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  1. Full_Korbe

    CAP 32 - Part 18 - Post Play Lookback Poll

    Proposal 2 by Darek Proposal 1 by Wulfanator Proposal 3 by shnowshner
  2. Full_Korbe

    CAP 32 - Part 17 - Flavor Ability Poll 1

    Healer Oblivious Own Tempo Klutz Anticipation White Smoke No Flavor Ability Pressure
  3. Full_Korbe

    CAP 32 - Part 5 - Primary Ability Poll

    Electric Surge Levitate Adaptability Parental Bond Prankster Magic Guard Pixilate Sharpness
  4. Full_Korbe

    CAP 32 - Part 5 - Primary Ability Discussion

    1. Looking at existing "average" Pokémon, which ones see/have seen success because of the synergies between their ability and the rest of their kit? There are a lot but I want to talk about synergies: Nidoking has Sheer Force to leverage its Gen1 movepool and its typing give him the...
  5. Full_Korbe

    CAP 32 - Part 4 - Defining Moves Part 1

    What STAB moves look promising? If so, is it because of their secondary effects, high base power, or strong matchup into top threats? First of all, Fire is packed with good moves, it's incredible. I strongly feel we should on special offence. Our best common STABs are there (Fire Blast /...
  6. Full_Korbe

    CAP 32 - Part 4 - Defining Moves Part 1

    Since our stats are going to be significantly below the norm of CAP’s high BSR totals, there has been talk about freeing up signature moves. Is this something we would feel comfortable doing? Should we have an idea of what the move(s) could be? I completely agree with freeing signatures moves...
  7. Full_Korbe

    CAP 32 - Part 3 - Role Poll

    Offensive Pivot Offensive Hazard Setter Defensive Pivot
  8. Full_Korbe

    CAP 32 - Part 2 - Typing Poll 1

    Fire / Fairy Ghost / Electric Electric / Flying Fire / Flying Fire / Psychic Water / Flying Grass / Steel Ice / Ground
  9. Full_Korbe

    CAP 32 - Part 2 - Typing Discussion

    Is it more important to have numerous resistances or few weaknesses to accomodate for lackluster bulk? In any case, we need some nice resistances. Having numerous ones is not necessary but key resistances at the very least are needed. Considering that CAP will use its typing more than raw stats...
  10. Full_Korbe

    Metagame [SPOILERS] Scarlet & Violet OU Discussion [BAN LIST POST 626]

    Some random thoughts about the upcoming meta: While defence has been overall nerfed, I think it is will still usable, stall and balance alike. Losing Scald, recovery PP and all is tough but Knock Off being much less prevalent is pretty good, especially considering how hazards seems to be...
  11. Full_Korbe

    Buff Process 4 - Stage 3 - Buff Package Poll 1

    Package 2 by Brambane Package 1 by snake_rattler Package 3 by Amamama Package 4 by the mystery duck Package 5 by Tommaniacal
  12. Full_Korbe

    CAP 31 - Part 17 - Post Play Lookback Poll

    Package 3 by spoo Package 2 by shnowshner Package 4 by brambane Package 1 by Zetalz
  13. Full_Korbe

    Buffing Process 3 - Stage 3 - Buff Package Poll 2

    Package 2 by Voltage Package 1 by dex
  14. Full_Korbe

    Buff Process 3 - Stage 3 - Buff Package Poll 1

    Package 2 by Voltage Package 1 by dex Package 3 by Darek Package 5 by Pipotchi Package 4 by shnowshner Modedit: fixed formatting
  15. Full_Korbe

    CAP 31 - Part 16 - Flavor Ability Poll 1

    No Flavor Ability
  16. Full_Korbe

    CAP 31 - Part 9 - Secondary Ability Poll 2

    Serene Grace Mirror Armor Moxie
  17. Full_Korbe

    CAP 31 - Part 9 - Secondary Ability Poll 1

    Serene Grace Mirror Armor Heatproof Moxie
  18. Full_Korbe

    CAP 31 - Part 9 - Secondary Ability Discussion

    Jumping on the Serene Grace train, it's pretty nice too. It definitely the sweet spot between competitiveness and abusing Diamond Storm. It has some large niche even though Water Absorb is still more useful overall. It also slightly enables Body Slam shenanigans, especially against Landorus-T...
  19. Full_Korbe

    CAP 31 - Part 9 - Secondary Ability Discussion

    Targeted abilities are the best ones here. Water Absorb is all-around good (there is very often a Water-type move in a team). But an ability less useful overall but that lets us overcome one specific weakness is good. Revisiting CAP31’s Primary Ability Discussion, which abilities still hold...
  20. Full_Korbe

    CAP 31 - Part 8 - Stat Spread Poll 2

    DetroitLolCat dex Zetalz
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