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  1. Would it be that much effort to tell someone who can't tell where to put something where it...

    Would it be that much effort to tell someone who can't tell where to put something where it should be, and maybe even copy&paste the post to them to save it? Rather than just deleting their efforts. I think you need to check the definition of obnoxious. It applies far better to your rude...
  2. GenIV Tyranitar idea (not sure where this is meant to go)

    Hi, I wasn't sure where this should go so I've put it here and my apologies if there's somewhere else it should be! This is a set I've come up with rather quickly to solve a few troubles my current team is having. I'd appriciate some thoughts on how effective it may be or how it could be...
  3. Starting out in 4th Gen OU. Rate my 1st team.

    Only had a breif glance, but will probably look back later... something I would do is run Jolly nature and 252 speed on Breloom, since it then outspeeds any Gyarados, Dragonite, Heatran and Mamoswine that lack a speed boosting nature (Considering that Gyarados and Dragonite have Dragon Dance and...
  4. My final GenIV OU team; the Unrelenting Offense

    hmm ok cheers I've been getting my calcs from here http://www.psypokes.com/dex/damage.php and also this http://pokemon.marriland.com/damage.php. They both gave the same result, that unless Waterfall crits, Scizor will survive +2 Waterfall with atleast 14HP. Is there somewhere else you can...
  5. My final GenIV OU team; the Unrelenting Offense

    Good idea on Weavile, I'll do that! I'm building the team for itemclause... this puts a stop on some of those plas. And I'm not losing my Rapid Spinner to LO recoil. Yache Berry allows me to set up in the face of an Ice attack, or survive Weaviles Ice Shard (I don't think I'll OHKO with...
  6. My final GenIV OU team; the Unrelenting Offense

    Actually work it out, Scizor will survive +2 Waterfall from 252 attack adamant Gyarados.
  7. My final GenIV OU team; the Unrelenting Offense

    Actually it's very rare that I fail to get up SR (and usually it's because I judged it better to break the opponents Focus Sash and switch out to get SR up later). From experience Dragonite has the bulk to take a hit, but not the bulk to make use of leftovers, while Choice Band on Weavile would...
  8. My final GenIV OU team; the Unrelenting Offense

    The problem is after it dances (a Gyarados that doesn't dance is a KOed Gyarados), when it can outspeed everything I switch in (rendering Blaziken, except the Choice Scarf version, useless). It can then take on Starmie and laugh at thunderbolt, as it will simply avoid the attack and OHKO with...
  9. My final GenIV OU team; the Unrelenting Offense

    I do really like this set, but I need Counter to stop Gyarados (who can be a problem at times). What would you think of replacing Bullet Punch (on my current set) with Brick Break/Superpower? Had a bit of a lockdown against a Restalk Gliscor, Metagross, and Chansey earlier when I had Machamp...
  10. My final GenIV OU team; the Unrelenting Offense

    Thanks for that! A correction on Magnezone though; +speed nature, 252 scarfed Magnezone reaches 360 speed. I've got Weavile at 365 so it can lowkick for around 80-85%. Starmie is 361 speed so I can get in a surf to do about 60%, although granted it will lose (unless Magnezone uses some other...
  11. first attempt at a trick room team :)

    How are you getting 568 for Marowak?? Shouldn't that be 284?
  12. My final GenIV OU team; the Unrelenting Offense

    EDIT: I'm using itemclause, sorry I assumed this was standard. Thanks to everyone who gave feedback on the previous threads. I've been testing and trying my team alot since the last thread and this is what I've finally settled with. I'm not going to claim it's unflawed, but no team is...
  13. Machamp (Missed Set)

    Topic Title: Machamp (Choice Scarf) http://www.smogon.com/dp/pokemon/machamp [SET] name: Choice Champ move 1: Dynamic Punch move 2: Stone Edge move 3: Payback / Fire Punch / Ice Punch / Bullet Punch / Sleep Talk / Encore move 4: Payback / Fire Punch / Ice Punch / Bullet Punch / Sleep Talk /...
  14. OU team in the making, how's it look?

    Thinking along those lines... I'm now considering replacing areodactyl with a Brave Bronzong, using Custap Berry/Leftovers, Stealth Rock, Gyro Ball, Earthquake, Explosion. (HP/Att/Def 252/252/6)
  15. OU team in the making, how's it look?

    Fair enough I'm none too familiar with the abreviations... I wondered if it was a typo for Raichu lol! :P Definately looks good and bulky etc, and a lead weak only to ground and fire paired up with dancing Dragonite is tempting... but not sure if I have enough free time this side of the next...
  16. OU team in the making, how's it look?

    oh btw what is a rachi?
  17. OU team in the making, how's it look?

    Dodrio is great though! Sure it's got it's flaws, but it is nothing short of essential on this team (and has thus far eliminated the need for anything too bulky), and there's nothing, not one other pokemon, out there that fills the same niche. If there's anything I'm wondering about it's...
  18. OU team in the making, how's it look?

    Oh hang on of course... I was also aiming to outspeed for lvl 50 flat battles (alot of my friends cba to grind to 100 and I don't blame them!) where starmie hits 183, and at 136EV aerodactyl also hits 183... like you said though since I'm aiming to get a jump on others lurking at the same marker...
  19. OU team in the making, how's it look?

    Thanks for the feedback! But I calculated at 136 Aerodactyle would only speed-tie with Starmie (and would need 140 to outspeed). I stuck another 18 EVs on to get a jump on other stuff aiming to beat Starmie. Good point about Jolteon, although I'd could make a choice of what I let it kill if...
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