Originally Posted by Fat tennisace
name: Three Attacks
move 1: Hammer Arm
move 2: Shadow Sneak
move 3: Ice Punch / Power Whip
move 4: Rest / Bulk Up
item: Life Orb / Leftovers
ability: Shed Skin
evs: 252 HP / 252 Atk / 4 Spe
<p> STAB again provides a reasonable form of offense, even without stat upping.This set has some advantages over the Bulk Up set in the extra move slot, giving much better coverage and making it more of an immediate threat. The final move can either be Ice Punch to deal with Dragon-types and Flying-types like Dragonite and Zapdos, or Power Whip to take down bulky Water and Ground-types like Vaporeon and Hippowdon. </p>
[Rest Vs. Moonlight]
<p>On most of the tanking sets both Rest+Shed Skin and Moonlight+Air Lock are valid options. Both have their equal pros and cons. With Rest, Revenankh is protected from status and can heal 100% of it's HP instantly. It also has a 51% chance of waking up earlier than usual thanks to Shed Skin. Moonlight on the other hand has the benefit of not spending a possible two turns sitting there doing nothing, possibly giving the opponent an opportunity to set up on you. Air Lock also prevents Sandstorm or Hail from wearing you down. However, generally the protection from status is better than protection from weather due to leftovers healing off the damage from weather.</p>
That's all I saw.
The set comments for Three Attacks was fairly messed up; obviously just a copying error.
And Beware the SANDSTORM OF HAIL!