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  1. Baton Pass - its role in the metagame and possible solutions to nerf full Baton Pass chains

    Having 4 BP on a team causes the BP chain to be more about skill and prediction than before. You can't have a catch all answer to everything inside of the chain and if you have to go outside of the chain to answer something, it makes countering it much easier. I feel that this would not only...
  2. Baton Pass - its role in the metagame and possible solutions to nerf full Baton Pass chains

    You can find replays to show anything you want, I can find a shell pass replay sweeping a team if I wanted to and just because it went 6-0 doesn't make it broken. I don't think that it should be banned but if it really needs it, 4 would be fine for the reasons listed by Ramplestilskin, it would...
  3. Baton Pass - its role in the metagame and possible solutions to nerf full Baton Pass chains

    Limit to 4 doesn't seem bad, it will almost force the BP team to pass to a sweeper that can't pass it back opening more counter play (similar to how BP chains worked in the last two gens). At the very least it seems like a good place to start
  4. Baton Pass - its role in the metagame and possible solutions to nerf full Baton Pass chains

    You don't instantly lose though like in rock paper scissors. If you see the BP team come up, throw out your counter first and completely crush that team. Otherwise roar/taunt ect are still extremely useful vs other sweepers and stall teams. If you can't afford to use those powerful moves then...
  5. Baton Pass - its role in the metagame and possible solutions to nerf full Baton Pass chains

    There is a difference in one singular pokemon being required on every team or you are more likely than not to lose and a whole strategy that all six pokemon are made for working together. Not every team has to run those counter pokemon, those are just the teams that will win vs BP more often...
  6. Baton Pass - its role in the metagame and possible solutions to nerf full Baton Pass chains

    The metagame will shift and change over time. This happens with pretty much every game. If BP is warping the meta game to a point where it is the new metagame then good for it. A strategy shouldn't be removed because it counters the current metagame, it should have some time to play out and...
  7. OU RMT Balanced team.

    If you didn't see, I dont' have SR so OHKOing Heatran/magnezone is out. I have NEVER seen a blissie with flamethrower, T-wave is decently common though. Lucario has never been that much of a threat to my team, OHKOd by rotom, burned by dusknoir, and acording to damage calculators, unless they...
  8. OU RMT Balanced team.

    I will probably replace EQ for CC. (the only reason EQ was on there is even with negative attack from nature, it still OHKOd heatran but taking out blissie is probably beter and CC should take out heatran) I tried out my team on PO though and an Ice shard even from choice banded max attack...
  9. OU RMT Balanced team.

    I have been playing Shoddy Battle lately and have been doing fairly good This is a more offensive based team where even the defensive pokemon can pack a punch. (Ime using the first move listed, so for example low kick on weavile, any suggestions are appreciated second moves probably have not...
  10. OU trick room team?? lol rate homes

    2. Do not post incomplete teams. If you are smart enough to pick five Pokemon, you can easily pick another one. If you are smart enough to pick nine, you can easily cut that down to six. Make sure to include natures, EV spreads and items. If you are unsure of your selections, make a note of this...
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