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In Turn 3 of this battle, Weezing’s Neutralizing Gas fails fo disable Rotom’s Levitate, so it avoids Max Quake
https://replay.pokemonshowdown.com/gen8battlestadiumdoubles-1015526747
Skill Swapping seems to also swap off whether or not you've been hit while charging Focus Punch.
http://replay.pokemonshowdown.com/vgc2015-271578383
Turn 1
Conkeldurr starts Focussing, then Ninjask hits it which should break the focus. Gengar then Skill Swaps Conkeldurr which seems to remove...
This is an important one for VGC players. The problem is that on PS Intimidate is activating when Landorus is switched in, and there are no opposing Pokemon.
What should happen is similar to the start of the battle. Both Pokemon should be sent in, and only then the abilities activate. This is...
I've made a suggestion on the PO Forums, that the default happiness value is set to 255, seeing as that seems to be the most popular solution here.
Link: http://pokemon-online.eu/forums/showthread.php?6121-Default-Happiness-Value&p=66953#post66953
I played this once with some friends, here was my team... (Generation IV)
Ninjask@Leftovers
Speed Boost
252 HP / 252 Spe / 4 Atk
-Spore
-Substitute
-Swords Dance
-Baton Pass
Baton Passed +6 Atk, Spd to
Slaking@Life Orb
Adamant, Truant
252 Atk / 252 Spe / 4 HP
-Skill Swap...
We had two metagames that required no thought to create...
Legendaries
and
Non Legendaries
In the Legendaries 'tier' there was al ot of Darkrai, Arceus, (stuff EV limit, it's Action Replay, let's go to the Hall of Origin) Kyogre...
Non-Legendaries was dominated by Magmortar...
I don't know if this is true or not, but Veekun has this entry for Wide Guard.
No Pokémon on the user's team can have its HP reduced below 1 until the end of this turn.
Is this true?