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  1. Hammerhead96

    Metagame Chimera 1v1

    So glad this was chosen as leader's choice, I'm currently trying to recreate my team from last gen
  2. Hammerhead96

    oh thank you for the message! Sorry I didn't get back to you sooner, I'm not very active...

    oh thank you for the message! Sorry I didn't get back to you sooner, I'm not very active :psynervous:
  3. Hammerhead96

    Metagame Chimera 1v1

    Last time this meta was playable I actually went a different route, Espeed + adaptability. Rather than changing the type with an -ate ability, I just embraced the normal type and went in hard on the Espam. If you look back a little while you might see my post about the team I used. Unfortunately...
  4. Hammerhead96

    Pet Mod ViAbilities

    According to the spreadsheet, boltund received energy ball, but trying to pass it through the teambuilder says that energy ball is illegal. Was the spreadsheet not updated, or is something not working right with the teambuilder?
  5. Hammerhead96

    Metagame Chimera 1v1

    I'm so glad delcatty didn't come back this gen, was not prepared to come back to this metagame with even less ways to counter such a centralizing strategy (normalize skill-swap). Taunt helped, but mental herb can be run completely outplay it. The only way I can think of outplaying it in a...
  6. Hammerhead96

    Metagame Inheritance

    Sorry bout that, I thought I'd put it on the set import :psynervous:. This set inherits from hitmontop
  7. Hammerhead96

    Metagame Inheritance

    You're absolutely right, my bad. Yes I did mean arctozolt zeraora
  8. Hammerhead96

    Metagame Inheritance

    Been playing around with another very interesting and cool physically defensive check to the metagame: Hitmontop(Doublade)@ Eviolite Ability: Intimidate EVs: 248 HP / 252 Def / 8 SpD Relaxed Nature IVs: 0 Spe - Bulk Up/Close Combat/High Jump Kick - Bullet Punch - Rapid Spin/Close Combat/High...
  9. Hammerhead96

    Metagame Inheritance

    Um, I'm getting a bug saying that my team is illegal cause it has g-max pokemon on it even though I don't have any on there. Heck, to of the pokemon it's trying to refer to are not only not on the team, but aren't even being inherited from xD. The message is saying my team is illegal cause...
  10. Hammerhead96

    Metagame Chimera 1v1

    YES YES YES ABSOLUTELY I WANT MY ADAPTABILITY 120 BASE SPEED DRACOVISH USING FISHOUS REND In all seriousness though I would love to see this metagame come back around, and get to reinvent/reuse my gen 7 team in the new meta
  11. Hammerhead96

    Metagame Trademarked

    HUZZAH! A man/woman of quality! If you look back in the thread I myself posted a specs gengar set with disable TM trying to get people to understand just how good it can be. I have also tried dragapult, but found the power difference to be staggering on the special side. How effective do you...
  12. Hammerhead96

    Metagame Trademarked

    Disable works by disabling the last move the target used. If they haven't used a move, they can't be disabled, therefore disable fails if they haven't used a move since switching in.
  13. Hammerhead96

    Metagame Trademarked

    So I've been playing on the ladder for a bit now, not really getting anywhere "high" on the ladder, but I've been having some fun and messing around with this set for a bit: Gengar @ Choice Specs Ability: disable EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Shadow Ball -...
  14. Hammerhead96

    Thanks, but most of these teams are actually quite outdated :psynervous:, and I have certainly...

    Thanks, but most of these teams are actually quite outdated :psynervous:, and I have certainly improved as a player and a team builder since then, and not to mention the fact that that's probably about 1/20th of the teams I've actually created
  15. Hammerhead96

    SM Ubers Help me improve My team (UBER)

    generally, a strong fairy type like mega mawile, fairyceus or xerneas are the best answers yveltal, but they all have different roles they fill. Mega mawile is also a steel type, so it can soak up toxic from the opponent, hit incredibly hard with huge power to wall break and force switches...
  16. Hammerhead96

    Other Metagames Chimera OMOTM RMT: FakeSpeed core & friends.

    Hey all, Been loving this month's Leader's Choice meta: chimera, and made a really fun team with a lot of different combos and huge potential I thought I'd like to share. Arceus @ Life Orb Ability: Multitype EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Shadow Force - Extreme Speed - Ice Beam...
  17. Hammerhead96

    Metagame Chimera 1v1

    http://replay.pokemonshowdown.com/gen7chimera-875850930 Here we have an example of another bug. When I played this battle, I had chosen kecleon in my 3rd slot, so I should have had protean, but for some reason, it never activated (possibly because I was using arceus).
  18. Hammerhead96

    Metagame Chimera 1v1

    on the topic of normalize/truant + skill swap, there are a few other things that can work. Firstly, no matter whether you have normalize or not, hidden power and revelation dance (and maybe judgement too if you have the plate?) are unaffected, meaning you can still hit those ghost types. Also...
  19. Hammerhead96

    Metagame Chimera 1v1

    The glitch with groudon is a known bug already, and it is being fixed currently. I haven't heard of the genesect one tho, although it looks like it had no impact on the battle, so it shouldn't be a problem anyway
  20. Hammerhead96

    Metagame Chimera 1v1

    Another bug, this time, I started the battle with damage already taken somehow http://replay.pokemonshowdown.com/gen7chimera-870702881
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