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  1. Cacturne (Full Revamp) [QC 3/3] [GP 2/2]

    Must've battled Samurotts with low speed investment, then. My bad.
  2. CAP 15 CAP 4 - Part 7 - Art Poll 1

    NastyJungle SoIheardyoulikeSENTRET NJ, always a favorite. Keep it up, man!
  3. Cacturne (Full Revamp) [QC 3/3] [GP 2/2]

    Jolly is worth a mention on every set. With it, you outspeed Samurott with neutral nature, and OHKO with SB. Actually, I think Jolly should be the first nature on the Spiker set, but that's subjective, I guess. Finally, Destiny Bond is pretty cool on the Spiker set, Going down with another mon...
  4. Suspect: Murkrow

    As surprising as it may seem, it is exactly why Chinchou is shaky! As I previously said, Chinchou checks so many common threats it is hard for it to stay healthy and awake for the entirety of the game without reliable recovery... EDIT: Oh yeah and eviolite archen s pretty disappointing...
  5. Chinchou (BW2 Revamp) [QC: 3/3] [GP: 2/2]

    Counters: - Grass-types set up all over it (Foongus, Shroomish, Cottonee, Budew, Cacnea, etc) - Scraggy with Shed Skin can set up BU and DD without fear of status. - Wooper with Water Absorb?
  6. Suspect: Drilbur

    ...and back again when Hippo shows up. The thing with SS is that it's so easy to keep up if you play the hippo intelligently. Moreover, Bronzor doesnt exactly have bunches of free moveslots for Rain Dance.
  7. Suspect: Murkrow

    @Ray Jay, my team peaked 1# on the ladder several times, and consistently won me matches against all kind of players. (under username Loco) Don't say a team is silly when you don't know it. I do have Natu and Mienfoo, as well as Scarf Snover (which is a good check to MixKrow if it can switch in...
  8. Suspect: Drilbur

    Agreeing with Heysup; if something is broken, it's Sandstream + Sand Rush. Drilbur alone is manageable, as it is weak to two forms of priority, annihilated by Snover and Porygon, and taken out by bulky mons like Mienfoo and Lileep that can tank a hit and retaliate. It also doesnt help that it...
  9. Suspect: Murkrow

    I've been using RestTalk Chinchou. A lot. And while it is a very reliable counter to Murkrow, it is also very weak to other common stuff. Lileep easily sets up SR, Stockpile or Barrier as Chinchou switches out, or deals surprisingly good amounts of damage to the switch-in (Giga Drain deals...
  10. Houndour (BW2 Revamp) (QC 5/3) (GP 2/2)

    A bulkier set with Eviolite and Fire Blast, Pursuit, Sub and Sucker Punch is more than viable to trap ghost-types, because the LO one can't take HP fighting from shit like missy and abra. I used it extensively, and it works wonders.
  11. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    I personally used Chrome. But it sorta fixed itself simply by refreshing the page, so try that i guess.
  12. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    Ok so I try to start an LC battle and I get this: Error parsing: poke|p1|Porygon, L5 TypeError: Cannot read property 'porygon' of undefined at Object.Tools.getTemplate (http://play.pokemonshowdown.com/js/battledata.js?v0.7.10:331:32) Error parsing: poke|p1|Paras, L5, M TypeError: Cannot...
  13. Ask A Little Question, Get A Little Answer

    Are the Hoenn starters legal with their DW ability? If they are, do they have any restrictions appart from 4th Gen tutor and TM moves?
  14. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    The foe's Duskull used Destiny Bond! Duskull is trying to take its foe down with it! (placeholder) Chinchou used Volt Switch! The foe's Duskull lost 38% of its health! Loco called Chinchou back! Loco sent out Natu! The twisted dimensions returned to normal! Turn 6 Natu used Psychic! The foe's...
  15. Lost Cave (Won by Al_Alchemist!)

    User Loco here, I'm in.
  16. Pokemon Showdown bug reports

    Trapping moves last only if the user uses baton pass afterwards, its the same for Block and Spider Web.
  17. CAP 14 CAP 3 - Part 7 - Second Flavor Ability Discussion

    I like the idea of Hustle. Along with Coil, it could produce a very gimmicky albeit somewhat usable Coil set with a lot of support. Still, it wouldn't be very competitive with all the EQs around, but would prove fun to use IMHO.
  18. Challenge Nuzlocke Challenge

    VERY HARD if you start with Chikorita. Good luck keeping it until the end. For Major Difficulty, create a rule that states that you need to have your starter in your party for the entire game and that if it faints, you lose.
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