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  1. Frank M.

    Metagame SS OU Metagame Discussion Thread v6 (Usage stats in post #408)

    I've been using that exact set for a few months now, so I can vouch for its power. It can absoutely shred teams, once chansey/blissey out of the way. If you've got screens up, very little will be able to stop it once its boosted. Clef at full health can live +2 flash and KO with moonblast, tho...
  2. Frank M.

    Metagame SS OU Metagame Discussion Thread v6 (Usage stats in post #408)

    You know whats a great 'mon to deal with both rillaboom and its common partner, hawlucha? Galaraian Weezing. I feel like this mon is still really slept on. A full physdef set with levitate just laughs at anything rilla wants to do to it. Grass moves do nothing, knock does nothing, immune to...
  3. Frank M.

    Metagame SS OU Metagame Discussion Thread v6 (Usage stats in post #408)

    Oh yeah, I've seen a few that went something like chansey-clef pex-ferro +two offensive mons (zera/pult/shifu) The "im playing stall but trying to pretend im not" style team. Hmmmmmm. If only we had a strong, fast offensive mon that could break all of these fat mons...
  4. Frank M.

    Metagame SS OU Metagame Discussion Thread v6 (Usage stats in post #408)

    I think banning cinder was a mistake, and I wouldnt be surprised if it gets unbanned at a later time. Cinder kept a lot of common, splashable mons in check. Its also one of the few good fire types we have. What exactly are we supposed to run in its place? Are we just all going to run volc and...
  5. Frank M.

    Resource Simple Questions, Simple Answers Thread

    Good defensive typing, high HP and DEF stats, stealth rocks, STAB body press + iron defense lets it beat a lot of rockers and defog mons, and it can choose from 3 abilities that all give it an immunity to certain attacks. Which is fine by me, because it just makes it that much easier to sweep...
  6. Frank M.

    Metagame SS OU Metagame Discussion Thread v5 (usage in post #547)

    I think thats a bit of an exaggeration. It's always going to have pyro ball, uturn and zen. It's really the 4th move you need to scout for, which is usually bulk up, gunk shot, sucker punch or even the odd court change.
  7. Frank M.

    Metagame SS OU Metagame Discussion Thread v5 (usage in post #547)

    So, since cinder is most likely next to be suspect tested, I would like to ask if someone could provide a more detailed breakdown of why exactly its such a problem for players. Maybe because I tend to however around 1300-1400 on the ladder, I'm not seeing it being used to its fullest potential...
  8. Frank M.

    Announcement np: SS OU Suspect Process, Round 5 - Switching Gears

    I feel exactly the same way! I've faced so many teams that, on closer inspection, you realize "wow, 5 out of these 6 mons commonly run u-turn/volt switch." I have, no exaggeration, played a number of games where my opponent just clicked uturn/volt switch 3+ times in a row. You're not even...
  9. Frank M.

    Metagame SS OU Metagame Discussion Thread v5 (usage in post #547)

    If anything is a "cancer" on this metagame, it's toxapex. It's been mentioned before; the whole idea of "why arent we suspecting defensive mons and only offensive mons?" Personally, I'm just sick and tired of pex. It's incredibly splashable and can act as a bandaid for bad team building, imo...
  10. Frank M.

    Resource Simple Questions, Simple Answers Thread

    Would it be worth running teleport over volt switch in magnezone? Considering the common electric immune pokemon that would love nothing more than a free switch into zone (drill, hippo, zera, etc), it'd be a way to gain momentum without worrying about it being blocked. On top of that, the...
  11. Frank M.

    Resource Simple Questions, Simple Answers Thread

    You mean on offensive teams? Boots lets it switch in to soak up special attacks more often, then teleport out to keep momentum after it forces a switch from the opponent.
  12. Frank M.

    Resource Simple Questions, Simple Answers Thread

    Close Combat, Wicked Blow & Sucker Punch.
  13. Frank M.

    Metagame SS OU Metagame Discussion Thread v5 (usage in post #547)

    I wouldnt call it free. With that shaky defense, you're still taking half from banded urshifu. And thats assuming you predict right and switch into wicked blow. Predict wrong, and it dies to CC or poison jab. If anything, it'd say beef up the DEF since you plan on getting boosts from justified...
  14. Frank M.

    Metagame SS OU Metagame Discussion Thread v5 (usage in post #547)

    Urshifu has got to go. Its on literally every team and nothing switches into this thing comfortably. Cant burn it because it crits thru everything, cant toxic stall it because of unseen fist, choice band lets it 2HKO everything, bulky enough to survive most stray hits, a great speed tier for...
  15. Frank M.

    Resource Simple Questions, Simple Answers Thread

    I just run steam, bomb, will-o and corrosive. Being able to cripple all the physical threats it walls is super important.
  16. Frank M.

    Metagame SS OU Metagame Discussion Thread v5 (usage in post #547)

    If we're talking about nutty sets to counter potentially ban-worthy mons, heres my snorlax set that aims to take on volcarona and magearna. Snorlax @ Assault Vest Ability: Thick Fat EVs: 252 Atk / 252 Def / 4 SpD Adamant Nature - Body Slam - Darkest Lariat - Rock Slide - Heat...
  17. Frank M.

    Metagame SS OU Metagame Discussion Thread v5 (usage in post #547)

    I mean, the biggest thing keeping volc in check in past gens was it taking 50% to SR, and now that it has HDB... Well, its no wonder its a monster.
  18. Frank M.

    Metagame SS OU Metagame Discussion Thread v5 (usage in post #547)

    I'd say you should just run knock and polt. They're too good to not use. If you ever forget if a pokemon has had its item knocked, you can always hover your mouse over it, and showdown will tell you if it's item was knocked or not. If playing on console, you'll just have to make a mental note...
  19. Frank M.

    Metagame SS OU Metagame Discussion Thread v5 (usage in post #547)

    Gotta be careful with webs vs cinderace. Most run HDB, and some still carry court change. I think people put a little too much importance on u-turn. Yeah, momentum is nice when you need it, but taking an opponents screens or switching hazards to their side can win games on its own.
  20. Frank M.

    Metagame SS OU Metagame Discussion Thread v5 (usage in post #547)

    Gotta shoutout one of my fav mons. Any time I can fit it on my team, I do, because it always puts in work. Crawdaunt @ Choice Band Ability: Adaptability EVs: 252 Atk / 4 Def / 252 Spe Adamant Nature - Aqua Jet - Crabhammer - Close Combat - Knock Off I've seen some life orb and...
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