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  1. Other Tiers Monotype

    I've been toying for a while with the idea of "extended monotype (X-Mono)" in which you can either match the team type or alternatively have a corresponding type-damage move, allowing a meta that is a lot closer to OU while still maintaining the type theme and preventing meta mons from just...
  2. All Gens ROA Sample Teams Thread V2

    ^There's a lack of doubles teams currently. For BW Smogdubs I've put together some samples from what's left in the archive here but they've been found to counter each other pretty hard so we could certainly use a few more. https://pastebin.com/Y1KqfPMs
  3. All Gens Mechanical Differences Between the Gens

    Also a little attn to doubles maybe?
  4. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    /tour banlist suddenly serves no actual function in [Gen 3] OU. Perhaps it does not work for any format at all. Therefore an entire UU tournament was plagued with validated OU teams. http://replay.pokemonshowdown.com/gen3ou-608415146
  5. Gen 2 PS Development - Post bugs here

    There is a display bug in GSC (possibly in other metas) that causes Sky Attack, Fly, and probably all other two-stage moves except for Hyper Beam to subtract 1PP for each turn spent on the move from the mouse-over status box but the button used by the move displays the correct remainder of PP...
  6. Gen 2 PS Development - Post bugs here

    Can confirm that Counter on the other hand is currently failing against sleep talk.
  7. Resource RBY & Tradebacks Bug Report Thread

    Exeggcute is still getting Mega Drain in Gen 1 Random Battles, which remains an impossible move without GSC tradebacks.
  8. OU RBY Cup III Usage Stats

    It just has to be maintained over a while imo. I remember a few years back when zam was also by far the most popular lead and that peak subsided along with Egg as a counter lead. It's always been the definitive 5th ranked mon in RBY but it would have to close that gap and hold it before there...
  9. Other Tiers No Lax GSC

    From what I saw it wasn't really about replacing Snorlax but taking advantage of his absence, meaning you could bowl people over with the same stall comps and they'd be hard-pressed for a good answer without the threat of lax. Saw a lot of unsuccessful charizard attempts and way more skarmbliss...
  10. All Gens Theorymon: Anything Goes in Gens 1-5

    For Gen 1, don't forget wrap counterplay evaporating due to PP offset builds for wrappers, even if the repeal of evasion clause renders that moot. Though I've been dreaming of this discussion for a while, I'm one of those fringe fanatics who thinks standard in every gen has too many clauses as...
  11. All Gens The "What if" thread - Topic #66 : Physical-Special split in ADV

    Rocks being better means Sandslash, which already soft-counters them, is more relevant, and that Jolt and especially zap would be less popular. Dugtrio is too frail to deal with anything that might fire back with Stone Edge, and doesn't outspeed aero anyway. Aerodactyl [Stone Edge] vs...
  12. Gen 3 ban required

    The presence of RNG by itself has never been and will never be sufficient justification to ban something in competitive Pokemon. Were that no longer the case, there would still be far more critical targets in ADV than Cacturne. I recognize that randomness is inherently anti-competitive by...
  13. RBY Random Battles - Level Balancing

    Well you improve everything you touch and it's not saying much to declare this no exception, but... given that randbats is the most popular RBY meta, you intend to design randbats mons into the roles they have in metas many of which barely even exist today? Without even unbanning wrap as per...
  14. RBY Random Battles - Level Balancing

    Can't be overstated that the existing RBY tiers should have absolutely no bearing in randbats
  15. All Gens Most Dominant Moves in History

    Best way to do this is probably to go through every OU mon's standard set for all 6 generations, remove one move at a time, and think whether the mon is still OU after replacing it with another legal move. Then tally the results.
  16. All Gens Ask a Simple Question, Get a Simple Answer Mark II (RoA edition)

    In Showdown ADV, one way to get a 0-0 is to initiate Perish Song in a 1v1 situation and have it go off on both of you. I was surprised to find that the user loses. Is this implementation accurate? http://replay.pokemonshowdown.com/gen3ou-449521893
  17. In-Game Team Help

    Hyper Beam can be purchased an unlimited number of times in the pachinko parlor if I recall.
  18. All Gens Ask a Simple Question, Get a Simple Answer Mark II (RoA edition)

    Right here if you ask more specific questions. In terms of general knowledge bases you'd still need to be more specific since it's all very dispersed and largely outdated (many old metas aren't dead)
  19. Gen 2 (Random battle) ladder request

    I guess it's time for yet another reminder that there are several long-dead Gen 5 ladders itching to be replaced with more popular formats. That said, Gen 2 Randbats still feels unfinished to me (as does Gen 1). There are still a number of impossible or bizarre movesets littering our roomtours.
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