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  1. Post-Game Utility-mon Sets

    I didn't see a thread for this, but I'd like to know what people are using as in-game Utility-mon. This isn't for "beating the game", but for making life easier somehow. A good Utility-mon can get multiple post-game jobs done at once. Some Utility-mon may be used for extremely specific purposes...
  2. Fundamental Tactic: The Double Switch

    The double switch is on of the fundamental techniques you can perform in the game. The concept is deceivingly simple, but requires a fair amount of guts and prediction to pull off. A double switch is simply predicting when your opponent will switch in, who they will switch in, and then...
  3. Battle Chateau: Your guide to $$$Money$$$ and Experience

    There seems to be a bit of a discussion about Battle Chateau vs Le Wow as far as the "Best Exp Grinding Spot" in the game. Since it takes so long for the Battle Chateau to reach "Grand Duke" or "Grand Dutchess" level, I think people may be concerned with exactly what Battle Chateau offers over...
  4. Data Gen6 Blisscents and Blisspoints: Estimating Sp. Defense / Sp. Attack

    See this topic for the physical analogs, and an introduction Blisscents and Blisspoints are basically Special Defense and Special Attack statistics. Damage and HP are all standardized to the 252/0/0 Bold Blissey from Generation4. For example, if a special attack would deal 30% damage to a...
  5. Data Gen6 Skarmcents / Skarmpoints: Estimating Physical Defense / Attack

    In this day and age where extremely accurate damage-calculators exist, perhaps "estimation schemes" may seem a bit quaint. Nonetheless, I personally like to be able to do damage-calculations in my head, even if they are slightly inaccurate. For that reason, I have developed the "Defense Tiers"...
  6. Aegislash: The Pivot

    For once, Pokemon Showdown completed a game without a glitch and without weird stuff happening. I think this game overall demonstrated various elements of my team. The star of the show today is Aegislash, specifically UltiMario's "252 Sp. Atk / 252 Atk Mixed-Pivot". Overall, Aegislash is an...
  7. Data Attack Pair Analysis

    In GenIV, I created "Double Attack" and "Triple Attack" analysis. This is however, obsolete now that the type chart has changed. With the addition of Fairy as an attacking and defending type, as well as nerfs to Steel... it is time to redo my analysis. The analysis is simple. There are not 18...
  8. DPP Mamoswine: EVs

    There is no "EVs" section in the current Mamoswine analysis. So here's my attempt for a first draft EDIT: Now in Second Draft. Tried to simplify the wording down. Edit: Integrated Xia's edits + more stuff. EDIT: Major Revision: Managed to cut out about 150 words and still say about the same...
  9. Applying Bradley Terry to ShoddyBattle

    For reference: http://www.smogon.com/forums/showthread.php?t=62941 I'll just say "BradleyTerry" to refer to the system described in that thread... even though its really a "Most Likely Estimate on the BradleyTerry Model"... thats just a bit long. Just in case someone is interested, here's some...
  10. Musing on Tournament Formats

    Hello Smogon, it has been a while. I'm probably not going to stay very long, but I've been doing a lot of research into tournaments recently, and I thought that I should get it all down somewhere. Considering how l33t this site is, I think this is the best place for me to get this down. I hope...
  11. D/P Moltres

    Several months ago I discussed a Scarf Moltres lead in Stark Mountain. I battle tested it again today and I'm again surprised to see that it still works out pretty well. -------------------------------------------------------- Scarf-Lead Moltres. Modest @ 252 Sp. Atk, 216 Speed, 40 Defense...
  12. A New Kind of Science

    http://www.youtube.com/watch?v=_eC14GonZnU Erm... woah. Okay... 80+ minutes of a youtube video here, which is probably some kind of talk or something but let me just get to the good stuff. This guy (okay, not "guy" but Wolfram the creator of Mathematica) starts out with Cellular Automota and...
  13. My first full custom sprite is beginning to shape up...

    Hello, I hope to make eventually a full custom sprite of Nephenee from Fire Emblem: Path of Radiance and FE: Radiant Dawn. She's a minor character, but her overpowered stats saved my ass in Path of Radiance (go go Wraith + Vantage, max speed at 20/8, awesome defenses and good attack) Anyway...
  14. Survey on Key Jamming... (for my Video Game)

    Ever press more than 3 buttons on your keyboard and the 4th button doesn't respond? I have... and I've recently learned that it is a hardware limitation. Now, I'd rather not force people to buy some $60+ on a Gamer's Keyboard in order to play my games... so I'm holding a survey. Just tell me if...
  15. Moltres: a forgotten bird. Discussion

    Serebii Pokedex Smogon Analysis In order for an analysis of a pokemon to be complete, you must know its proper niche. As far as stat-up sweeping and Choice Specs sweeping is concerned, Infernape and Heatran take the crop most of the time. However, Moltres's unique movepool and typing might give...
  16. Stupid little BASH script that might be useful

    I've noticed that many of my tier lists have a ton of useless NFE pokemon in them. So here's a little script I wrote up that should help me start solving that issue: #!/bin/bash grep...
  17. Double-Type Attack Combos: Brute-Force Counts

    I began the double-attack combos to help me write a hail-team guide, particularly to find the best double-attack combos that can be made with Blizzard. But I think they'll be useful to everyone, so here they are. Introduction There are 17 types in Pokemon. Assuming every type is avaliable...
  18. Hail Team Guide: First Draft

    Here's a guide that will eventually be put onto the main site, so I think its a good idea for me to first throw out a draft of my ideas, get a bit of community feedback and then make the real one. I'll later HTMLize it and all that, but first the text ought to be good. I know I'm kinda droning...
  19. Outside Rules: No Legendaries, no sleep clause, DT allowed, no hacks

    Anyone here play with non-smogon people? At least where I live, the above rules seem to always reach a concensus. Legendaries for some reason are almost always banned or at very least are considered "cheap", and every other attack and pokemon, no matter how broken, stays. What are some of the...
  20. SkarmCents and BlissCents: Beta v0.2. With an "Attack tiers" this time

    Old Thread (Locked) Introduction This is my 2nd revision of SkarmCents and BlissCents, but if you're new the concept is very simple. Essentially, every pokemon's HP, Defense and Sp. Defense are compared to Skarmory and Blissey. This time around, I have added a way to do mass damage calculations...
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