell Smash Hoopa-U. You can't expect to have brilliance on the first try. Just ask any (sane) person. They'll agree.
Top