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  1. A Shroom and a Slug - Defensive Duo (Max Rank: #18 DW OU)

    I've yet to test Golurk, but Quagsire has proved to be less helpful that I thought he'd be. His neutrality to water kind of does him in for me and I don't see a reason to use Water absorb Quagsire over Storm Drain Gastrodon. The healing on coming in is nice, but I find the special attack boost...
  2. A Shroom and a Slug - Defensive Duo (Max Rank: #18 DW OU)

    Thanks for the advice! I actually haven't faced too many Chansey, but any that I do see Conkeldurr and Dusknoir threaten immediately. I'll give Golurk some testing. He seems interesting enough, however Dusknoir's surprise factor and specific moves have proved insanely valuable. I don't think...
  3. A Shroom and a Slug - Defensive Duo (Max Rank: #18 DW OU)

    Thanks for the advice. I'm not looking to damage much with Amoonguss so I think I'm going to stick with Clear Smog - it's secondary stat clearing effect is invaluable especially if I already have Spored something. I don't think Swampert and Quagsire outclass Gastrodon. They all do different...
  4. A Shroom and a Slug - Defensive Duo (Max Rank: #18 DW OU)

    edit space for defensive threat list
  5. A Shroom and a Slug - Defensive Duo (Max Rank: #18 DW OU)

    NOTE: This team has officially gotten me to rank #18 so far on Smogon's Dream World OU server. I finally made an account here although I've been creeping around for a while on Shoddy Battle and PO. I decided to post my team here and see what you guys think about it so be brutal and honest...
  6. Amoonguss

    I've been running the following set with an incredible amount of success. The EVs are completely arbitrary. I don't have much reasoning for why I made them that way and I'm sure there is much more useful spread, but this is what's been working for me: Amoonguss @Leftovers Ability: Regeneration...
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