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  1. Smogon and Gamefreak...?

    Why would they think that? The official website in the US announced Gen 5 ...
  2. Most Generation PRNG Help / Information

    So if I land on 00:50:47 then I add 3 seconds to the second timer in PikaTimer? (Yes, I read your guide, it helped a lot.) What do you mean by an adjacent?
  3. Most Generation PRNG Help / Information

    I seem to be hitting 00:53:47 a lot when I should be hitting 00:53:50. Is this three second difference due to me starting the game from the main DSi screen rather than soft resetting? Should I soft reset instead?
  4. Most Generation PRNG Help / Information

    Thanks. How do I help myself to hit my delay? What am I supposed to do with the time?
  5. Most Generation PRNG Help / Information

    New page, I'm still clueless.
  6. Most Generation PRNG Help / Information

    With breeding, you have to go through it twice, once for the shiny egg/ability/nature then for the IVs. There is also a wandering NPC on the Daycare route, in HGSS, and several wandering NPCs in Solaceon town in DPPt. With capturing, you have to RNG once, not twice, and you can choose a place...
  7. Most Generation PRNG Help / Information

    Alright, I'm looking for someone to teach me how to RNG standing legends. I've read everything I can find, watched bearfan's videos, but there still aren't set instructions, as far as I can see. This is my spread: 730004c2 22 4167fe3a BOLD Ability 0 31 31 31 30 31 31 ELECTRIC 70 And my...
  8. Most Generation PRNG Help / Information

    In that case, how do I find the frame and delay I need to hit?
  9. Most Generation PRNG Help / Information

    Reposting from last page.
  10. Most Generation PRNG Help / Information

    I just don't understand how to RNG for standing legends in HGSS. The Physical Spreads excel file gives me a list of spreads in this format: Seed Offset PID Shiny Nature Ability HP Atk Def SpA SpD Spe Hidden Power Hidden Power Power What is the offset? How do I change it from...
  11. Seek and Destroy - An OU Warstory by reyscarface and Syl

    This summed it up very nicely, excellent job!
  12. Oh, My Head!! An OU Warstory...

    Great job. Formatting was nice and simple, no stupid neon colors that make you go blind. Yeah, no percentages, but so what? They're a pain in the ass to put in, especially in a battle with a lot of secondary effects like Sandstorm. Looking forward to seeing more stuff from you. ^^
  13. np: Stage 3-3 - Maybe we should have used that warp pipe back in 1-1 after all...

    No, Skymin is much different from Jirachi. Jirachi gets 60% flinch hax with a crappy attacking type - Steel, which hits neutral or better against Fire, Water, Electric, and other Steel types. Skymin gets 60% flinch hax that hits everything except Electric, Rock, and Steel for neutral or better...
  14. Fine points of teambuilding

    YTP got an important point. You can't put something together and expect it to work. You start with a basic game plan in mind: Swords Dance Lucario sweep, for example. Now, you have to make sure that Lucario's counters are eliminated, so one could use a Tyranitar lure with Ice Beam to eliminate...
  15. Lanturn FTW, I agree that it's epic.

    Lanturn FTW, I agree that it's epic.
  16. Riding the Metronome! Round 2!

    Activity post, we're having trouble finding a time when we're both online...
  17. In this town, you either go big or go home. [UU Warstory]

    close =/= warstoryable Comments didn't really reveal your thought process, they just told us what happens next. You needed more "why" in this: "I'm going to use X on Y because Z will give me momentum or whatever" Battle was okay, lota hax though.
  18. November to Remember (A Warstory)

    Battle: 10/10 Comments: EPIC/10 Format: 12/10 Great job.
  19. Yay, the second round is finally up. Well, whenever we're both online I guess. Two weeks this...

    Yay, the second round is finally up. Well, whenever we're both online I guess. Two weeks this time tho, we'll find a set time if we can't sometime this week or so. GL.
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