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  1. rmch99

    Metagame Cross Evolution

    Ah, so my opponent was punished for having bad nicknames in the past and it meant I can't see their nicknames in this meta - I see how that bug happened, but boy is that annoying. Okay, thanks for the response! Edit: Also, the illusion glitch really sucks my sub/nasty plot Gastly (Zoroark)...
  2. rmch99

    Metagame Cross Evolution

    Hey I need some help here - I just went against an opponent and none of their pokemon were nicknamed but they clearly still had the effects - I can't understand how though? My sets become illegal if I don't give my pokemon nicknames, but it's a huge benefit not to show off your potential set...
  3. rmch99

    Metagame Inheritance

    I have an issue, my Weavile set is being called illegal when I'm inheriting from Feraligatr, but as far as I can tell it should be completely legal? Dragon Dance, Ice Punch, Crunch, Earthquake, with Sheer Force. Completely legal from Feraligatr, and I don't see bans on that move or ability in...
  4. rmch99

    CAP 23 CAP 23 - Name Poll 3

    Dracoma Lucidra Pajantom
  5. rmch99

    CAP 23 CAP 23 - Part 10 - Sprite Submissions

    I like those, but I feel like they might be a bit too dull? Especially the non-shiny version, it's quite drab colored, maybe a somewhat brighter purple with small highlights of some sort?
  6. rmch99

    CAP 23 CAP 23 - Name Poll 2

    Draconjure Dracoma Drajinn Lucidra Pajantom Snoozilla Zzzilla
  7. rmch99

    Metagame Partners in Crime

    Intimidate seems crazy good, basically forcing any physical attacker out every time you bring in an Intimidate 'mon, but that makes me think that Milotic might also be crazy good with a Special Attacking Partner. +4 SpA on both pokemon if they bring in Intimidate. Yeah. That's something. Other...
  8. rmch99

    CAP 23 CAP 23 - Part 7 - Art Poll 4

    DougJustDoug GO DREAMCATCHER GO!!
  9. rmch99

    Metagame Alphabet Cup

    Oh yeah - Geomancy Greninja-Ash sounds fun Greninja-Ash (M) @ Power Herb Ability: Battle Bond EVs: 252 SpA / 4 SpD / 252 Spe Modest Nature - Geomancy - Dark Pulse - Ice Beam - Surf Or, Dragon Ascent Dragonite Dragonite @ Weakness Policy Ability: Multiscale EVs: 252 Atk / 4...
  10. rmch99

    CAP 23 CAP23 - Part 7 - Art Poll 3

    DougJustDoug Dreamcatcher Dragon or bust.
  11. rmch99

    CAP 23 CAP 23 - Part 7 - Art Poll 2

    DougJustDoug I just really like the dreamcatcher design, that's so cool. I love this one.
  12. rmch99

    CAP 23 CAP 23 - Part 6 - Secondary Ability Poll

    Early Bird Mold Breaker No Competitive Ability Strong Jaw
  13. rmch99

    CAP 23 CAP 23 - Part 6 - Secondary Ability Discussion

    Stakeout isn't too great of an idea because it would make it so that CAP, with the excellent neutrally offensive type that is Ghost, would practically be without switch ins, since very little can switch into a 133 Base Attack Stakeout STAB Spirit Shackle and survive a hit after, and we're...
  14. rmch99

    CAP 23 CAP 23 - Part 6 - Secondary Ability Discussion

    Frisk seems like a pretty good idea tbh. Lets us still run Rest sets, and removes some element of guessing from more defensive trapping.
  15. rmch99

    Ask a Simple Question, Get a Simple Answer (CAP V. 3.0 READ THE OP!)

    Can I ask why not? It seems somewhat needlessly restrictive, since there are plenty of cool ideas that could use Mega Evolution. Will there be another CAP set aside for a mega at some point?
  16. rmch99

    Ask a Simple Question, Get a Simple Answer (CAP V. 3.0 READ THE OP!)

    I have a CAP concept ready for CAP24, but it involves Mega Evolution as part of the concept. Would I be allowed to put it forward or is Mega Evolution banned? I heard Crucibelle was a special case and we probably weren't doing another Mega, but is it completely banned or just probably not...
  17. rmch99

    CAP 23 CAP 23 - Part 4 - Primary Ability Poll 2

    Tough Claws Shield Dust Comatose
  18. rmch99

    CAP 23 CAP 23 - Part 4 - Primary Ability Poll 1

    Tough Claws Shield Dust Defiant Strong Jaw Comatose
  19. rmch99

    CAP 23 CAP 23 - Part 4 - Primary Ability Discussion

    My preference would be Shield Dust over Comatose for a defensive ability, and Tough Claws for an offensive ability. Defiant I am also a fan of, but I understand people's thought process against it. I'm alright with Strong Jaw, and pretty anti-Guts. Volt Absorb I feel is unnecessary, Aerilate was...
  20. rmch99

    CAP 23 CAP 23 - Part 4 - Primary Ability Discussion

    The calcs are misleading cause only the first hit will do that much, the hits after won't do as much. Also, I'm actually somewhat a fan of Early Bird + Boosting move, I really want it to be setup-based, I think that would be way better.
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