Thread: Die, Lull. Die!
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Old Sep 2nd, 2009, 9:39:25 PM   #29
tennisace
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Join Date: Dec 2007
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Quote:
Originally Posted by Fat Fuzznip View Post
Why don't we start off by hosting an actual CAP tournament with 64 participants? CAP is essentially going under extreme changes, so the tournament will be like a grand-reopening of CAP somewhat. We will get tons of attention, as people will have to test teams and such (meaning the ladder will be pretty active), and will come back for more once the tournament is over if they like what they see.
Stellar brought this up, but we're going to wait after CAP9 since its been after every three.

Quote:
Originally Posted by Fat eric the espeon View Post
As for turning MTs into a scheduled thing with pre-set rules, no. If shedueled tournaments are wanted by all means we should have them, but keep it separate. MTs in the sense that we had them before are nothing like that. They are set up in a way that is highly flexible and lets players interact with the TO to suggest when and what type of MT should be held, as well as intentionally giving TOs large amounts of freedom to run tourneys with various unusual rulesets (I remember a few mono-Arceus tournaments) how they see fit, but keeping an eye on how players react to it. If its not fun then its not good. If it is fun, then it must be good because MTs are simply for fun.
You want to draw in people by advertising tournaments, but then say the tournaments are going to be "whenever we feel like it". People can't be arsed to idle until someone decides its a good time for a tournament.

Quote:
I do actually like the idea of having some scheduled tournaments. Its just that putting them in the place of the old system pretty much means that reviving the old system is almost impossible, and we all know how popular and community building it was, and could be again.
Why do we need to revive the old system when it was quite flawed? MT's don't run 24/7, and neither do people. If you want to build a community, cater to when it's convenient for people to battle.
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