Thread: Programming Metagame Calculator
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Old May 11th, 2009, 12:50:44 PM   #8
Seymor
 
Join Date: Apr 2009
Posts: 15
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Quote:
Originally Posted by Fat Clocks View Post
It's actually both the calculating cells and validity cells. This is probably unnecessary but here's a link to a screenshot.

http://i41.tinypic.com/2ev6hch.jpg


It's good to hear that changing movesets isn't too time consuming of a process. I may add in some movesets from the Project Uber thread as well as other uber threats not in the analysis once I get this up and running.
I know exactly what the problem is. All of those cells have a UDF (User defined Function) in them. I am currently on another computer and I'm gonna see what is necessary to get the spreadsheet working on this computer then post the materials. I'll also post my latest version (v36).


Fixed.

Last edited by Seymor; May 11th, 2009 at 1:20:14 PM.
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