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  1. Challenge The Scramble Challenge - Mark 2

    And...with the Page 300 Scramble Awards over, I'm out of here. I've no more interest in this challenge. Aside from completing the one on Black 2 I still have (Evil the Riolu's just got Ice Punch, and I'm working on Swords Dance to help it solo Drayden), this thread doesn't hold much appeal for...
  2. Challenge The Scramble Challenge - Mark 2

    Treadshot's Payback Scramble: Uh oh... Slight problem. Whatever the Magby just used Flame Burst, which is over 60 BP. Evil the Riolu participated in a Double Battle, between the first and second gyms, because apparently The challenges had left me with only Two Pokemon for that...
  3. Challenge The Scramble Challenge - Mark 2

    (Recycling, improving, making a challenge even worse...) King of Sushi, take GneolautIV the ____. Fill in the blank with whatever pokemon you want. Solo an E4 member with GneolautIV, and solo the trainers (but not the leader) in a Gym of your choice. Choose two of the following restrictions...
  4. Challenge The Scramble Challenge - Mark 2

    Yes, STAB moves (or the lack thereof...that final restriction is awesome, isn't it?) only count directly damage-dealing moves, so things like Toxic would still be acceptable for use. And to be clear, never evolve means Gastly, and only Gastly (since I'm sure someone in this thread will think...
  5. Challenge The Scramble Challenge - Mark 2

    Manitary, take Gneolaut the ____. Fill in the blank with whatever pokemon you want. Choose two of the following restrictions: -- Never use STAB moves. -- Never evolve (if the pokemon can evolve), never be healed in battle (if the pokemon cannot evolve). -- Never use Fly nor any HP-healing item...
  6. Challenge The Scramble Challenge - Mark 2

    Garchomp will get a Dragon-Type from me. It'll be a real punishment with all the restrictions it'll have. Get yourself a Dratini or Dragonair. Call it Humidity. The idea is that Humidity really wants to see how long you can last without water. Obviously, first condition is no using the items...
  7. Challenge The Scramble Challenge - Mark 2

    Spend a turn using an item. Of course, if your party is healthy, then you cant spend a Potion or Full Heal or whatever, so switch in that case.
  8. Challenge The Scramble Challenge - Mark 2

    Take a Purrloin. Call it whatever you want. Every time Purrloin attacks, you must throw out an item. If you have no more items to throw out, Purrloin cannot attack. Purrloin must level up at least 10 times, cannot hold Exp.Share and must attack at least once before being switched out (though if...
  9. Challenge The Scramble Challenge - Mark 2

    ^How many times has Autocorrect messed up my username in the thread now??? Good luck with Flannery Madotsuki. I doubt that a Shedinja solo will be easy given she's the Fire Gym Leader.
  10. Challenge The Scramble Challenge - Mark 2

    That's why there was a clause in the challenge that says if you don't solo Brawly with Ninjask and Flannery with Shedinja, your battle mode is changed to 'Set'. NOTE: the original post states that if the pokemon dies before or during the solo, then battle mode gets changed to 'Set'. If you don't...
  11. Challenge The Scramble Challenge - Mark 2

    Then catch and grind for Ninjask and Shedinja anywhere before Brawly. Problem solved.
  12. Challenge The Scramble Challenge - Mark 2

    Woops, accidentally deleted that when I was editing in the challenge. Madotsuki's Ninjask solos Brawly (and his entire Gym's worth of trainers), while Shedinja solos Flannery. [/yeah right. Like Shedinja has any hope of soloing Flannery.]
  13. Challenge The Scramble Challenge - Mark 2

    Madotsuki, RNG for a Nincada. Call it Hollow. Evolve it ASAP and get yourself a Ninjask and Shedinja. You must RNG for one in the route that leads to Petalburg (where Wally gets his Ralts). Using Ninjask, solo Brawly and his gym trainers with only one move (as if you were Choice-locked) and no...
  14. Challenge The Scramble Challenge - Mark 2

    Wrave, take an Azurill. Name it whatever you want. It cannot use any attacks which are not STAB affected (that includes non-damaging status moves, as those can't be affected by STAB at all). Solo Cheren. With up to 3 Healing items. You can evolve to Marill after beating Cheren. If you...
  15. Yeah, VGC's even faster. To be honest, though, I'm just not into Pokemon that much anymore. I...

    Yeah, VGC's even faster. To be honest, though, I'm just not into Pokemon that much anymore. I know I'll come back later, but I think a few months downtime will do me good. The game's just became rather stale. Maybe it's due to a lack of online play time, but seeing the 4 moveslots just doesn't...
  16. Doubles...wow that's a fast metagame. I remember when I first experienced Double Battles...

    Doubles...wow that's a fast metagame. I remember when I first experienced Double Battles, everything seemed to just...die.... I mean, in Singles I'm used to seeing pokemon in the red who manage to survive a few turns. Doubles, I don't even recall a red health pokemon. Can't say I still have the...
  17. Mmm. I'm stuck in that unfortunate section where my favourite pokemon are all OU, but I don't...

    Mmm. I'm stuck in that unfortunate section where my favourite pokemon are all OU, but I don't wanna play OU much anymore. Kinda lost hope when Game Freak made Mienshao's defenses about as useful as a Ninetales without Drought. That said, I get more fun beating the Battle Subway. That thing is...
  18. Alright, thanks. It has been a long time. I don't frequent Smogon much anymore. I dunno, never...

    Alright, thanks. It has been a long time. I don't frequent Smogon much anymore. I dunno, never really got the hang of BW's metagame. Too much Politoed if you ask me!
  19. Um...hey...?

    Um...hey...?
  20. That was the idea, play well and Staunch never gets used. Of course, you do know what the other...

    That was the idea, play well and Staunch never gets used. Of course, you do know what the other effect of Staunch is, right? You have to keep it in your party, in case something does faint. And you can use Staunch whenever, but if you switch in Staunch for any reason other than because...
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